New comic delays: due to ongoing distribution issues, many of this week's new comics will be delayed. More details

The next Weekly Auction will open for bidding Monday January 17.

Battletech (1987) comic books

  • Issue #1
    Battletech (1987) 1

    Honor. Story by Joe Judt. Art by Palmer Worley and Jim Nelson, plus blueprints by Steve Venters. Cover by Daryl Isaacs. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. Max and the disgraced warriors of the Seventh Battalion get a chance to redeem themselves in the war against House Steiner. The bad news is that its a suicide mission, and even if they survive it, their lives are forfeit. Plus blueprints for a Battlemaster mech. This was the only color issue of the series. 32 pages, Full Color. Cover price $1.75.

  • Issue #2
    Battletech (1987) 2

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    The Dragon's Last Stand. Story by Joe Judt. Art by Patrick Zircher and Jim Nelson, plus blueprints by Steve Venters. Cover by Patrick Zircher. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. Exiled as mercenaries, Max and the former Seventh Battalion seek their own side of the war, and their own paths to honor. Plus blueprints for a Battlemaster mech. 32 pages, B&W. Cover price $1.75.

  • Issue #3
    Battletech (1987) 3

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    The Way We Die. Story by Joe Judt and Lance Hampton. Art by Abel Laxamania. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. Mech captain Gideon Frost, considered a dangerous loose cannon, cant get his superiors to believe his claims of a conspiracy. But when a saboteur attacks the mech-suits, his suspicions are confirmed. The story concludes in Battletech Annual (1989) #1. 32 pages, B&W. Cover price $1.75.

  • Issue #4
    Battletech (1987) 4

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    Finals. Story by Lance Hampton. Art by D.B. Studios Manilla. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. A squad of mech-soldiers on maneuvers encounters the dreaded Black Widow Company. Their only chance is a one-on-one personal match between the company commanders; meanwhile, one of the soldiers finds evidence of sabotage. 32 pages, B&W. Cover price $1.75.

  • Issue #5
    Battletech (1987) 5

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    A Sense of Foreboding. Story by Patrick Zircher. Art by Cesar Magsombol. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. Around 3025, geologists discover power-generating Qaere Crystals on the ice planet Vakarel, leading a renegade noble to attempt a power grab by starting a war with Magistracy of Canopus mecha warriors. 32 pages, B&W. Cover price $1.75.

  • Issue #6
    Battletech (1987) 6

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    The Nature of War. Story by Patrick Zircher. Art by Cesar Magsombol. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. As Canopian forces descend on the ice world of Vakarel, Cirilo reveals himself as the brains behind the attack. Meanwhile, a Varakel count and his wife are the only ones who know the secret of the planets energy resources. Final issue of the series. 32 pages, B&W. Cover price $1.75.