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Starfinder Dead Suns Adventure Path SC (2017 Paizo) Role-Playing Game comic books

  • Issue #1-1ST
    Starfinder Dead Suns Adventure Path SC (2017 Paizo) Role-Playing Game 1-1ST
    Pre-publication image; subject to change

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    Volume 1 - 1st printing. "Incident at Absalom Station!" By Rob McCreary. A Ship Without a Crew... When a brutal gang war breaks out on a docking bay in Absalom Station, the player characters are recruited by the Starfinder Society to investigate the unexpected bloodshed. Delving into the station's seedy Spike neighborhoods, the heroes confront the gangs and discover that both were paid to start the riot and that the true conflict is between two rival mining companies battling over a new arrival in orbit around the station: a mysteriously deserted ship and the strange asteroid it recovered from the Drift. To head off further violence, the heroes are asked to investigate the ship and discover what happened to its crew, as well as the nature of the asteroid it tows. But what the players find there will set in motion events that could threaten the entirety of the Pact Worlds and change the face of the galaxy forever... Softcover, 8 1/2-in. x 11-in., 64 pages, full color.

    NOTE: This volume of Starfinder Adventure Path launches the Dead Suns Adventure Path and includes:

    "Incident at Absalom Station," a Starfinder adventure for 1st-level characters, by Robert G. McCreary.

    A gazetteer of Absalom Station, by James L. Sutter.

    Magical relics inspired by the lost planet Golarion, by Owen K.C. Stephens.

    An archive of new alien creatures, by Jason Keeley and Robert G. McCreary.

    Statistics and deck plans for a new starship designed just for the player characters, plus details on a new planet in the Codex of Worlds, by Robert G. McCreary. Cover price $22.99.

  • Issue #2-1ST
    Starfinder Dead Suns Adventure Path SC (2017 Paizo) Role-Playing Game 2-1ST

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    Volume 2 - 1st printing. "Temple of the Twelve!" By John Compton. Temple of the Twelve is a Starfinder Roleplaying Game adventure for 3rd-level characters. This volume of the Starfinder Adventure Path includes a gazetteer of the jungle planet Castrovel, details on the menacing Cult of the Devourer, and a selection of new monsters from alien worlds. Softcover, 8 1/2-in. x 11-in., 64 pages, full color. Cover price $22.99.

  • Issue #3-1ST
    Starfinder Dead Suns Adventure Path SC (2017 Paizo) Role-Playing Game 3-1ST

    Volume 3 - 1st printing. "Splintered Worlds!" By Amanda Hamon Kunz. Each bimonthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more! Softcover, 8 1/2-in. x 11-in., 64 pages, full color. Cover price $22.99.

  • Issue #4-1ST
    Starfinder Dead Suns Adventure Path SC (2017 Paizo) Role-Playing Game 4-1ST Starfinder Dead Suns Adventure Path SC (2017 Paizo) Role-Playing Game 4-1ST

    Volume 4 - 1st printing. "The Ruined Clouds!"

    By Jason Keeley.

    The Ruined Clouds is a Starfinder Roleplaying Game adventure for 7th-level characters. The adventure continues the Dead Suns Adventure Path, a campaign in which players explore the secrets of the galaxy as members of the Starfinder Society. It also includes a gazetteer of the ruined alien city of Istamak, an exploration of the hyperspace plane called the Drift and the mysterious city at the center of it, and a selection of new monsters from alien worlds.

    Softcover, 8 1/2-in. x 11-in., 64 pages, full color. Cover price $22.99.

  • Issue #5-1ST
    Starfinder Dead Suns Adventure Path SC (2017 Paizo) Role-Playing Game 5-1ST Starfinder Dead Suns Adventure Path SC (2017 Paizo) Role-Playing Game 5-1ST

    Volume 5 - 1st printing. "The Thirteenth Gate!"

    By Stephen Radney-MacFarland.

    The heroes journey deeper into the Vast to the Gate of Twelve Suns, an alien megastructure incorporating no fewer than a dozen stars. They must explore the vast construction to learn how to open a portal to the demiplane that contains the alien superweapon they have been seeking, but the heroes must contend with the Cult of the Devourer for control of the alien technology. Only by finally defeating the cult can the heroes keep the superweapon out of the wrong hands-though the cult is far from the only threat facing the heroes.

    Softcover, 8 1/2-in. x 11-in., 64 pages, full color. Cover price $22.99.