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Dungeon (Magazine) comic books 1998-2000

  • Issue #66
    Dungeon (Magazine) 66
    Published 1998 by TSR.

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    Vol.11 #6 - January/February 1998. Adventures for TSR Role-Playing Games. In this issue: Enormously Inconvenient - A careless mage has accidentally created a very large problem! Plus: Avenging Murik - Nothing's more dangerous than a vengeful dwarf -- except, perhaps, a greedy one. Also: The Sunken Shadow - The sea has many perils. Are the treasures of a sunken pirate ship worth the risk? And: Swing Shot! - A rickety rope bridge is the least of your problems! Plus: Operation Manta Ray - Immurk's Hold is home to thousands of pirates...and one Sembian spy. Also: The Petrifying Preistess - The Eyes of Death are upon you! And: Orange and Black - Cursed is the beast that stalks the Black Forest! Cover price $4.95.

  • Issue #67
    Dungeon (Magazine) 67
    Published Apr 1998 by TSR.

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    Vol.12 #1 - March/April 1998. Adventures for TSR Role-Playing Games. In this issue: Witches' Brew - Black cats, witches, ghosts, and goblins! Plus: Eye of the Storm - Something wicked this way comes! Also: Training Ground - Enter the dungeon of the Netherese mage! And: The Little People - Not all leprechauns are lucky. Plus: Falls Run - Every town has its dark secrets. This town has something worse! Also: Uzaglu of the Underdark - The guardians of the Kraal Nexus don't take kindly to intruders! Cover price $4.95.

  • Issue #68
    Dungeon (Magazine) 68
    Published May 1998 by TSR.

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    Vol.12 #2 - May/June 1998. Adventures for TSR Role-Playing Games. In this issue: The Artist's Loving Touch - This sculptor's handiwork has a life all its own! Plus: Convergence - Rival stellar nations engage in perilous scientific pursuits. Also: One Winter's Night - Danger in the Dead of Winter! And: The Trouble with In-Laws - A golden locket is your first clue to finding a merchant's kidnapped daughter! Plus: Al Kandil - A genie's lamp is a rare prize, indeed. Now that you have one, what will you wish for? Also: Stepping Stones - Unearth the legends and lost treasures of the Murkstone Hills! And: By Merklan's Magic - The wizard might be dead, but his wand certainly isn't! Cover price $4.95.

  • Issue #69
    Dungeon (Magazine) 69
    Published Jul 1998 by TSR.

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    Vol.12 #3 - July/August 1998. Adventures for TSR Role-Playing Games. In this issue: Slave Vats of the Yuan-Ti - Strange things are a-slither in Wolfhill House! (The first adventure in the Mere of Dead Men series.) Plus: Challenge of Champions II - Competition always brings out the best -- and worst -- in adventurers! Also: Stumping the Party - Drop in for a quick bite! And: Sleep of Ages - The forces of good, evil and neutrality clash beneath the Omlarandin Mountains! Cover price $4.95.

  • Issue #70
    Dungeon (Magazine) 70
    Published Sep 1998 by TSR.

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    Vol.12 #4 - September/October 1998. Adventures for TSR Role-Playing Games. In this issue: An Undead Army Haunts the Underdark; Close Encounters of the Scaly Kind; Face the Terror Beneath the Waves; The Art of Dodging Boulders; Familiar Dilemmas; Map of Mystery. Plus: Free Dungeons & Dragons Fast-Play Game. Cover price $4.99.

  • Issue #71
    Dungeon (Magazine) 71
    Published Nov 1998 by TSR.

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    Vol.12 #5 - November/December 1998. Adventures for TSR Role-Playing Games. In this issue: Out of This World Island Trouble; The Haunting of Holk House; Gothic Horror; Rhino Rampage; Terrible Tomb Pirates. Plus: Free Dungeons & Dragons Fast-Play Game. Cover price $4.99.

  • Issue #72
    Published Jan 1999 by TSR.

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    Vol.12 #6 - January/February 1999. Adventures for TSR Role-Playing Games. In this issue: Making Waves; Vampires of the Mere; Bodysnatching 101; The House of Bones; Manticore Mayhem. Plus: Free Dungeons & Dragons Fast-Play Game. Cover price $4.95.

  • Issue #73
    Published Mar 1999 by TSR.

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    Vol.13 #1 - March/April 1999. Adventures for TSR Role-Playing Games. In this issue: Awake the Dead; The Wild, Wild Coast; Celtic Rocks; Spritely Statuary; A Dog's Life. Cover price $4.95.

  • Issue #74
    Published May 1999 by TSR.

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    Vol.13 #2 - May/June 1999. Adventures for TSR Role-Playing Games. In this issue: The Scourge of Scalabar - An undersea menace has the merchants of Scalabar up in arms! Plus: First People - A mysterious new world awaits you just beyond the mountains! Also: Night of the Bloodbirds - Winged marauders are preying on the local cattle, but who is controlling these bloodsucking bandits? And: Preemptive Strike - Brave heroes face unfriendly fire as the war in Lungardy takes to the skies! Cover by Tony Szczudlo. Cover price $4.95.

  • Issue #75
    Dungeon (Magazine) 75
    Published Jul 1999 by TSR.

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    Vol.13 #3 - July/August 1999. Adventures for TSR Role-Playing Games. In this issue: Non-Prophet Organization - Dreams become reality as a sinister prophecy unfolds! Plus: The Amulet and the Underdark - A symbol of peace falls into the wrong hands...and brave heroes are needed to win it back! Also: The Forgotten Man - One man's destiny -- and the fate of the realm -- is in your hands! And: Into the Nest of Vipers - A Priest of Talona has concocted the deadliest poison, and this Assassins' Guild is willing to kill for it! Cover price $4.95.

  • Issue #76
    Dungeon (Magazine) 76
    Published Sep 1999 by TSR.

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    Vol.13 #4 - September/October 1999. Adventures for TSR Role-Playing Games. In this issue: The House on the Edge of Midnight - Tragedy haunts the Ramsay family and all who stumble into their domain! Plus: A Day at the Market - From horned behemoths to belching blobs, this market's full of wonders. Also: Mertylmane's Road - A cold death awaits you in Kaloria's arctic wasteland! And: Crusader - The search for a paladin's sword leads to a wizard's trap-laden lair! Plus: Earth Tones - Not all music soothes the savage beast. Also: Fruit of the Vine - An old friend needs help with some housecleaning and gardening. Cover price $4.95.

  • Issue #77
    Dungeon (Magazine) 77
    Published Nov 1999 by TSR.

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    Vol.13 #5 - November/December 1999. Adventures for TSR Role-Playing Games. In this issue: Visiting Tylwyth - A spurned witch and her kobold henchmen make life difficult for poor Uncle Tylwth! Plus: A Feast of Flesh - Visit an idyllic village with some dreadfully boring problems. Also: Wind Chill - A howling wind beckons travelers to a quick and painful death! And: Ex Keraptis Cum Amore - If you think the legacy of Keraptis ended with White Plume Mountain, think again! Plus: Stage Fright - It's all in the delivery. Also: To Walk Beneath the Waves - Danger rises from the deep! Cover price $4.95.

  • Issue #78
    Dungeon (Magazine) 78
    Published Jan 2000 by TSR.

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    Vol.13 #6 - January/February 2000. In this issue: Lear the Giant King - The storm to end all storms heralds this epic tale of love, woe, madness and betrayal! Plus: Veiled Threats - The baron has an important quest for you! Also: Peer Amid the Waters - The nixies have found something strange in their lake! And: Unexpected Guests - Need a safe place to spend the night? Plus: Trial of the Frog - Becoming the Tribe Mother's concubine is no simple task! Also: The Winter Tapestry - A tapestry holds clues to a dead dragon's hoard, but only the boldest heroes can penetrate the dragon's icy lair! And: Deepstrike - Grab your flippers and your speargun -- you're goin' fishing! Cover price $4.95.

  • Issue #79
    Dungeon (Magazine) 79
    Published Mar 2000 by TSR.

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    Vol.14 #1 - March/April 2000. In this issue: Keep for Sale - "I am offering to sell the deed to my keep for a modest sum," claimed the dwarf. "However, there is some risk involved." Plus: The Best-Laid Plans - The criminal exploits of Bruiser Holloway are cut short by a string of bad luck and a band of fledgling heroes! Also: Bad Seeds - A brief stopover at the Hawk's Shadow Inn turns into an unforgettable encounter with the Enclave of the Twisted Root! And: Cloudkill - Nature clashes with industry when a noxious cloud threatens the Sky Realm! Plus: The Akriloth - One year after Iakhovas' rampage across the Sea of Fallen Stars, the mer-city of Voalidru remains in the clutches of evil! Cover price $4.95.

  • Issue #80
    Dungeon (Magazine) 80
    Published May 2000 by TSR.

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    Vol.14 #2 - May/June 2000. In this issue: Fortune Favors the Dead - Finding the lost treasure of Salamanca is easy. Retrieving the map -- now that's hard! Plus: The Frothing Miscreant - An ill-tempered gnome takes revenge to new heights and proves to the world that he's no small threat! Also: Challenge of Champions III - Your honor and reputation are at stake. Are you bold enough to test your adventuring acumen against the best of the best? And: Sarfion's Collection - The Academy of Arcane Arts is looking for new members. Plus: A Head for Business - The hunt begins for an elusive arms dealer and his mysterious associate! Also: The Trouble with Trillochs - The necromancer is dead, but his handiwork lives on! And: The Scar - To defeat the orcs, you must first escape the orcs! Cover price $4.95.

  • Issue #81
    Dungeon (Magazine) 81
    Published Jun 2000 by TSR.

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    Vol.14 #3 - July/August 2000. Exploring the Underdark - Evil Watches with Many Eyes; Special Features - Defeat the Dragons Deep, Save a City in Turmoil, Restore the Fallen Temple, Survive the Guild of Ghouls; Free Poster Map - The Sleeping Dragon Inn. Cover price $4.95.

  • Issue #82
    Dungeon (Magazine) 82
    Published Aug 2000 by TSR.

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    Vol.14 #4 - September/October 2000. Hell Hath No Fury Like a Demon Scorned; Scoundrels of Sherwood Forest; Burning Desire vs. Legions of Fire; What's Wrong in Brookhollow?; New Submission Guidelines - Tips to Getting Your Adventure Published; Free Sherwood Campaign Poster Map. Cover price $5.99.

  • Issue #83
    Dungeon (Magazine) 83
    Published Oct 2000 by TSR.

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    Vol.14 #5 - November/December 2000. Mysterious Deaths in London; Barbarian King's Tomb Unearthed; Scientists Create Millexium Mouther; Ancient City Discovered Beneath the Ice; Raging Goblins Steal Magic Sword. Cover price $5.99.

  • Issue #84
    Dungeon (Magazine) 84
    Published Nov 2000 by TSR.

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    Vol.14 #6 - January/February 2001. Official Dungeons & Dragons Adventures. In this issue: The Harrowing - One sacrifice could spell the end of Lolth's supremacy in the Demonweb and the beginning of a whole new order! Plus: Demonclaw - A wizard's hideous transformation spells trouble for the kingdom of Nyrond! Also: The Dying of the Light - Sharpen your stakes and shine your mirrors -- the hunt begins at dawn! And: Dungeon of the Fire Opal - Was it destiny or something worse that destroyed the Order of the Opal Fist? Plus: Armistice - The war in the mountains might be over, but there's still one more enemy to fight. Cover price $5.99.

  • Issue #85
    Dungeon (Magazine) 85
    Published Dec 2000 by TSR.

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    Vol.15 #1 - March/April 2001. Official Dungeons & Dragons Adventures. Druids Vow to Save the Monsters - New Wilderness Module; Copper Mine Seized by Troglodytes - New Low-Level Dungeon; Reclusive Giants Raise Evil Chickens - New Side Trek Scenario; Panic Grips Citizens of Narwell - New Underdark Terrors; 34 Monstrous Game Tokens. Cover price $5.99.