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Mega Man NT Warrior GN (2004 Digest) comic books

  • Issue #1-1ST
    Mega Man NT Warrior GN (2004 Digest) 1-1ST

    Volume 1 - 1st printing. Story and art by Ryo Takamisaki. The year is 200X and everyone is now connected to the Cyber Network. Gone are the days of war and famine. Computers have turned the world into a bright and shiny utopia. But there's trouble in paradise. A sinister organization by the name of World Three has vowed to destroy this technological wonderland. Enter our young hero, Lan Hikari, an intensely curious and cheerful fifth grader. Synchronized with MegaMan, he becomes a super-charged dynamo. In and out of the Net, Lan and MegaMan do their best to thwart World Three's never-ending quest to take over the world! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #1-REP
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    This item is not in stock. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Volume 1 - 2nd and later printings. Story and art by Ryo Takamisaki. The year is 200X and everyone is now connected to the Cyber Network. Gone are the days of war and famine. Computers have turned the world into a bright and shiny utopia. But there's trouble in paradise. A sinister organization by the name of World Three has vowed to destroy this technological wonderland. Enter our young hero, Lan Hikari, an intensely curious and cheerful fifth grader. Synchronized with MegaMan, he becomes a super-charged dynamo. In and out of the Net, Lan and MegaMan do their best to thwart World Three's never-ending quest to take over the world! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #2-1ST
    Mega Man NT Warrior GN (2004 Digest) 2-1ST

    Volume 2 - 1st printing. Story and art by Ryo Takamisaki. The year is 200X and everyone is now connected to the Cyber Network. People carry their own PET (Personal Terminal) and are paired up with an artificial intelligence program called a NetNavi (or NetNavigator). Computers have turned the world into a bright and shiny utopia but there's always trouble in paradise. While the invention of the PET and NetNavis has brought great benefits to the world, computer hacking, virus spreading and other high-tech crimes are becoming a major problem. A sinister organization by the name of World Three has appeared and they've vowed to destroy this technological wonderland. Enter our young hero, Lan Hikari, an intensely curious and cheerful fifth grader. Synchronized with his NetNavigator, MegaMan, he becomes a super-charged dynamo. In and out of the Net, Lan and MegaMan do their best to thwart World Three's never-ending quest to take over the world! He may be tiny, but MegaMan is a cyberspace superhero powerful enough to save the world. But even MegaMan can't do it all by himself. With the help of his best friend and Net Operator, Lan Hikari, he powers up with an arsenal of Blasters and CyberSwords to keep DenTech City safe from a hostile high-tech takeover. Armed with a deadly weapon called The Dream Virus, an evil genius by the name of Mr. Wily is determined to take over the Net. Now it's up to MegaMan and his pal ProtoMan to squash the fiendish mastermind. If they fail, DenTech City and the rest of the world will be permanently deleted! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #2-REP
    Mega Man NT Warrior GN (2004 Digest) 2-REP

    This item is not in stock. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Volume 2 - 2nd and later printings. Story and art by Ryo Takamisaki. The year is 200X and everyone is now connected to the Cyber Network. People carry their own PET (Personal Terminal) and are paired up with an artificial intelligence program called a NetNavi (or NetNavigator). Computers have turned the world into a bright and shiny utopia but there's always trouble in paradise. While the invention of the PET and NetNavis has brought great benefits to the world, computer hacking, virus spreading and other high-tech crimes are becoming a major problem. A sinister organization by the name of World Three has appeared and they've vowed to destroy this technological wonderland. Enter our young hero, Lan Hikari, an intensely curious and cheerful fifth grader. Synchronized with his NetNavigator, MegaMan, he becomes a super-charged dynamo. In and out of the Net, Lan and MegaMan do their best to thwart World Three's never-ending quest to take over the world! He may be tiny, but MegaMan is a cyberspace superhero powerful enough to save the world. But even MegaMan can't do it all by himself. With the help of his best friend and Net Operator, Lan Hikari, he powers up with an arsenal of Blasters and CyberSwords to keep DenTech City safe from a hostile high-tech takeover. Armed with a deadly weapon called The Dream Virus, an evil genius by the name of Mr. Wily is determined to take over the Net. Now it's up to MegaMan and his pal ProtoMan to squash the fiendish mastermind. If they fail, DenTech City and the rest of the world will be permanently deleted! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #3-1ST
    Mega Man NT Warrior GN (2004 Digest) 3-1ST

    Volume 3 - 1st printing. Story and art by Ryo Takamisaki. The year is 200X and everyone is now connected to the Cyber Network. People carry their own PET (Personal Terminal) and are paired up with an artificial intelligence program called a NetNavi (or NetNavigator). Computers have turned the world into a bright and shiny utopia but there's always trouble in paradise. While the invention of the PET and NetNavis has brought great benefits to the world, computer hacking, virus spreading and other high-tech crimes are becoming a major problem. A sinister organization by the name of World Three has appeared and they've vowed to destroy this technological wonderland. Enter our young hero, Lan Hikari, an intensely curious and cheerful fifth grader. Synchronized with his NetNavigator, MegaMan, he becomes a super-charged dynamo. In and out of the Net, Lan, and MegaMan do their best to thwart World Three's never-ending quest to take over the world! Venturing deeper and deeper into the murky UnderNet, MegaMan and Lan Hikari come face to face with PharaohMan - a 20-thousand-year-old relic from a long-forgotten civilization. At his command, PharaohMan possesses the four holy warriors... each one as powerful as MegaMan himself! Quickly, the cobalt-colored NetNavigator figures out the score. If he can defeat each of these warriors he'll be able to wrestling their collective strength away from PharaohMan. With his pal GutsMan at his side, MegaMan is ready for a full-tilt fight. If he can defeat the fearsome foursome, he will be the strongest NetNavigator in DenTech City! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #3-REP
    Mega Man NT Warrior GN (2004 Digest) 3-REP

    Volume 3 - 2nd and later printings. Story and art by Ryo Takamisaki. The year is 200X and everyone is now connected to the Cyber Network. People carry their own PET (Personal Terminal) and are paired up with an artificial intelligence program called a NetNavi (or NetNavigator). Computers have turned the world into a bright and shiny utopia but there's always trouble in paradise. While the invention of the PET and NetNavis has brought great benefits to the world, computer hacking, virus spreading and other high-tech crimes are becoming a major problem. A sinister organization by the name of World Three has appeared and they've vowed to destroy this technological wonderland. Enter our young hero, Lan Hikari, an intensely curious and cheerful fifth grader. Synchronized with his NetNavigator, MegaMan, he becomes a super-charged dynamo. In and out of the Net, Lan, and MegaMan do their best to thwart World Three's never-ending quest to take over the world! Venturing deeper and deeper into the murky UnderNet, MegaMan and Lan Hikari come face to face with PharaohMan - a 20-thousand-year-old relic from a long-forgotten civilization. At his command, PharaohMan possesses the four holy warriors... each one as powerful as MegaMan himself! Quickly, the cobalt-colored NetNavigator figures out the score. If he can defeat each of these warriors he'll be able to wrestling their collective strength away from PharaohMan. With his pal GutsMan at his side, MegaMan is ready for a full-tilt fight. If he can defeat the fearsome foursome, he will be the strongest NetNavigator in DenTech City! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #4-1ST
    Mega Man NT Warrior GN (2004 Digest) 4-1ST

    Volume 4 - 1st printing. Story and art by Ryo Takamisaki. Welcome to the year 200X. With a Personal Terminal (PET) and a NetNavi (NetNavigator) at their disposal, citizens of DenTech City are plugged into the Internet in a big way. But living life in Cyberspace can be tricky. Computer hacking, virulent viruses and high-tech crimes run rampant in the future. To the rescue comes a hyperactive little kid named Lan Hikari. Teaming up with MegaMan, his specially programmed NetNavi, he's DenTech City's top boy hero. With each new NetBattle, Lan and MegaMan get stronger and stronger. But when the pair achieves PerfectSynchro, the pint-sized NetNavi flips out. Now the NetPolice must do the unthinkable: They must destroy MegaMan before he destroys the world! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #5-1ST
    Mega Man NT Warrior GN (2004 Digest) 5-1ST

    Volume 5 - 1st printing. Story and art by Ryo Takamisaki. When trouble comes to DenTech City, the authorities turn to a spazzed-out fifth-grader for help. That's because they know Lan Hikari is hooked up to MegaMan, the most powerful NetNavi in the Cyber Network. Synchronized together, Lan and MegaMan have become DenTech City's mightiest heroes. But that was before the arrival of Bass, an unrepentant delinquent with the uncanny ability to mimic the power of any opponent. That's bad news for DenTech City. How will MegaMan be able to defend his hometown against a foe as powerful as himself? Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #6-1ST
    Mega Man NT Warrior GN (2004 Digest) 6-1ST

    Volume 6 - 1st printing. Story and art by Ryo Takamisaki. It's the year 200X and everyone in DenTech City is plugged into the Internet. But living in cyberspace isn't always fun and games. It can be fraught with danger, too. High-tech crimes and virulent computer viruses are always a big problem for the authorities. Thank goodness for MegaMan. Along with his NetOperator, Lan Hikari, he does his best to keep the cyber world safe from being permanently deleted. But now a strange and dark aura has surrounded all of DenTech City. The Dark Forces have arrived and they're making a bid to destroy the brick-and-mortar megalopolis. Just when things look their worst, MegaMan suddenly and unexplainably appears. Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #7-1ST
    Mega Man NT Warrior GN (2004 Digest) 7-1ST

    Volume 7 - 1st printing. Story and art by Ryo Takamisaki. It's the year 200X and everyone in DenTech City is plugged into the Net. But living in cyberspace isn't always fun and games. High-tech crimes and pesky viruses are always a big problem for the authorities. Thank goodness for MegaMan and his NetOperator, Lan Hikari. Together, they do their best to keep their hometown safe from being permanently deleted. MegaMan's fiercest enemy Bass has returned and he's more powerful than ever. Vested by the Dark Power, Bass has fused with CyberBeast Grave to become DenTech City's worst nightmare. To save the day, MegaMan and ProtoMan must come together using the SoulUnion program. Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.99.

  • Issue #8-1ST
    Mega Man NT Warrior GN (2004 Digest) 8-1ST

    Volume 8 - 1st printing. Story and art by Ryo Takamisaki. Enter: SearchMan! When his entire battalion of warriors is wiped out by a MegaMan impostor, he comes to DenTech City looking for the real MegaMan. The surviving Net warrior is big and bad, and he won't rest until he's exacted his revenge. Unable to defend himself-or convince SearchMan of his innocence-MegaMan needs help, and he needs it fast. To his rescue come a couple of unlikely heroes-two brothers living in the junkyard, SpoutMan and BubbleMan! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #9-1ST
    Mega Man NT Warrior GN (2004 Digest) 9-1ST

    Volume 9 - 1st printing. Story and art by Ryo Takamisaki. Having formed an uneasy alliance with their past rival Bass, both Lan and MegaMan now find themselves in a sticky situation. In the past, they were a dynamic duo fighting to keep their hometown safe. Now, they're on the lam - the object of an intense manhunt! Even with the help of their pal BubbleMan, the former superhero team can't escape the long arm of the law. Together they've become DenTech City's public enemy No. 1! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #10-1ST
    Mega Man NT Warrior GN (2004 Digest) 10-1ST

    Volume 10 - 1st printing. Story and art by Ryo Takamisaki. MegaMan is on the run! Thanks to the nasty work of a mega-imposter, he is Public Enemy No. 1. If he can escape to Netopian Special Intelligence Headquarters, he just might be able to make a stand and clear his name...or he could find himself in even more trouble! Through it all, MegaMan has warned Lan to stay in school and out of danger. But how can Lan stand by when his best friend is in trouble? Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #10-REP
    Mega Man NT Warrior GN (2004 Digest) 10-REP

    Volume 10 - 2nd and later printings. Story and art by Ryo Takamisaki. MegaMan is on the run! Thanks to the nasty work of a mega-imposter, he is Public Enemy No. 1. If he can escape to Netopian Special Intelligence Headquarters, he just might be able to make a stand and clear his name...or he could find himself in even more trouble! Through it all, MegaMan has warned Lan to stay in school and out of danger. But how can Lan stand by when his best friend is in trouble? Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #11-1ST
    Mega Man NT Warrior GN (2004 Digest) 11-1ST

    Volume 11 - 1st printing. Story and art by Ryo Takamisaki. Not long ago, MegaMan was the most infamous criminal in the Net, framed for cybercrimes he didn't commit. Now he and Lan are the Net's only hope! The treacherous Dr. Regal has unleashed the ultimate manifestation of Dark Power, an entity known as Nebula Grey. With the Netopian army down, MegaMan and a handful of allies have to stop Nebula Grey... or be deleted forever! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #12-1ST
    Mega Man NT Warrior GN (2004 Digest) 12-1ST

    Volume 12 - 1st printing. Story and art by Ryo Takamisaki. A new force has been unleashed from the darkest, wildest realms of the Net: a menace more dangerous than anything DenTech City has ever faced. What is it? MegaMan himself! Transformed by the mysterious "Beast" program, MegaMan has developed the unwelcome power to turn into a rampaging monster. While Lan's scientist dad searches for a solution, MegaMan and Lan try to deal with MegaMan's beastly new condition... while fighting the world's most powerful NetNavis! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.

  • Issue #13-1ST
    Mega Man NT Warrior GN (2004 Digest) 13-1ST

    Volume 13 - 1st printing. Story and art by Ryo Takamisaki. When MegaMan unlocked the ancient "Beast" program, he gained the dangerous ability to "Beast Out" - and unleashed a monster as old as the Net itself! Now, to win the power to stop CyberBeast Gregar, MegaMan has to prove his worth as the world's top NetNavi. Worse, his arch-rival Bass has gained the power to Beast Out, too! Softcover, 5-in. x 7-in., 200 pages, B&W. NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left. Cover price $7.95.