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Dragon Knights (2001) comic books

  • Issue #1
    Dragon Knights (2001) 1

    by Mineko Ohkami Meet Rune, Rath and Thats?three warriors with dragon blood running through their veins. They've sworn allegiance to the Dragon Lord Lykouleon, and whenever evil shows up in the kingdom, it's up to the three Dragon Knights to save the day. Evil and eateries beware! The mighty Dragon Knights are on their way home for rest, relaxation, and a good hot meal when an incompetent witch and a one-eyed demon rudely interrupt them. It's no fun fighting bad guys on an empty stomach! Oh well, it's all in a days work when you're the most famous warriors in the land! b&w, 32pg $2.95 Cover price $2.95.

  • Issue #2
    Dragon Knights (2001) 2

    by Mineko Ohkami The Dragon Knights, mystical warriors with dragon blood running through their veins, decide to play matchmakers of the most bizarre kind. Rune, dressed as deceased princess Melnini of Memphis Kingdom, lures the deadly Invisible Demon out of its lair. During battling, Rune discovers that the Demon is really Prince Euclid transformed by Gow! Only a Dragon Eye's miracle can help the Dragon Knights defeat Gow, and reunite Prince Euclid with Princess Melnini before it's too late! b&w, 32pg $2.95 Cover price $2.95.

  • Issue #3
    Dragon Knights (2001) 3

    by Mineko Ohkami The most incompetent band of adventurers in comics continue their quest for Nadil's head. This time Rune, Rath, and Thatz are tricked by the sinister yokai, Jilge, into joining a treasure hunt in Miratte's Cave. But things get complicated when they encounter Thatz's old rival, the thief Kitchel, who's also after the treasure! b&w, 32pg $2.95 Cover price $2.95.

  • Issue #4
    Dragon Knights (2001) 4

    by Mineko Ohkami Having secured the head of the evil demon lord Nadil, the Dragon Knights are on their way back to the capital city of Draqueen. Unfortunately, their detours at Costa Rica Village and the Memphis Kingdom have left the incompetent trio completely lost! Fortunately they found a piece of a map that should lead them home... That is, if Rune can keep Thatz from being distracted by another wild treasure hunt, and Rarth from running off after demons! b&w, 32pg (4 of 6) $2.95 Cover price $2.95.

  • Issue #5
    Dragon Knights (2001) 5

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    by Mineko Ohkami The quest to reach Draqueen with Nadil's head becomes messier when the Dragon Knights try and take a shortcut by consulting fortunetellers. The knights go to the famous Twin Star Sisters to bring themselves some luck, but instead almost lose their heads and Nadil's too. A face from the past is their only hope, but while this person might be their savior, they might also be another of the Dragon Knights countless enemies. b&w, 32pg (5 of 6) $2.95 Cover price $2.95.

  • Issue #6
    Dragon Knights (2001) 6

    by Mineko Ohkami; adapted by Mary DeMarle Someone has stolen Nadil's head from the Dragon Knights ? or have they? It's a game of bait and switch as the Rath, Thatz, and Rune track down the people who are trying to capture the head. While they pursue the would-be thieves though, who is left to watch the real head of Nadil in the final chapter of the Dragon Knights limited series? b&w, 32pg (6 of 6) $2.99 Cover price $2.95.