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Autoduel Quarterly (1983 Steve Jackson Games) comic books 1988-1990

  • Vol. 8 #1
    Autoduel Quarterly (1983 Steve Jackson Games) Vol. 8 #1

    Art in this issue by Jason Waltrip, John Waltrip and Kyle Willer. A quarterly magazine devoted to expanding the futuristic Car Wars franchise into role-playing. New campaign seeds, scenarios, vehicles, "mock" advertisements, weapons and accessories, plus rules, questions, and answers. This issue features Amateur Night Rerun, Right of Way, Murphy's Rules, AADA World Championship Rules and more. 8 1/2-in. x 11-in., 32 pages. B&W Cover price $3.50.

  • Vol. 8 #3
    Autoduel Quarterly (1983 Steve Jackson Games) Vol. 8 #3

    Art in this issue by Jason Waltrip, John Waltrip, Dan Smith, and Karl Martin. A quarterly magazine devoted to expanding the futuristic Car Wars franchise into role-playing. New campaign seeds, scenarios, vehicles, "mock" advertisements, weapons and accessories, plus rules, questions, and answers. This issue features Full-Length Adventure: "Aerowarriors", Aeroduel Designer's Notes, Collegiate Autoduel Fiction, Aeroduel Mini-Scenarios, and more. 8 1/2-in. x 11-in., 32 pages. B&W Cover price $3.50.

  • Vol. 8 #4
    Autoduel Quarterly (1983 Steve Jackson Games) Vol. 8 #4

    Art in this issue by Lawrence Allen Williams and Carl Anderson. A quarterly magazine devoted to expanding the futuristic Car Wars franchise into role-playing. New campaign seeds, scenarios, vehicles, "mock" advertisements, weapons and accessories, plus rules, questions, and answers. This issue features Mercenaries and Bounty Hunters, Full-Length Tanks Scenario, Monster Trucks, Return of Uncle Al, and more. 8 1/2-in. x 11-in., 32 pages. B&W Cover price $3.50.