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White Dwarf (1977-Present Games Workshop Magazine) comic books 1980-1982

  • Issue #2

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    Aug/Sept 1977. The Science Fiction & Fantasy Games Magazine. In this issue: Competitive D&D - scoring; Figures Review; Green Planet Trilogy - analysis and review; Before the Flood; Open Box; The Monstermark System - revised monster tables; Treasure Chest.

  • Issue #3

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    Oct/Nov 1977. The Science Fiction & Fantasy Games Magazine. In this issue: Solo Dungeon Mapping - do-it-yourself guide; Competitive D&D; The Monstermark System; Open Box; D&D Campaigns; Colouring Conan's Thews - figure painting hints; Treasure Chest. Cover by Alan Hunter.

  • Issue #4

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    Dec/Jan 1977/8. The Science Fiction & Fantasy Games Magazine. In this issue: Alice in Dungeonland - A Carrollian dungeon adventure; D&D Campaigns; Hyboria - a history; Open Box; Monsters Mild & Malign - friends of the DM; Treasure Chest; Competitive D&D. Cover by John Blanche.

  • Issue #5

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    Feb/March 1978. The Science Fiction & Fantasy Games Magazine. In this issue: Chivalry & Sorcery - warfare & wizardry; Figures Review - Der Kriegspielers; Monsters Mild & Malign; D&D Campaigns; Open Box; Metamorphosis Alpha - problems of food & water; Kalgar strip by David Lloyd; Treasure Chest.

  • Issue #6

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    April/May 1978. The Science Fiction & Fantasy Games Magazine. In this issue: Combat and Armour Class; The Fiend Factory - new monsters; Figures Review - Archive Miniatures; A Place in the Wilderness scenario; Open Box; Traveller - SF role-playing; Kalgar strip by David Lloyd; Treasure Chest. Cover price $1.50.

  • Issue #7

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    June/July 1978. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Chivalry & Sorcery; The Fiend Factory; Treasure Chest; Molten Magic; Open Box; Kalgar strip by David Lloyd; Lair of the Demon Queen scenario; Thoughts on the Proliferation of Magic Items in D&D. Cover price $1.50.

  • Issue #8

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    Aug/Sept 1978. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Monster Modelling - making your own monsters; The Fiend Factory; Molten Magic; Treasure Chest; Man-Beast; Open Box; Kalgar strip by David Lloyd; Valley of the Four Winds. Cover price $1.50.

  • Issue #9

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    Oct/Nov 1978. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Experienced Traveller; The Fiend Factory; Molten Magic; Valley of the Four Winds; The Lichway; Kalgar strip by David Lloyd; Open Box; Foresters; Treasure Chest (Tricks & Traps, Useless Items, Instant Abilities). Cover price $1.50.

  • Issue #10
    White Dwarf (1977-Present Games Workshop Magazine) 10

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    Dec/Jan 1978/9. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Light Sword; Talismen of Tekumel; Traveller. Cover price $2.00.

  • Issue #11

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    Feb/March 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Fire-Arms: 3000 A.D. - Traveller weapons; The Fiend Factory; D&D Bar-Room Brawl; Humanoid Variations; Open Box; Treasure Chest (Little Old Men, Ring of Arms, Weakling); Valley of the Four Winds. Cover price $2.00.

  • Issue #12
    White Dwarf (1977-Present Games Workshop Magazine) 12

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    April/May 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: The Fiend Factory; Dungeon Equipment; Open Box; Spellmaker; Molten Magic; Pool of the Standing Stones; Valley of the Four Winds; Treasure Chest; A Dip into the Players Handbook. Cover by Eddie Jones. Cover price $2.00.

  • Issue #13
    White Dwarf (1977-Present Games Workshop Magazine) 13

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    June/July 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Advanced Dungeons & Dragons Combat Tables; Expanding Universe - Traveller additions; Houri character class; Valley of the Four Winds; The Fiend Factory; Open Box; Treasure Chest. Cover price $2.00.

  • Issue #14
    White Dwarf (1977-Present Games Workshop Magazine) 14

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    Aug/Sept 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Expanding Universe - Traveller additions; Lair of the White Wyrm - RuneQuest mini-scenario; interview with Gary Gygax - the man who made it all possible; The Fiend Factory; Open Box; Molten Magic; Treasure Chest. Cover by Emmanuel. Cover price $2.00.

  • Issue #15
    White Dwarf (1977-Present Games Workshop Magazine) 15

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    Oct/Nov 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: How to Lose Hit Points and Survive; Expanding Universe - Traveller additions; The Barbarian - a mini-boardgame; Descent into the Depths of the Earth - running D&D modules; Open Box; Treasure Chest; The Fiend Factory. Cover price $2.00.

  • Issue #16

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    Dec/Jan 1979/80. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Chronicle Monsters - Thomas Covenant in D&D; Expanding Universe - Traveller additions; Boot Hill Encounters; Paths of the Lil - Gamma World scenario; Games Day report; Open Box; The Fiend Factory; Treasure Chest; Molten Magic. Cover price $2.00.

  • Issue #17
    White Dwarf (1977-Present Games Workshop Magazine) 17

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    Feb/March 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: My Life as a Werebear; Magic Brush - fantasy figure painting as art; Sable Rose Affair; interview with Greg Stafford; Perception - a new requisite; The Fiend Factory; Open Box; Treasure Chest - Artifacts & Relics. Cover price $2.00.

  • Issue #18
    White Dwarf (1977-Present Games Workshop Magazine) 18

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    April/May 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Star Trek: The Motion Picture - Miniatures Scenario. Plus: The Halls of Tizun Thane - D&D Mini-Module. Enterprise cover. Cover price $2.00.

  • Issue #19
    White Dwarf (1977-Present Games Workshop Magazine) 19

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    June/July 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Criminals - an alternative livelihood for Travellers; Jorthan's Rescue - RuneQuest mini-scenario; Ogre Hunt - Chivalry & Sorcery Mini-Wilderness scenario; Wards - Magical Barriers for D&D; Starweb - The Final Frontier?; The Fiend Factory; Character Conjuring - Berserker character class; Open Box; Treasure Chest; Molten Magic. Cover price $2.50.

  • Issue #20
    White Dwarf (1977-Present Games Workshop Magazine) 20

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    Aug/Sept 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Dungeons &...Dragoons?; Star Patrol - Traveller Scout Service; Character Conjuring - the Alchemist; Open Box; Molten Magic; Grakt's Crag - D&D mini-module; The Fiend Factory; Starbase; Treasure Chest; Conversion - new clerical ability. Cover price $2.50.

  • Issue #21
    White Dwarf (1977-Present Games Workshop Magazine) 21

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    Oct/Nov 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Survival! SF Mini-Boardgame. Plus: Tomb of the Maharaja - AD&D Mini-Module. Cover price $2.50.

  • Issue #22
    White Dwarf (1977-Present Games Workshop Magazine) 22

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    Dec/Jan 1980/81. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Robe & Blaster; Temple of the Golden Spire. Cover price $2.50.

  • Issue #23
    White Dwarf (1977-Present Games Workshop Magazine) 23

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    Feb/March 1981. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: An Introduction to Dungeons & Dragons; interview with Marc Miller; The Fiend Factory; The Hive of the Hrrr'l; Open Box; Character Conjuring - the Elementalist; Starbase; A Spellcaster's Guide to Arcane Power; Treasure Chest. Cover by Emmanuel. Cover price $2.50.

  • Issue #24
    White Dwarf (1977-Present Games Workshop Magazine) 24

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    April/May 1981. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Backdrop of Stars - Setting up Traveller Campaigns. Plus: The Lair of Maldred the Mighty - Prizewinning D&D Mini-Module. Cover price $3.00.

  • Issue #25
    White Dwarf (1977-Present Games Workshop Magazine) 25

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    June/July 1981. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: An Introduction to Dungeons & Dragons; The Self-Made Traveller; Open Box; The Dungeon Architect; Lower Canon Court - a Clerical AD&D skirmish; Treasure Chest; Blowout; The Fiend Factory; Starbase; Character Conjuring - a good AD&D character class. Cover by Emmanuel. Cover price $3.00.

  • Issue #26
    White Dwarf (1977-Present Games Workshop Magazine) 26

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    Aug/Sept 1981. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: The Dungeon Master's Guide to the Galaxy - Space Travel in D&D; Open Box; The Dungeon Architect; Starbase; Character Conjuring - Lizardmen; Amber to Red - prizewinning Traveller mini-scenario; An Introduction to Dungeons & Dragons; Treasure Chest; The Fiend Factory. Cover price $3.00.

  • Issue #27
    White Dwarf (1977-Present Games Workshop Magazine) 27

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    The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: The Dungeon Architect; The Imperial Secret Service - a new Traveller career; Open Box; An Introduction to Dungeons & Dragons; The Dungeon at the End of the Universe; Hell's Portal - an AD&D mini-scenario; Starbase; Character Conjuring - Summoners; The Fiend Factory; Treasure Chest. Cover price $3.00.

  • Issue #28
    White Dwarf (1977-Present Games Workshop Magazine) 28

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    The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Sorry! A Traveller Mini-Scenario. Plus: Operation Counterstrike - A D&D Spacefaring Scenario. Cover price $3.00.

  • Issue #29
    White Dwarf (1977-Present Games Workshop Magazine) 29

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    The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: This is, of Course, Impossible - Time Travel in AD&D. Plus: Weed War - Traveller Scenario. Cover price $3.00.

  • Issue #30
    White Dwarf (1977-Present Games Workshop Magazine) 30

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    The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Androids - A Traveller Career Variant. Plus: The Curse of the Wildland - An AD&D Wilderness Scenario. Cover price $3.00.

  • Issue #31
    White Dwarf (1977-Present Games Workshop Magazine) 31

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    The Science Fiction and Fantasy Games Magazine. Printed in England. In this issue: The Town Planner - Designing and Running Villages for D&D. Plus: The Mad Dwarf - A T&T Solitaire Scenario. Cover price $3.00.

  • Issue #32
    White Dwarf (1977-Present Games Workshop Magazine) 32

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    The Science Fiction and Fantasy Games Magazine. Printed in England. In this issue: Lore of the Ring - Tolkien's Rings in D&D; STL - Slower than Light ships in Traveller; The Town Planner; A World of your Own; Open Box; Chaos from Mount Dorren mini-scenario; Starbase; RuneRites - RuneQuest column; The Fiend Factory; Treasure Chest. Cover price $3.00.

  • Issue #33
    White Dwarf (1977-Present Games Workshop Magazine) 33

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    The Science Fiction and Fantasy Games Magazine. Printed in England. In this issue: The Town Planner Part III - Running Towns and Cities for D&D. Plus: Rumble at the Tin Inn - A RuneQuest Scenario. Cover price $3.00.

  • Issue #34
    White Dwarf (1977-Present Games Workshop Magazine) 34

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    The Science Fiction and Fantasy Games Magazine. Printed in England. In this issue: Droids - Robots in Traveller; Microview; A Guide to Dungeon Mastering; Open Box; RuneRites - RuneBeasts; Troubles at Embertrees - an AD&D epic scenario; Starbase; The Fiend Factory; Treasure Chest. Cover by Emmanuel. Cover price $3.00.

  • Issue #35
    White Dwarf (1977-Present Games Workshop Magazine) 35

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    The Science Fiction and Fantasy Games Magazine. Printed in England. In this issue: The Necromancer - an AD&D character class; Starbase; Open Box; Lashing Out - whips in D&D; RuneRites - WeaponQuest; A Guide to Dungeon Mastering; Green Horizon - a Traveller scenario; Games Day 1982 report; The Fiend Factory; Treasure Chest. Cover price $3.00.

  • Issue #36
    White Dwarf (1977-Present Games Workshop Magazine) 36

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    The Science Fiction and Fantasy Games Magazine. Printed in England. In this issue: Judge Dredd - The Game in the Making. Plus: The Druid's Grove - A Druidic Duel for AD&D. Judge Dredd cover by Brian Bolland. Cover price $3.00.