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Dungeon (Magazine) comic books 1994-1996

  • Issue #45
    Dungeon (Magazine) 45
    Published Feb 1994 by TSR.

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    Vol.8 #3 - January/February 1994. Adventures for TSR Role-Playing Games. In this issue: An Artist's Errand - The reigar believe that art is everything, and this reigar will do everything to retrieve her stolen property! Plus: All Things Nice - Some scoundrels can rob you with a smile. Also: Rudwilla's Stew - Combine adventurers, magic, and chopped monster. Bring to a boil, simmer, then serve. And: Gritzel's Guidance - All-seeing, all-knowing Gritzel -- a seer with an eye on your pocketbook! Plus: Prism Keep - This glass house is a reflection of its owner. Enter at your own risk! Cover price $3.95.

  • Issue #46
    Dungeon (Magazine) 46
    Published Apr 1994 by TSR.

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    Vol.8 #4 - March/April 1994. Adventures for TSR Role-Playing Games. In this issue: Dovedale - The river is running dry, the harvest is threatened, and the fish are unhappy! Plus: Floating Rock - Meet the strangest band of pirates on the seas. Meet their ship, too. Also: Goblin Fever - Snipers, food shortages, fires, and mayhem. The city of Waen Fawr has a bad case of the fever! And: The Iron Orb of the Duergar - The Northmen are on a rampage, and only the duergar know why. Discover the secret of the iron orb! Cover by Scott Burdick. Cover price $3.95.

  • Issue #47
    Dungeon (Magazine) 47
    Published Jun 1994 by TSR.

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    Vol.8 #5 - May/June 1994. Adventures for TSR Role-Playing Games. In this issue: Shades of Darkness - Evil lurks in the shadows, but it might not be what you think! Plus: Quelkin's Quandary - Reports of the owlbear incident were vastly exaggerated. Also: Smouldering Mane - Only you can stop wildfires. And: When the Light Goes Out - Curse the darkness or light another candlefish! Plus: Fraggart's Contraption - They kidnapped the gnome for ransom. Now they can't get rid of him. Also: The Assassin Within - The god of knowledge wants Professor Hakim dead. Learn why...or face the final examination! Cover price $3.95.

  • Issue #48
    Dungeon (Magazine) 48
    Published Aug 1994 by TSR.

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    Vol.8 #6 - July/August 1994. Adventures for TSR Role-Playing Games. In this issue: To Bite the Moon - Discover the secret life of gnolls, and meet their goddess. Plus: The Oracle at Sumbar - Cross the Sea of Fallen Stars to see old debts repaid! Also: Them Apples - There's a rotten apple in Wistil. Is it the gourmet giant, the bumbling halflings, or something else? And: Melody - Why does the caged bird sing? To keep the ettins happy. Plus: Sleeping Dragon - In dreams, your ancestor calls to you for aid. Something foul has come to Silver Island! Also: Honor Lost, Honor Regained - "Come into my parlor," said the spider to the paladin. Cover price $3.95.

  • Issue #49
    Dungeon (Magazine) 49
    Published Oct 1994 by TSR.

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    Vol.9 #1 - September/October 1994. Adventures for TSR Role-Playing Games. In this issue: The Dark Place - When a fiend gets homesick, don't get in its way! Plus: Two for the Road - There are some people you just don't want along on a trip. Also: Lenny O'Brien's Pot O' Gold - The leprechaun's gone fishing, but his treasure has been caught. And: North of Narborel - Finding the treasure is just the first hurdle. Try leaving with it! Plus: Hair Today, Gone Tomorrow - Why does your companion continually disappear? Summon better come up with an answer quick! Also: Castle of the Blind Sun - Bards, blindness, and betrayal fuel this epic tale of musical madness! Cover by Paul Jaquays. Cover price $3.95.

  • Issue #50
    Dungeon (Magazine) 50
    Published Dec 1994 by TSR.

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    Vol.9 #2 - November/December 1994. Adventures for TSR Role-Playing Games. In this issue: The Vaka's Curse - Sail beyond the realm of the living! Plus: Back to the Beach - Sound the Alarm of Danger Comes! Also: The Object of Desire - Mirror, Mirror on the wall -- what does the sultan want most of all? And: Felkovic's Cat - This cat likes its meat cooked...and you're on the menu. Cover by Robh Ruppel. Cover price $3.95.

  • Issue #51
    Dungeon (Magazine) 51
    Published Feb 1995 by TSR.

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    Vol.9 #3 - January/February 1995. Adventures for TSR Role-Playing Games. In this issue: Nbod's Room - Just one door, but lots of exits! Plus: Journey to the Center-of-the-World - A crater that holds the bones of a thousand generations! Also: Ailamere's Lair - The sage's deal is simple -- the more you learn about the dragon, the richer you get. And: The Witch of Windcrag - Guaranteed to ruffle your feathers! Plus: The Bandits of Bunglewood - No one will admit who the bandits really are. Also: The Last Oasis - When your shadow vanishes, it's too late! Cover price $3.95.

  • Issue #52
    Dungeon (Magazine) 52
    Published Apr 1995 by TSR.

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    Vol.9 #4 - March/April 1995. Adventures for TSR Role-Playing Games. In this issue: Spirits of the Tempest - Spirits bound and unbound conspire against you! Plus: Pakkililirr - Cut off, marooned, alone, a renegade struggles to survive! Also: Welcome to the Krypthome - Wild magic -- need we say more? And: The Hurly-Burly Brothers - Click, click, click, click. Plus: My Lady's Mirror - Seven years bad luck is just the beginning! Also: Laughing Man - Laughing all the way to the grave...and beyond. Cover by Scott Burdick. Cover price $3.95.

  • Issue #53
    Dungeon (Magazine) 53
    Published Jun 1995 by TSR.

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    Vol.9 #5 - May/June 1995. Adventures for TSR Role-Playing Games. In this issue: Spellbook Masquerade - Uncover masks beneath masks, and plots beneath plots. Plus: Clarshh's Sepulcher - Someone -- or something -- still waits within the catacombs! Also: A Serenade before Supper - Music to lull the most savage adventurer's heart. And: Elexa's Endeavor - And you thought Richard the Lionheart had trouble when he returned from the Crusades! Plus: Steelheart - Two great evils that go great together. Cover price $3.95.

  • Issue #54
    Published Aug 1995 by TSR.

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    Vol.9 #6 - July/August 1995. Adventures for TSR Role-Playing Games. In this issue: Unhallowed Ground - Murder in the monastery! Plus: Fetch - A simple game of fetch leads to quite an adventure! Also: Fiends of Tethyr - Fiends are dangerous enough, but something even more dangerous plagues Tethyr. And: The Witch's Fiddle - If you ever thought musicians were temperamental, wait until you meet the critics! Plus: Redcap's Rampage - Rats, cats, and double-drats. Also: Eyes of the Iceborn - Fear is coldest when you face it alone. And: Dark Thane Macbeth - "Oftentimes, to win us to our harm, the instruments of darkness tell us truths." Cover price $3.95.

  • Issue #55
    Dungeon (Magazine) 55
    Published Oct 1995 by TSR.

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    Vol.10 #1 - September/October 1995. Adventures for TSR Role-Playing Games. In this issue: Savage Beast - This mom gives new meaning to the term "leftovers." Plus: Umbra - A custody battle in the Cage becomes a job for the PCs! Also: Tulips of the Silver Moon - When the citizens of Tangreen say, "Don't pick the flowers," they mean it. And: Sea Wolf - A pleasant little sea voyage turns deadly! Cover price $3.95.

  • Issue #56
    Dungeon (Magazine) 56
    Published Dec 1995 by TSR.

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    Vol.10 #2 - November/December 1995. Adventures for TSR Role-Playing Games. In this issue: Briocht - Don't mistake this wily dragon for a bookwyrm. Plus: Janx's Jinx - "Sick as a dog" takes on a whole new meaning! Also: A Watery Death - There's no place like home for a summoned elemental. And: The Bigger They Are - Sometimes it's the little things that get to you. Plus: Grave Circumstance - Take a first journey into the new lands of Athas! Also: The Land of Men with Tails - Explore the Dark Continent, meet strange new people, and...let them have you for dinner. Cover price $3.95.

  • Issue #57
    Dungeon (Magazine) 57
    Published Feb 1996 by TSR.

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    Vol.10 #3 - January/February 1996. Adventures for TSR Role-Playing Games. In this issue: To Cure a Kingdom - The king's question is, "Do you make housecalls?" Plus: Carcass Fracas! - This roadkill isn't as harmless as it looks! Also: The Rose of Jumlat - In the desert, old hatreds die hard. And: The Murder of Maury Miller - Only two things in life are certain. Plus: Cloaked in Fear - Don't be afraid of the dark -- be afraid of what's in it. Cover price $4.95.

  • Issue #58
    Dungeon (Magazine) 58
    Published Apr 1996 by TSR.

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    Vol.10 #4 - March/April 1996. Adventures for TSR Role-Playing Games. In this issue: Caveat Emptor - Sometimes you should be afraid to visit the dentist. Plus: A Bad Batch of Brownies - The brownies would have been fine, except for the addition of one unexpected ingredient! Also: Challenge of Champions - You, too, can be a contestant on...Adventuring Gladiators? And: The Ghost of Silverhill - The story tells of a king's ransom of silver. But what restless spirit haunts those hills? Plus: The Baron's Eyrie - Sometimes the adventure comes to you. Cover price $4.95.

  • Issue #59
    Dungeon (Magazine) 59
    Published Jun 1996 by TSR.

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    Vol.10 #5 - May/June 1996. Adventures for TSR Role-Playing Games. In this issue: Seeking Bloodsilver - You must brave the perils of the Shadow World to keep a tighmaevril weapon from the wicked clutches of the Gorgon! Plus: The Mother's Curse - It's a blessed event only if you can end the curse in time! Also: Wedding Day - It's up to you to make sure this is the happiest day of their lives -- not the most embarrassing! And: Voyage of the Crimpshrine - "Just sit right back, and you'll hear a tale, a tale of a fateful trip..." Cover price $4.95.

  • Issue #60
    Dungeon (Magazine) 60
    Published Aug 1996 by TSR.

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    Vol.10 #6 - July/August 1996. Adventures for TSR Role-Playing Games. In this issue: Shards of the Day - Seek the scattered pieces of a powerful magical item in the Night Below. Plus: Nemesis - Heads will roll if our heroes can't find a quartet of stolen swords. Come to think of it, heads will likely roll anyway. Also: Centaur of Attention - You have to see a man about a...er, never mind. And: IASC - There's something rotten in the highlands! Cover price $4.95.

  • Issue #61
    Dungeon (Magazine) 61
    Published Oct 1996 by TSR.

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    Vol.11 #1 - September/October 1996. Adventures for TSR Role-Playing Games. In this issue: Jigsaw - The legacy of Dr. Frankenstein lives on as the handiwork of a rash young scientist responds in an unexpected manner! Plus: Storm Season - Bizarre thunderstorms in the city of Arabel are only the beginning. Who is killing all the city's mages? Also: To Save a Forest - A terrible curse has blighted Emory Wood. Of course you can find a cure...but can it be in time? And: Night Swarm - It's not the heat, it's the humidity. Cover price $4.95.