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Nintendo Power comic books issue 1

  • Issue #1A
    Nintendo Power (1988-2012 Nintendo of America) 1A
    • CGC Qualified
    • Paper: Off white to white
    • 1/2 of players poll missing.
    • Label #4642675002
    • Consignment. 3% buyer's premium charged at checkout.
    • CGC Qualified
    • Paper: White
    • Player's Poll insert missing. INCOMPLETE.
    • Label #1618503002
    • Consignment. 3% buyer's premium charged at checkout.
    • Paper: White
    • Label #1482293015
    • Consignment. 3% buyer's premium charged at checkout.
    • Missing poster, Player's Poll piece cut out. 3" Spine split from top.
    • Consignment. 3% buyer's premium charged at checkout. Graded by MCS, not consignor.

    July/August 1988. Originally distributed with a fold-out poster; see individual listings to see if it is present. The premiere gaming magazine for all things Nintendo. In this issue "Super Mario 2 - 20 page Spectacular, Zelda - Second Quest in depth review, Baseball Roundup, Over 50 pro tips. 110 Pages, Full Color, 8.25" x 10.75". Cover price $3.50.

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    $4,000 Nintendo Power magazine Issues 1&2 CGC 8.5 Error

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  • Issue #1B
    Nintendo Power (1988-2012 Nintendo of America) 1B

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    "Free Sample Copy" Edition Cover by Joan Gratz. Premiere Issue 1988. Originally distributed with a fold-out poster; see individual listings to see if it is present. The premiere gaming magazine for all things Nintendo. In this issue "Super Mario 2 - 20 page Spectacular, Zelda - Second Quest in depth review, Baseball Roundup, Over 50 pro tips. 110 Pages, Full Color, 8.25" x 10.75". Cover price $3.50.

    The listings below are from eBay, and MyComicShop is not responsible for these items in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.

    $640 Nintendo Power Issue #1 Super Mario 2 (CGC - 2.5)
    $1,450 Nintendo Power #1 1988 CGC SS 6.0 WP Super Mario Bros Free Sample Copy Sketch

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  • Issue #1-1ST
    Super Nintendo HC (2026 Knopf) The Game-Changing Company That Unlocked the Power of Play 1-1ST


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    1st printing. By Keza MacDonald. What magical mushroom could have turned an unassuming playing card company into one of the dominant cultural forces of the twenty-first century? Keza MacDonald pulls back the curtain on the Nintendo dream factory. —Walt Williams, author of Significant Zero Super Nintendo is an exuberant ode to play and the epic story of the company that has redefined it—Nintendo's quirky beginnings in 1889, its singular ethos, its endlessly innovative leaders and developers, its massive cultural impact, and, most of all, the video games themselves, which have inspired joy and creativity in millions. A lifelong gamer and a renowned video games journalist, Keza MacDonald digs down to Nintendos experimental roots, tracking the companys rise with each new revolutionary product. She draws on private interviews with icons like Shigeru Miyamoto, the creator of Mario, who continues to leave his stamp on the company, and takes readers on a trip to the secretive Nintendo HQ—making her one of the few Western journalists to have set foot inside the building. Leaping from game to game, Super Nintendo tells the remarkable story of the people who brought us Super Mario Bros., Zelda, Pokémon, Animal Crossing, Splatoon, and more—not to mention the SNES, N64, Game Boy, Wii, Switch, and a host of other wacky gizmos—and charts the delights they've offered over the decades. Along the way, MacDonald uncovers the driving force behind these creative triumphs: a willingness to take risks and place long-term success over short-term profits. A carousel of wonders, Super Nintendo whisks you back to the couch in the den, a controller in your hands for the very first time, staring up at a screen of infinite possibilities. Hardcover, 6 1/2-in. x 9 1/2-in., 304 pages, Text Only. Cover price $32.00.