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Dungeon (Magazine) comic books 1996-1998

  • Issue #57
    Dungeon (Magazine) 57
    Published Feb 1996 by TSR.

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    Vol.10 #3 - January/February 1996. Adventures for TSR Role-Playing Games. In this issue: To Cure a Kingdom - The king's question is, "Do you make housecalls?" Plus: Carcass Fracas! - This roadkill isn't as harmless as it looks! Also: The Rose of Jumlat - In the desert, old hatreds die hard. And: The Murder of Maury Miller - Only two things in life are certain. Plus: Cloaked in Fear - Don't be afraid of the dark -- be afraid of what's in it. Cover price $4.95.

  • Issue #58
    Dungeon (Magazine) 58
    Published Apr 1996 by TSR.

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    Vol.10 #4 - March/April 1996. Adventures for TSR Role-Playing Games. In this issue: Caveat Emptor - Sometimes you should be afraid to visit the dentist. Plus: A Bad Batch of Brownies - The brownies would have been fine, except for the addition of one unexpected ingredient! Also: Challenge of Champions - You, too, can be a contestant on...Adventuring Gladiators? And: The Ghost of Silverhill - The story tells of a king's ransom of silver. But what restless spirit haunts those hills? Plus: The Baron's Eyrie - Sometimes the adventure comes to you. Cover price $4.95.

  • Issue #59
    Dungeon (Magazine) 59
    Published Jun 1996 by TSR.

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    Vol.10 #5 - May/June 1996. Adventures for TSR Role-Playing Games. In this issue: Seeking Bloodsilver - You must brave the perils of the Shadow World to keep a tighmaevril weapon from the wicked clutches of the Gorgon! Plus: The Mother's Curse - It's a blessed event only if you can end the curse in time! Also: Wedding Day - It's up to you to make sure this is the happiest day of their lives -- not the most embarrassing! And: Voyage of the Crimpshrine - "Just sit right back, and you'll hear a tale, a tale of a fateful trip..." Cover price $4.95.

  • Issue #60
    Dungeon (Magazine) 60
    Published Aug 1996 by TSR.

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    Vol.10 #6 - July/August 1996. Adventures for TSR Role-Playing Games. In this issue: Shards of the Day - Seek the scattered pieces of a powerful magical item in the Night Below. Plus: Nemesis - Heads will roll if our heroes can't find a quartet of stolen swords. Come to think of it, heads will likely roll anyway. Also: Centaur of Attention - You have to see a man about a...er, never mind. And: IASC - There's something rotten in the highlands! Cover price $4.95.

  • Issue #61
    Dungeon (Magazine) 61
    Published Oct 1996 by TSR.

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    Vol.11 #1 - September/October 1996. Adventures for TSR Role-Playing Games. In this issue: Jigsaw - The legacy of Dr. Frankenstein lives on as the handiwork of a rash young scientist responds in an unexpected manner! Plus: Storm Season - Bizarre thunderstorms in the city of Arabel are only the beginning. Who is killing all the city's mages? Also: To Save a Forest - A terrible curse has blighted Emory Wood. Of course you can find a cure...but can it be in time? And: Night Swarm - It's not the heat, it's the humidity. Cover price $4.95.

  • Issue #62
    Dungeon (Magazine) 62
    Published 1997 by TSR.

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    Vol.11 #2 - November/December 1996. Adventures for TSR Role-Playing Games. In this issue: Dragon's Delve - The dwarves of Underduin and Thunderdelve have made some new friends...and enemies. Plus: Blood on the Plow - Beat your swords into plowshares. Also: Grimjaws - The Vast Swamp is a most unnatural habitat. And: The Rat Trap - Carn Perrin needs an exterminator! Plus: Wild in the Streets - Be kind to animals...or else! Also: Esmerelda's Bodyguard - "Go away, or I shall taunt you a second time!" And: The Ghost at Widder Smithers' - Can you stop the haunting before tea? Cover price $4.95.

  • Issue #63
    Dungeon (Magazine) 63
    Published 1997 by TSR.

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    Vol.11 #3 - July/August 1997. Adventures for TSR Role-Playing Games. Wizards of the Coast begins publication. In this issue: Hunt for a Hierophant - The only man who can stop the amphibian horde needs a wake-up call! Plus: Gnome Droppings - Out-of-this-world adventure! Also: Huzza's Goblin O'War - A short encounter with a most unusual boarding party! And: Blood & Fire - The Land of Fate is known for its hot sands and fiery passions. You must survive both to restore order to the city. Plus: Invisible Stalker - Don't you wish they'd stay dead? Also: Beauty Corrupt - Who put the dip in diplomat? Cover price $4.95.

  • Issue #64
    Dungeon (Magazine) 64
    Published 1997 by TSR.

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    Vol.11 #4 - September/October 1997. Adventures for TSR Role-Playing Games. In this issue: Grotto of the Queen - The Lantanese have lost their magical ship, but they aren't willing to fight for it. That's where your heroes come in! Plus: Bzallin's Blacksphere - Solve the riddle of Bzallin's blacksphere...or learn the true meaning of urban renewal. Also: Last Dance - If she's not careful, you may really have two left feet! And: The Mad Chefs of Lac Anchois - Upset these big chefs, and you may find your name on the menu! Cover price $4.95.

  • Issue #65
    Dungeon (Magazine) 65
    Published 1997 by TSR.

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    Vol.11 #5 - November/December 1997. Adventures for TSR Role-Playing Games. In this issue: Knight of the Scarlet Sword - Pay your taxes or go to jail -- and don't even think about using magic! Plus: Flotsam - Sometimes, things are not what they seem. Also: The Ice Tyrant - A band of renegades needs your help to defeat an evil overlord! And: Reflections - Sleepwalking can be dangerous in the town of Abberdale. Plus: The Unkindness of Ravens - If the ravens die, Crawford Manor falls! Also: The Beast Within - A lonely cottage hides a dreadful secret! Cover price $4.95.

  • Issue #66
    Dungeon (Magazine) 66
    Published 1998 by TSR.

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    Vol.11 #6 - January/February 1998. Adventures for TSR Role-Playing Games. In this issue: Enormously Inconvenient - A careless mage has accidentally created a very large problem! Plus: Avenging Murik - Nothing's more dangerous than a vengeful dwarf -- except, perhaps, a greedy one. Also: The Sunken Shadow - The sea has many perils. Are the treasures of a sunken pirate ship worth the risk? And: Swing Shot! - A rickety rope bridge is the least of your problems! Plus: Operation Manta Ray - Immurk's Hold is home to thousands of pirates...and one Sembian spy. Also: The Petrifying Preistess - The Eyes of Death are upon you! And: Orange and Black - Cursed is the beast that stalks the Black Forest! Cover price $4.95.

  • Issue #67
    Dungeon (Magazine) 67
    Published Apr 1998 by TSR.

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    Vol.12 #1 - March/April 1998. Adventures for TSR Role-Playing Games. In this issue: Witches' Brew - Black cats, witches, ghosts, and goblins! Plus: Eye of the Storm - Something wicked this way comes! Also: Training Ground - Enter the dungeon of the Netherese mage! And: The Little People - Not all leprechauns are lucky. Plus: Falls Run - Every town has its dark secrets. This town has something worse! Also: Uzaglu of the Underdark - The guardians of the Kraal Nexus don't take kindly to intruders! Cover price $4.95.

  • Issue #68
    Dungeon (Magazine) 68
    Published May 1998 by TSR.

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    Vol.12 #2 - May/June 1998. Adventures for TSR Role-Playing Games. In this issue: The Artist's Loving Touch - This sculptor's handiwork has a life all its own! Plus: Convergence - Rival stellar nations engage in perilous scientific pursuits. Also: One Winter's Night - Danger in the Dead of Winter! And: The Trouble with In-Laws - A golden locket is your first clue to finding a merchant's kidnapped daughter! Plus: Al Kandil - A genie's lamp is a rare prize, indeed. Now that you have one, what will you wish for? Also: Stepping Stones - Unearth the legends and lost treasures of the Murkstone Hills! And: By Merklan's Magic - The wizard might be dead, but his wand certainly isn't! Cover price $4.95.

  • Issue #69
    Dungeon (Magazine) 69
    Published Jul 1998 by TSR.

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    Vol.12 #3 - July/August 1998. Adventures for TSR Role-Playing Games. In this issue: Slave Vats of the Yuan-Ti - Strange things are a-slither in Wolfhill House! (The first adventure in the Mere of Dead Men series.) Plus: Challenge of Champions II - Competition always brings out the best -- and worst -- in adventurers! Also: Stumping the Party - Drop in for a quick bite! And: Sleep of Ages - The forces of good, evil and neutrality clash beneath the Omlarandin Mountains! Cover price $4.95.

  • Issue #70
    Dungeon (Magazine) 70
    Published Sep 1998 by TSR.

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    Vol.12 #4 - September/October 1998. Adventures for TSR Role-Playing Games. In this issue: An Undead Army Haunts the Underdark; Close Encounters of the Scaly Kind; Face the Terror Beneath the Waves; The Art of Dodging Boulders; Familiar Dilemmas; Map of Mystery. Plus: Free Dungeons & Dragons Fast-Play Game. Cover price $4.99.

  • Issue #71
    Dungeon (Magazine) 71
    Published Nov 1998 by TSR.

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    Vol.12 #5 - November/December 1998. Adventures for TSR Role-Playing Games. In this issue: Out of This World Island Trouble; The Haunting of Holk House; Gothic Horror; Rhino Rampage; Terrible Tomb Pirates. Plus: Free Dungeons & Dragons Fast-Play Game. Cover price $4.99.