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Spelljammer comic books issue 1

  • Issue #1
    Spelljammer (1990) 1
    Published Sep 1990 by DC.
    • Paper: White
    • Label #4379408020
    • Consignment. 3% buyer's premium charged at checkout.

    Part 1 of the 4-part 'Rogue Ship.' Imagine a universe where the laws of physics are based on the rules of magic. Where entire solar systems float on seas of highly flammable Phlogistan inside huge spheres, and massive living spaceships travel between the stars in their own self-contained atmospheres. Wonder no longer, because all that describes the world of SPELLJAMMER, the latest entry in DC's line of TSR Comics. The focus of this title of interstellar sword-and-sorcery is the crew of a mysterious living spaceship, the vehicle that will take us all among the various worlds of the TSR universe. Written by Barbara Kesel, with art by Michael Collins and Dan Panosian. Cover by Collins. New Format. (See TSR Worlds (1990) #1 for the debut of SPELLJAMMER.) Cover price $1.75.

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    $62 SPELLJAMMER #1 CGC 9.4 White 1990 1st appearance, TSR, Collins art
    13 hours left Auction SPELLJAMMER #1 SEP 1990 -DC

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  • Issue #1-1ST
    Spelljammer Concordance of Arcane Space SC (1989 AD&D) 1-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing. By Jeff Grubb. For use with the Advanced Dungeons & Dragons 2nd Edition rules. A comprehensive set of rules for using magic when your AD&D game heads to the stars. This volume extends the AD&D 2nd Edition game into space, without violating existing campaign material. Softcover, 8 1/2-in. x 11-in., 96 pages, B&W.

  • Issue #1-1ST
    Spelljammer Lorebook of the Void SC (1989 AD&D) 1-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing. By Jeff Grubb. For use with the Advanced Dungeons & Dragons 2nd Edition rules. Includes rules and dossiers for when your AD&D game heads to the stars. This volume extends the AD&D 2nd Edition game into space, without violating existing campaign material. Softcover, 8 1/2-in. x 11-in., 96 pages, B&W.