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Comic books in 'Comics Hobby'

  • Issue #1980
    Houstoncon Program Book (1967) 1980

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    Houstoncon fantasy festival 1980 program book. 24 pages, B&W. Cover price $1.00.

  • Issue #1946
    How Comic Strips Are Made (1946) 1946

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    Booklet describing "how [comics] have an enormous influence on American thought and custom." Written by Russ Wintgerbotham. Includes a history of the early days of comics, including Superman, though the emphasis here is on comic strips. There is also a brief section on animated cartoons. Published by Haldeman-Julius Publications in Girard, Kansas. 5.5-in. x 8.5-in.; black and white; 32 pages on newsprint with a heavier cover stock.

  • Issue #1-1ST
    How Not to Draw Manga TPB (2006 Digest) 1-1ST

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    Volume 1 - 1st printing. The inexplicably popular guide to how not to draw manga has sold out! Well, we can take a hint, but we're offering it again anyway - this time in a handy pocket-sized format! Now anywhere you go, you can take along the only tongue-in-cheek instructional guide you will ever need to Anime Bimbos, Loners with Huge Swords, and Big, Gad-Dumb Robots. Draw, otaku, draw! Softcover, 5-in. x 7-in., 192 pages, B&W. Cover price $14.95.

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    One-Shot. 1992. Written and edited by Edward Applegate. Illustrated by Gregory Lane. Instruction manual for beginners, with sections on writing, drawing, lettering, and inking. 8.5" x 10.75". 12 pages. Black and white. Cover price $1.50.

  • Issue #0
    How to be a Comic Book Artist Not Just How to Draw (2007) 0

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    Author: Tim Seeley Cover Artist: Tim Seeley Veteran DDP staff artist, and 'eternally on time' penciler, Tim Seeley explains to readers how to be a real comic artist with tips on how to get work done right and on time! Also, suggestions for finding and keeping work, avoiding being pigeonholed as an artist, and how to work with editors. 32pgs, B&W Cover price $4.99.

  • Issue #1-1ST
    How to be a Superhero TPB (1992 NBM) 1-1ST

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    1st printing. Story by Mark Leigh and Mike Lepine. Art and cover by Steve Dillon. The first how-to guide to being a superhero, including such important topics as choosing your name, selecting powers, designing the costume, and getting the right accident insurance - plus the essentials of superpets, sidekicks and arch-enemies. By the author of "How to Be a Complete Bastard." Unrelated to several later books with the same title. Softcover, 6-in. x 9-in., 176 pages, B&W. Cover price $7.95.

  • Issue #1
    How to Break into Comics (2002 T Campbell) 1

    By T. Campbell and Jaime Noguchi. Don't despair! The comics industry may be on life support, but that's just because you haven't broken in yet! This book will motivate you with pie-in-the-sky predictions and totally useless advice. Then use some of its techniques, get arrested, get your name in the papers, and use the notoriety to break into comics. 24 pages, B&W.

  • Issue #1
    How to Break into Comics (2005 Antarctic) 1

    Presented as a lighthearted, entertaining and insightful comic book story, How to Break Into Comics sees Yumei of Ninja High School undertake a school assignment to discover the creative and technical methods necessary to become a successful comic creator. Focusing on both art and writing, she is joined along the way by many Antarctic Press characters as she gathers advice from their real-life creators. 32pgs, B&WSRP: $2.99 Cover price $2.99.

  • Issue #1-1ST
    How to Color for Comics Supersized SC (2004 AP) 1-1ST

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    1st printing. By Guru-eFX. This is it! The premiere guide to coloring comics by some of the hottest talent in the industry! This guide shows you through all the necessary steps for taking your work from line art to full, raging color! Learn special effects, the cel-anime style, digital painting, and much more! You even get a CD-ROM of practice art on which to hone your skills! Softcover, 8 1/2-in. x 11-in., 144 pages, full color. NOTE: May or may NOT include CD-ROM. Cover price $29.95.

  • Issue #1
    How to Color for Comics: Advanced Concepts (2002) 1

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    Learn how the GURUs do it, step by step! How to Color: Advanced takes you through the process of turning a black-and-white comic page into a full-color masterpiece. Starting with the scanning stage, we take you through laying flats, rendering, and special effects, all the way to prepping it for the printer. All done panel by panel from start to finish. Multiple techniques and styles, precisely explained, will show you everything from dramatic anime color and stylistic backgrounds to hyper-realism and painted super detail. If you want to learn the real tricks and techniques, don't miss this one. Also available packaged with an exclusive CD-ROM, packed with custom brushes, examples and practice pages, shortcuts, and Quicktime tutorials! REGULAR EDITION?FC, 32pg $4.95 CD-ROM EDITION?FC, 32pg $14.95 Cover price $4.95.

  • Issue #1-1ST
    How to Create Cartoons HC (1941) 1-1ST

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    First printing. Written by Frank F. Greene. Published by Harper & Brothers. 1941.

  • Issue #1-1ST
    How to Create Comics: From Script to Print TPB (2006) 1-1ST

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    1st printing. Learn from the pros, as Write Now! Magazine editor Danny Fingeroth and Draw! Magazine editor Mike Manley join forces for the ultimate "How-to" book on creating comics! Begun as the groundbreaking Write Now! #8/Draw! #9 crossover, Danny and Mike show step-by-step how to create a new comic from scratch! This redesigned and expanded version also features over 30 new pages of all-new material, including listings of important resources, insights into the world of webcomics, and more! Softcover, 108 pages. Cover price $13.95.

  • Issue #1-REP
    How to Create Comics: From Script to Print TPB (2006) 1-REP

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    2nd and later printings. Learn from the pros, as Write Now! Magazine editor Danny Fingeroth and Draw! Magazine editor Mike Manley join forces for the ultimate "How-to" book on creating comics! Begun as the groundbreaking Write Now! #8/Draw! #9 crossover, Danny and Mike show step-by-step how to create a new comic from scratch! This redesigned and expanded version also features over 30 new pages of all-new material, including listings of important resources, insights into the world of webcomics, and more! Softcover, 108 pages. Cover price $13.95.

  • How to Draw: a Practical Book of Instruction in the Art of Illustration by Leon Barrett (editor) presenting Numerous Reproductions of Original Drawings by America's Famous Illustrators, Cartoonists and Comic Artists (1904, Harper and Brothers). Hardcover, 124 pages, 12-in. x 9-in., black and white illustrations. Features comic strip illustrations by Windsor McKay, T. E. Powers, Ferdinand Long (Little Mr. Pewee), R. F. Outcailt (Buster Brown) Walt McDougal, R. Dirks (Katzenjammer Kids), Frederick Opper (Happy Holligan), Paul Bransom, Hy. Mayer, F. M. Follett (The Kid), Carl Schultze (Foxy Grandpa) , George McManus (Panhandle Pete), Gebe Carr (Lady Bountiful), James Swinnerton (Mr. Jack) , F. M. Howarth (Mr. E. Z. Mark), W. P. Bodfish, William Marriner and T. S. Allen.

  • Issue #1-1ST
    How to Draw Adventure Friends SC (2013 Anarctic Press) 1-1ST

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    1st printing. Written by Chriss Allen. Art by Rod Espinosa, and David Hutchison David Hutchison and the popular manga-style creators of Antarctic Press demonstrate how to create cartoon characters in the manga style. The basics of cartoon-like characters, and how to counter-intuitively make them more real; cartoon anatomy; a lesson in toon physics. Softcover, 124 pages, B&W. Cover price $21.95.

  • Issue #1-1ST
    How to Draw and Fight Zombies SC (2008 AP) 1-1ST

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    1st printing. By Joe Wight and David Hutchison. When the dead walk the Earth, will you survive? Not unless you have this essential zombie guide and How To Draw handbook! Not only will you learn how to draw all types of zombies, you'll get skills and tips on how to defeat them and survive the Apocalypse! Don't let your artistic talents go to waste just 'cause the world has ended - this essential guide is here to help! So get up, arm yourself to the teeth, and start drawing! Oh, and don't forget the flamethrower. Softcover, 8-in. x 11-in., 128 pages, B&W. Cover price $19.95.

  • Issue #1-REP
    How to Draw and Fight Zombies SC (2008 AP) 1-REP

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    2nd and later printings. By Joe Wight and David Hutchison. When the dead walk the Earth, will you survive? Not unless you have this essential zombie guide and How To Draw handbook! Not only will you learn how to draw all types of zombies, you'll get skills and tips on how to defeat them and survive the Apocalypse! Don't let your artistic talents go to waste just 'cause the world has ended - this essential guide is here to help! So get up, arm yourself to the teeth, and start drawing! Oh, and don't forget the flamethrower. Softcover, 8-in. x 11-in., 128 pages, B&W. Cover price $19.95.

  • Issue #1-1ST

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    1st printing. Art book by Walter Foster. Softcover, 10-in. x 13-in., 32 pages, Text/B&W. Cover price $5.50.

  • Issue #1-1ST
    How to Draw Anime SC (Japanese 2003 Graphic Sha) 1-1ST

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    NOTE: All Text is in Japanese - 1st printing. Learn how to draw in the Anime style of Japan. Softcover, 136 pages, PC/PB&W. Cover price $29.99.

  • Issue #1-1ST
    How to Draw Art for Comic Book SC (1996 Pioneer) 1-1ST


    (see more images)

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    1st printing.

    By James Van Hise.

    Lessons from the Masters!

    How to generate ideas. How to choose drawing materials. How to break down a story. How to play out a page. How to draw action. How to pencil, ink, letter, and color for America's most popular medium!

    The masters of comic art discuss their craft explaining their approach to storytelling and the specifics of drawing art for the comic book medium. From legendary talents Richard, Corben, Will Elder, Hal Foster, Joe Kubert, Harvey Kurtzman, Alex Raymond, Art Spiegelman, Dick Sprang, Gil Kane, and Al Williamson.

    Softcover, 8 1/2-in. x 11-in., 160 pages, B&W.

    Cover price $14.95.

  • Issue #1-REP

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    2nd and later printings.

    By James Van Hise.

    Lessons from the Masters!

    How to generate ideas. How to choose drawing materials. How to break down a story. How to play out a page. How to draw action. How to pencil, ink, letter, and color for America's most popular medium!

    The masters of comic art discuss their craft explaining their approach to storytelling and the specifics of drawing art for the comic book medium. From legendary talents Richard, Corben, Will Elder, Hal Foster, Joe Kubert, Harvey Kurtzman, Alex Raymond, Art Spiegelman, Dick Sprang, Gil Kane, and Al Williamson.

    Softcover, 8 1/2-in. x 11-in., 160 pages, B&W.

    Cover price $14.95.

  • Issue #1
    How to Draw Batman (1998 Walter Foster) Treasury 1

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    Treasury Edition. Art and Cover by Ty Templeton. Joi professional comic book artist Ty Templton as he reveal the secrets of how to draw Batman like a pro. Inside you'll find in-depth guides that take you through the process of comic book figure drawing, rough sketch to finished illustration, as well as basic drawing techniques such as foreshortening, perspective, drawing through, and more! In addition to Batman, you'll also get tips and instructions on drawing Robin, Batgirl, The Joker, Catwoman, and many other friends and foes of the Dark Knight. And, with helpful tips for rendering the Batmobile, Batcave, and other Gotham City locations, you'll be creating impressive Batman action scenes in no time! 10 1/2" X 13". 44 pages. Full Color.

  • Issue #1-1ST
    How to Draw Batman SC (1996 Walter Foster) 1-1ST

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    1st printing. Written by Ty Templeton. Art and Cover by Ty Templeton. Ty Templeton guides you as you learn the process of comic book figure drawing, from rough sketch to finished illustration! In addition to Batman, you'll also get tips and instructions on drawing Robin, Batgirl, The Joker, Catwoman, and more! Softcover, 8 1/2-in. x 11-in., 32 pages, full color. Cover price $4.95.

  • Issue #1D
    How to Draw Cartoons (1926) 1D

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    With dust jacket. 1926 edition of How to Draw Cartoons by Clare Briggs. Note: There is also a 1937 2nd edition). Published by Harper & Brothers Publishers, NY. 7-1/2 x 10 inches, 150 pages, text with profuse illustrations and examples, with plenty of examples by Briggs, Fischer, Goldberg, King, Webster, Opper, Tad, Hershfield, Ding and other giants of their day. One of the first books to explain how budding cartoonists might go about breaking into the synidicated comics business.

  • Issue #1N
    How to Draw Cartoons (1926) 1N

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    No dust jacket. 1926 edition of How to Draw Cartoons by Clare Briggs. Note: There is also a 1937 2nd edition). Published by Harper & Brothers Publishers, NY. 7-1/2 x 10 inches, 150 pages, text with profuse illustrations and examples, with plenty of examples by Briggs, Fischer, Goldberg, King, Webster, Opper, Tad, Hershfield, Ding and other giants of their day. One of the first books to explain how budding cartoonists might go about breaking into the synidicated comics business.

  • Issue #2D
    How to Draw Cartoons (1926) 2D

    1937 edition of How to Draw Cartoons by Clare Briggs. Hardcover with dust jacket. 7.5" x 10", 150 pages, text with profuse illustrations and examples, with plenty of examples by Briggs, Fischer, Goldberg, King, Webster, Opper, Tad, Hershfield, Ding and other giants of their day. One of the first books to explain how budding cartoonists might go about breaking into the syndicated comics business.

  • Issue #2N
    How to Draw Cartoons (1926) 2N

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    No dust jacket. 1937 edition of How to Draw Cartoons by Clare Briggs. Note: There is also a 1937 2nd edition). Published by Harper & Brothers Publishers, NY. 7-1/2 x 10 inches, 150 pages, text with profuse illustrations and examples, with plenty of examples by Briggs, Fischer, Goldberg, King, Webster, Opper, Tad, Hershfield, Ding and other giants of their day. One of the first books to explain how budding cartoonists might go about breaking into the synidicated comics business.

  • Issue #1-6TH
    How to Draw Cartoons Successfully (1935) 1-6TH

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    6th Printing - December 1940, publisher, Greenberg (NOTE: Greenberg is the original publisher and should not be confused with newer editions published by World Publishing Co). by Carl Anderson, the creator of the "Henry" newspaper comic strip. Forty-six lessons by one of America's most successful and experienced cartoonists. With a foreward about the author reprinted from Time Magazine, 1935. Profusely illustrated. Hardcover, 5 3/4-in. x 8 1/2-in., 110 pages, B&W.

  • Issue #1N-6TH
    How to Draw Cartoons Successfully (1935) 1N-6TH

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    3rd printing - No dust jacket. December 1940, publisher, Greenberg (NOTE: Greenberg is the original publisher and should not be confused with newer editions published by World Publishing Co). by Carl Anderson, the creator of the "Henry" newspaper comic strip. Forty-six lessons by one of America's most successful and experienced cartoonists. With a foreward about the author reprinted from Time Magazine, 1935. Profusely illustrated. Hardcover, 5 3/4-in. x 8 1/2-in., 110 pages, B&W.

  • Issue #1
    How to Draw Comics (1985) 1

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    Text by Allan J. Fromberg. Art by John Byrne and John Romita Jr. Cover by John Byrne. A primer on the basics of comics illustration from notorious indie publisher Solson, the company run by the son of Marvel comics veteran Sol Brodsky. Featuring pencil and ink sketches, roughs and breakdowns from legendary Marvel comics artists John Byrne (X-Men) and John Romita Jr. (Iron Man). 32 pages, B&W. Cover price $1.95.

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    $50 HOW TO DRAW COMICS COMIC #1 (Solson, 1985) -- NM+/NM-MT

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  • Issue #0
    How to Draw Comics (1994 Longmeadow) 0

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    By Gwen Mercadoocasio. 40 pgs. B&W with color cover and an 8 page color comic book insert.

  • Issue #1
    How to Draw Comics (2000? Solson) 1

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    Issue 1. Undated, circa 2000. Published by Gary Brodsky, son of Marvel artist and exec Sol Brodsky. Low production values. 8" x 10.25". 32 pages. Black and white. Cover price $4.95.

  • Issue #1-1ST
    How to Draw Erotic Art SC (1998 Solson) 1-1ST

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    1st printing. Text by Gary Brodsky and Albert Occhino. Step-by-step instructions and illustrated examples of how to draw women in erotic poses. Softcover, 8 1/2-in. x 11-in., 78 pages, B&W. Mature readers. Cover price $19.95. Cover price $19.95.

  • Issue #1
    How to Draw Felix the Cat and His Friends (1992 Felix Comics) 1

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    Now you can join in on the fun and learn how to draw all of your favorite characters from Felix Comics! Just follow along with the easy instructions in this book and soon you will be able to create your own adventures featuring Felix the Cat and all of his pals. So, sharpen your pencils and DRAW LIKE MAD!! RIGHTY-O!! 24 pages, B&W. Cover price $2.25.

  • Issue #1928
    How to Draw Funny Pictures HC (1928 Frederick J. Drake & Co.) 1928


    (see more images)

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    First Edition - 1928. How to Draw Funny Pictures - A Complete Course in Cartooning by E.C. Matthews. Features 200 illustrations by Zim. Hardcover, 7" x 10.5", 168 pages, B&W

  • Issue #1936

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    How to Draw Funny Pictures - A Complete Course in Cartooning by E.C. Matthews, 1936 edition. Features 200 illustrations by Zim. 10-1/4 x 6-3/4, 168 pages, hardcover, B&W

  • Issue #1944
    How to Draw Funny Pictures HC (1928 Frederick J. Drake & Co.) 1944

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    1944 edition of How to Draw Funny Pictures - A Complete Course in Cartooning by E.C. Matthews. Features 200 illustrations by Zim. 6-3/8" x 9-1/2", B&W, 162 numbered pages.

  • Issue #1
    How to Draw Furry by Kit Fox (2005) 1

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    Story, art and cover by Kit Fox. An all-ages guide to creating anthropomorphic or "furry" characters, from the surely pseudonymous artist Kit Fox. Tools and techniques; character design; an overview of the process of drawing, from sketching to finishes. 32 pages, B&W. Cover price $2.95.

  • Issue #1-1ST
    How To Draw Halloween Girls SC (1998 Solson) 1-1ST

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    1st printing. Written by Gary Brodsky and Albert Occhino. Art and cover by Rich Buckler. Step-by-step instructions and illustrated examples of how to draw witches, vampires, and other sexy women you might encounter on Halloween night, with art by Marvel comics veteran Rich Buckler.  Softcover, 8 1/2-in. x 11-in., 32 pages, B&W. Mature readers. Cover price $4.95.

  • Issue #1-1ST

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    Volume 1 - 1st printing. Written by Gary Brodsky and Albert Occhino. Like the popular series How to Draw Sexy Women, this features step-by-step instructions and illustrated examples of how to draw sexy women in various poses. Softcover, 8 1/2-in. x 11-in., 78 pages, B&W. Mature readers. Cover price $19.95.

  • Issue #2-1ST
    How To Draw Heavenly Bodies SC (1998 Solson) 2-1ST

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    Volume 2 - 1st printing. Written by Gary Brodsky and Albert Occhino. This second volume features more step-by-step instructions and illustrated examples of how to draw sexy women in various poses.  Softcover, 8 1/2-in. x 11-in., 78 pages, B&W. Mature readers. Cover price $19.95.

  • Issue #1A
    How to Draw Manga (2000 Antarctic Press) 1A

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    Finally, after a constant stream of requests, Antarctic Press is proud to launch the first in a series of how-to-draw-manga guidebooks! Starting things off are Ben Dunn and Fred Perry, who present a comprehensive guide to figure drawing in the manga style, with lessons in anatomy, proportions, facial construction, expression, and poses. This first issue features multiple covers by Ben, Fred, and Adam Warren (Dirty Pair), which when placed together will complete a three-cover mural! Each featured artist will have his own exclusive special comments in his respectively covered issue. Future issues will present advanced figure study, costumes, mecha, comic storytelling, and compensation. COVER A: BEN DUNN?b&w, 32pg Cover price $4.95.

  • Issue #1B
    How to Draw Manga (2000 Antarctic Press) 1B

    Finally, after a constant stream of requests, Antarctic Press is proud to launch the first in a series of how-to-draw-manga guidebooks! Starting things off are Ben Dunn and Fred Perry, who present a comprehensive guide to figure drawing in the manga style, with lessons in anatomy, proportions, facial construction, expression, and poses. This first issue features multiple covers by Ben, Fred, and Adam Warren (Dirty Pair), which when placed together will complete a three-cover mural! Each featured artist will have his own exclusive special comments in his respectively covered issue. Future issues will present advanced figure study, costumes, mecha, comic storytelling, and compensation.COVER A: BEN DUNN?b&w, 32pg Cover price $4.95.

  • Issue #1C
    How to Draw Manga (2000 Antarctic Press) 1C

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Finally, after a constant stream of requests, Antarctic Press is proud to launch the first in a series of how-to-draw-manga guidebooks! Starting things off are Ben Dunn and Fred Perry, who present a comprehensive guide to figure drawing in the manga style, with lessons in anatomy, proportions, facial construction, expression, and poses. This first issue features multiple covers by Ben, Fred, and Adam Warren (Dirty Pair), which when placed together will complete a three-cover mural! Each featured artist will have his own exclusive special comments in his respectively covered issue. Future issues will present advanced figure study, costumes, mecha, comic storytelling, and compensation. COVER C: BEN DUNN, b&w, 32pg Cover price $4.95.

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    $200 Antarctic Press Presents: How to Draw Manga #1 2000 CGC 9.6 Highest Grade Pop 3

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  • Issue #2
    How to Draw Manga (2000 Antarctic Press) 2

    Antarctic Press continues its series of How to Draw Manga guidebooks! Ben Dunn, Fred Perry, and now Joe Wight, continue to present a comprehensive guide to figure drawing in the manga-style, with lessons in anatomy, proportions, facial construction, expression, and poses. Each featured artist will have his own exclusive special comments. Future issues will present advanced figure study, costumes, mecha, comic storytelling, and compensation. If you don't get it... you'll regret it! b&w, 32pg Cover price $4.95.

  • Issue #3
    How to Draw Manga (2000 Antarctic Press) 3

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    Antarctic Press continues its series of How-To-Draw-Manga guidebooks! Ben Dunn, Fred Perry ? and now Joe Wight ? continue to present a comprehensive guide to figure drawing in the manga style with lessons in anatomy, proportions, facial construction, expression, and poses! b&w, 32pg Cover price $4.95.

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    $7 How to Draw Manga #3: Antarctic Press. 2001 VF/NM (9.0)

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  • Issue #4
    How to Draw Manga (2000 Antarctic Press) 4

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Antarctic Press continues its series of how-to-draw-manga guidebooks! Ben Dunn, Fred Perry, and Joe Wight continue to present a comprehensive guide in mastering the manga style and will emphasize layout in this issue. Each featured artist contributes his or her own exclusive commentary. Monthly. b&w, 32pg Cover price $4.95.

    The listing below is from eBay, and MyComicShop is not responsible for this item in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.

    $7 How to Draw Manga #4: Antarctic Press. 2001 VF/NM (9.0)

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  • Issue #5
    How to Draw Manga (2000 Antarctic Press) 5

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Antarctic Press continues its series of "how-to-draw-manga" guidebooks! Ben Dunn, Fred Perry, Adam Warren, and Joe Wight continue to present a comprehensive guide in mastering the manga style and will emphasize layout in this issue. Each featured artist will have his own exclusive special comments. Some topics we will cover in the series are advanced figure study, costumes, mecha, comic storytelling and composition. If you don't get it... you'll regret it! b&w, 32pg Cover price $4.95.

    The listing below is from eBay, and MyComicShop is not responsible for this item in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.

    $7 How to Draw Manga #5: Antarctic Press. 2001 VF/NM (9.0)

    Clicking on the links to the eBay listings shown above and then making a purchase may result in MyComicShop earning a commission from the eBay Partner Network.

  • Issue #6
    How to Draw Manga (2000 Antarctic Press) 6

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    HOW TO DRAW MANGA #6 by Various Antarctic Press continues its series of "how-to-draw-manga" guidebooks! Ben Dunn, Fred Perry, Adam Warren, and Joe Wight continue to present a comprehensive guide to mastering the manga style and will emphasize layout in this issue. Each featured artist will have his own exclusive special comments. Some topics we will cover in the series are advanced figure study, costumes, mecha, comic storytelling and composition. If you don't get it... you'll regret it! b&w, 32pg Cover price $4.95.

    The listing below is from eBay, and MyComicShop is not responsible for this item in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.

    $10 HOW TO DRAW MANGA #6 (Antarctic Press, 2001) Immaculate Copy!

    Clicking on the links to the eBay listings shown above and then making a purchase may result in MyComicShop earning a commission from the eBay Partner Network.

  • Issue #7
    How to Draw Manga (2000 Antarctic Press) 7

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Antarctic Press continues its series of how-to-draw-manga guidebooks! Ben Dunn, Fred Perry, and Joe Wight continue to present a comprehensive guide in mastering the manga style and will emphasize layout in this issue. Each featured artist will have his own exclusive special comments. Some topics we will cover in the series are advanced figure study, costumes, mecha, comic storytelling, and composition. b&w, 32pg Cover price $4.95.