Comic books in 'Games and Minis'
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Tags: Judge Dredd
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1st printing. Game Concept by Pat Mills. Written by Pat Mills, John Wagner, Alan Grant, and Simon Geller. Art by Bryan Talbot, David Lloyd, Nik Williams, Mike Collins, Mark Farmer, Kevin O'Neil, Steve Dillon, Graham Manley, John Ridgway, and Hunt Emerson. The legendary 2000 AD role-playing game! Originally published during the adventure gamebook boom of the 1980s, Dice Man has never been reprinted in its entirety before, but now the complete run of Dice Man magazine is presented in this massive collection. Using dice and a pencil, you will become Judge Dredd as he faces off against the Dark Judges, or guide Nemesis the Warlock as they race through the Torture Tube, or help Sláine steal the Cauldron of Blood from the Tower of Glass. Hardcover, 6-in. x 9-in., 336 pages, B&W. Cover price $49.99.
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Published Aug 2023 by Van Ryder Games.
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1st printing. The world has changed from the one we know today. We have made alien contact, cyborgs walk amoung us, buit the threat of secret organizations bent on controlling the world is as old as time itself. In 2070 you belong to an elite team, hired to protect the Solax Corporation and its top secret experiments. You are contracted to solve a treacherous theft, and while your group is the best there is, the clock is ticking. Assemble your team, and race to save the day, traveling through the backdrop of a vibrant futuristic Italy. Can you return the stolen goods in time? Softcover (4 Volumes with box and game pieces), 5 1/2-in. x 8-in., 96 pages, full color. Cover price $39.99.
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1st printing. By Andrew Zartolas, Jr. and Phillip Spera. This booklet provides detailed information on how to set up a miniatures game set during the War Between the States, including set up and scale, sequence play, movement action, combat, morale, retreats, victory conditions, optional rules and much more. Softcover, 8 1/2-in. x 11-in., 42 pages, Text Only.
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Published Sep 2001 by Dream Pod 9.
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1st printing.
A supplement for the fantasy/post-apocalypse role-playing game!
The River of Dream unites and divides the two planes of reality, its waters flowing through both the world of the physical and the spirit realms. This comprehensive sourcebook for Tribe 8 uncovers all aspects of the River of Dream, from working Synthesis to the Spirits who wander the dream-realms, plus extensive advice for Weaver's is also included.
Softcover, 8 1/2-in. x 11-in., 144 pages, B&W.
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Tags: Advanced Dungeons and Dragons (part Supplement)
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1st printing. A Cyclopedia of Gods and Heroes from Myth and Legend! From Zeus to Thor, Hercules to Lancelot, this supplement adds a whole new dimension to your campaign as legendary heroes like King Arthur and Robin Hood and mythical titans like Achilles and Odin get dossiers and stats! Hardcover, 8-in. x 11-in., 144 pages, B&W.
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This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
2nd or Later printing. A Cyclopedia of Gods and Heroes from Myth and Legend! From Zeus to Thor, Hercules to Lancelot, this supplement adds a whole new dimension to your campaign as legendary heroes like King Arthur and Robin Hood and mythical titans like Achilles and Odin get dossiers and stats! Hardcover, 8-in. x 11-in., 144/128 pages, B&W.
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Advanced Dungeons and Dragons Dungeon Master Guide HC (1989 TSR/Wizards of the Coast) 2nd Edition #1A-1STTags: Advanced Dungeons and Dragons (part 2100)Published Jun 1989 by Wizards of the Coast.
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2nd Edition - 1st printing. For many gamers, the 2nd Edition Advanced Dungeons & Dragons core rulebooks were their introduction to the role-playing game hobby. The AD&D Dungeon Master Guide presents all of the information a DM needs to run adventures, challenge players, and advance his or her campaign. Hardcover, 8 1/2-in. x 11-in., 192 pages, full color.
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Advanced Dungeons and Dragons Dungeon Master Guide HC (1989 TSR/Wizards of the Coast) 2nd Edition #1A-REPTags: Advanced Dungeons and Dragons (part DMG)Published Jun 1989 by Wizards of the Coast.
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2nd Edition - 2nd and later printings. For many gamers, the 2nd Edition Advanced Dungeons & Dragons core rulebooks were their introduction to the role-playing game hobby. The AD&D Dungeon Master Guide presents all of the information a DM needs to run adventures, challenge players, and advance his or her campaign. Hardcover, 8 1/2-in. x 11-in., 192 pages, full color.
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Advanced Dungeons and Dragons Dungeon Master Guide HC (1989 TSR/Wizards of the Coast) 2nd Edition #1B-1STTags: Advanced Dungeons and Dragons (part 2160)Published Apr 1995 by Wizards of the Coast.
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2nd Edition (TSR Expanded Edition) - 1st printing. NOTE: Covers on reprints may vary. For many gamers, the 2nd Edition Advanced Dungeons & Dragons core rulebooks were their introduction to the roleplaying game hobby. The AD&D Dungeon Master Guide presents all of the information a DM needs to run adventures, challenge players, and advance his or her campaign. Hardcover, 8 1/2-in. x 11-in., 256 pages, full color. Cover price $24.95.
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Advanced Dungeons and Dragons Dungeon Master Guide HC (1989 TSR/Wizards of the Coast) 2nd Edition #1B-REPTags: Advanced Dungeons and Dragons (part 2160)Published Apr 1995 by Wizards of the Coast.
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2nd Edition (TSR Expanded Edition) - 2nd and later printings. NOTE: Covers on reprints may vary. For many gamers, the 2nd Edition Advanced Dungeons & Dragons core rulebooks were their introduction to the roleplaying game hobby. The AD&D Dungeon Master Guide presents all of the information a DM needs to run adventures, challenge players, and advance his or her campaign. Hardcover, 8 1/2-in. x 11-in., 256 pages, full color. Cover price $24.95.
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Advanced Dungeons and Dragons Dungeon Master Guide HC (1989 TSR/Wizards of the Coast) 2nd Edition #1C-1STTags: Advanced Dungeons and Dragons (part DMG)Published May 2013 by Wizards of the Coast.
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2nd Edition (Wizards of the Coast Expanded Edition) - 1st printing. NOTE: Covers on reprints may vary. For many gamers, the 2nd Edition Advanced Dungeons & Dragons core rulebooks were their introduction to the role-playing game hobby. The AD&D Dungeon Master Guide presents all of the information a DM needs to run adventures, challenge players, and advance his or her campaign. Hardcover, 8 1/2-in. x 11-in., 256 pages, full color.
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Advanced Dungeons and Dragons Dungeon Master Guide HC (1989 TSR/Wizards of the Coast) 2nd Edition #1C-REPTags: Advanced Dungeons and Dragons (part DMG)Published May 2013 by Wizards of the Coast.
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2nd Edition (Wizards of the Coast Expanded Edition) - 2nd and later printings. NOTE: Covers on reprints may vary. For many gamers, the 2nd Edition Advanced Dungeons & Dragons core rulebooks were their introduction to the role-playing game hobby. The AD&D Dungeon Master Guide presents all of the information a DM needs to run adventures, challenge players, and advance his or her campaign. Hardcover, 8 1/2-in. x 11-in., 256 pages, full color.
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Advanced Dungeons and Dragons Dungeon Masters Guide HC (2012 Wizards of the Coast) Premium Edition #1-1STTags: Advanced Dungeons and Dragons (part DMG)Published Jul 2012 by Wizards of the Coast.
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1st printing. By Gary Gygax. These premium versions of the original AD&D rulebooks by Gary Gygax make ideal additions to any game collector's bookshelf or the perfect gift for the nostalgic player. Each book has been lovingly reprinted with the original art and content, but features an attractive new cover design commemorating this re-release of the AD&D core rules! Hardcover, 9-in. x 11-in., 240 pages, full color. Cover price $44.95.
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Tags: Advanced Dungeons and Dragons (part 2019)
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1st printing. By Douglas Niles. This book, for new players and Dungeon Masters as well as more experienced campaigners, presents rules for adventuring in the outdoors. Opportunities and challenges await characters brave enough and hardy enough to take on the biggest 'monster' of all...the wilderness! Hardcover, 9-in. x 11-in., 128 pages, full color. Cover price $15.00.
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Tags: Advanced Dungeons and Dragons (part Encyclopedia Magica)
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Volume 1 - 1st printing. "A-D: Abacus of Calculation to Dust of Blending!"
Edited by Doug Stuart. Art by Arnie Swekel, Gerald Brom, Clyde Caldwell, Jeff Easley, Fred Fields, and Robb Ruppel.
A comprehensive listing of every single magic item, relic, and artifact that has ever seen print during the first 20 years of Dungeins and Dragons. Freference come from The Strategic Review Magazine, Dragon Magazine (up to #200), Dungeon Magazine (#1-45), Imagine Magazine (#1-30), Polyhedron Newszines (through #90), and The Strategic Review.
AD&D 2nd Edition Rules.
Softcover, 6 1/2-in. x 9 1/2-in., 416 pages, Text (with B&W and full color illustrations).
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Tags: Advanced Dungeons and Dragons (part Encyclopedia Magica)
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Volume 2 - 1st printing. "D-P: Decoy Dust to Phylactery of Riteousness!"
Edited by Doug Stuart. Art by Arnie Swekel, Clyde Caldwell, Jeff Easley, Fred Fields, Paul Jaquays, John & Laura Lakey, and Robb Ruppel.
A comprehensive listing of every single magic item, relic, and artifact that has ever seen print during the first 20 years of Dungeins and Dragons. Freference come from The Strategic Review Magazine, Dragon Magazine (up to #200), Dungeon Magazine (#1-45), Imagine Magazine (#1-30), Polyhedron Newszines (through #90), and The Strategic Review.
AD&D 2nd Edition Rules.
Softcover, 6 1/2-in. x 9 1/2-in., 416 pages, Text (with B&W and full color illustrations).
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Tags: Advanced Dungeons and Dragons (part Encyclopedia Magica)
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Volume 3 - 1st printing. "P-S: Pick of Earth Parting to Thesis on Conditional Ruptures (Spellbook)!"
Edited by Doug Stuart. Art by Arnie Swekel, Gerald Brom, Clyde Caldwell, Jeff Easley, Tim Hildebrandt, Roger Loveless, and Keith Parkinson.
A comprehensive listing of every single magic item, relic, and artifact that has ever seen print during the first 20 years of Dungeins and Dragons. Freference come from The Strategic Review Magazine, Dragon Magazine (up to #200), Dungeon Magazine (#1-45), Imagine Magazine (#1-30), Polyhedron Newszines (through #90), and The Strategic Review.
AD&D 2nd Edition Rules.
Softcover, 6 1/2-in. x 9 1/2-in., 416 pages, Text (with B&W and full color illustrations).
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Tags: Advanced Dungeons and Dragons (part Encyclopedia Magica)
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Volume 4 - 1st printing. "S-Z: Theories on Converging Transitions (Spellbook) to Zweiback of Zymurgy!"
Edited by Doug Stuart. Art by Arnie Swekel, Clyde Caldwell, Jeff Easley, Roger Raupp, and Robh Ruppel.
A comprehensive listing of every single magic item, relic, and artifact that has ever seen print during the first 20 years of Dungeins and Dragons. Freference come from The Strategic Review Magazine, Dragon Magazine (up to #200), Dungeon Magazine (#1-45), Imagine Magazine (#1-30), Polyhedron Newszines (through #90), and The Strategic Review.
AD&D 2nd Edition Rules.
Softcover, 6 1/2-in. x 9 1/2-in., 416 pages, Text (with B&W and full color illustrations).
Cover price $25.00. -
Tags: Advanced Dungeons and Dragons (part MM)Published Jul 2012 by Wizards of the Coast.
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1st printing. By Gary Gygax. These premium versions of the original AD&D rulebooks by Gary Gygax make ideal additions to any game collector's bookshelf or the perfect gift for the nostalgic player. Each book has been lovingly reprinted with the original art and content, but features an attractive new cover design commemorating this re-release of the AD&D core rules! Hardcover, 9-in. x 11-in., 128 pages, full color. Cover price $34.95.
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Tags: Advanced Dungeons and Dragons (part 2016)
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1st printing. By Gary Gygax. The most complete alphabetical listing and description of the latest AD&D game creatures. A must for the serious AD&D game player. This manual contains all the new members, from Abishai to Zygom, including new creatures like the Deadly Pudding, Devas, and Valley Elves. And you'll have the advantage of the expanded lists of lycanthropes, giants and other beasts. Hardcover, 8 1/2-in. x 11-in., 160 pages, B&W. Cover price $15.00.
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Tags: Advanced Dungeons and Dragons (part 2018)
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1st printing. By Gary Gygax. For beginners or experts, players or DMs, this book holds all the information on oriental character classes, races, spells, magical items, weapons, fighting styles, and monsters. The world of samurai and ninja awaits! Hardcover, 8 1/2-in. x 11-in., 144 pages, B&W.
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Tags: Advanced Dungeons and Dragons (part 2101)
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2nd Edition - 1st printing.
This is the indispensable encyclopedia of fantasy role-playing and also the perfect companion to the referee's 2nd Edition Dungeon Master's Guide.
Everything players need is here: how to determine a character's Strength, Wisdom, Charisma, and other abilities; the differences among the various fantasy races, from elves and halflings to dwarves, gnomes, and others; complete rules for character improvement; the most advantageous mapping and combat procedures; and much more, all in this easy-to-use, revised version of the classic role-playing rulebook.
With this 2nd Edition, the best-selling role-playing game in history gets even better!
Hardcover, 8 1/2-in. x 11-in., 254 pages, PC/PB&W.
Cover price $20.00. -
Tags: Advanced Dungeons and Dragons (part 2101)
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2nd Edition - 2nd and later printings.
This is the indispensable encyclopedia of fantasy role-playing and also the perfect companion to the referee's 2nd Edition Dungeon Master's Guide.
Everything players need is here: how to determine a character's Strength, Wisdom, Charisma, and other abilities; the differences among the various fantasy races, from elves and halflings to dwarves, gnomes, and others; complete rules for character improvement; the most advantageous mapping and combat procedures; and much more, all in this easy-to-use, revised version of the classic role-playing rulebook.
With this 2nd Edition, the best-selling role-playing game in history gets even better!
Hardcover, 8 1/2-in. x 11-in., 254 pages, PC/PB&W.
Cover price $20.00. -
Tags: Advanced Dungeons and Dragons (part 2159)
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2nd (Expanded 1996) Edition - 1st printing.
This is the indispensable encyclopedia of fantasy role-playing and also the perfect companion to the referee's 2nd Edition Dungeon Master's Guide.
Everything players need is here: how to determine a character's Strength, Wisdom, Charisma, and other abilities; the differences among the various fantasy races, from elves and halflings to dwarves, gnomes, and others; complete rules for character improvement; the most advantageous mapping and combat procedures; and much more, all in this easy-to-use, revised version of the classic role-playing rulebook.
With this 2nd Edition, the best-selling role-playing game in history gets even better!
Hardcover, 8 1/2-in. x 11-in., 320 pages, PC/PB&W.
Cover price $29.95. -
Tags: Advanced Dungeons and Dragons (part 2159)
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2nd (Expanded 1996) Edition - 2nd and later printings.
This is the indispensable encyclopedia of fantasy role-playing and also the perfect companion to the referee's 2nd Edition Dungeon Master's Guide.
Everything players need is here: how to determine a character's Strength, Wisdom, Charisma, and other abilities; the differences among the various fantasy races, from elves and halflings to dwarves, gnomes, and others; complete rules for character improvement; the most advantageous mapping and combat procedures; and much more, all in this easy-to-use, revised version of the classic role-playing rulebook.
With this 2nd Edition, the best-selling role-playing game in history gets even better!
Hardcover, 8 1/2-in. x 11-in., 320 pages, PC/PB&W.
Cover price $29.95. -
Published May 2013 by Wizards of the Coast.
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Premium 2nd (Expanded 2013) Edition - 1st printing.
This is the indispensable encyclopedia of fantasy role-playing and also the perfect companion to the referee's 2nd Edition Dungeon Master's Guide.
Everything players need is here: how to determine a character's Strength, Wisdom, Charisma, and other abilities; the differences among the various fantasy races, from elves and halflings to dwarves, gnomes, and others; complete rules for character improvement; the most advantageous mapping and combat procedures; and much more, all in this easy-to-use, revised version of the classic role-playing rulebook.
With this 2nd Edition, the best-selling role-playing game in history gets even better!
Hardcover, 8 1/2-in. x 11-in., 320 pages, PC/PB&W.
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Issue #1-1ST
Tags: Advanced Dungeons and Dragons (part 2010)This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
1st Edition - 1st printing. Written by Gary Gygax. Art by David C. Sutherland III and D.A. Trampier. Cover by Jeff Easley. This is a compiled volume of information for players of Advanced Dungeons and Dragons, including: character races, classes, and level abilities; spell tables and descriptions; equipment costs; weapon data; and information on adventuring. Hardcover, 128 pages, B&W. Cover price $15.00.
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Tags: Advanced Dungeons and Dragons (part 2010)
This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
1st Edition - 2nd and later printings. Written by Gary Gygax. Art by David C. Sutherland III and D.A. Trampier. Cover by Jeff Easley. This is a compiled volume of information for players of Advanced Dungeons and Dragons, including: character races, classes, and level abilities; spell tables and descriptions; equipment costs; weapon data; and information on adventuring. Hardcover, 128 pages, B&W. Cover price $15.00.
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Advanced Dungeons and Dragons Players Handbook HC (2012 Wizards of the Coast) Premium Edition #1-1STTags: Advanced Dungeons and Dragons (part PHB)Published Jul 2012 by Wizards of the Coast.
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1st printing. By Gary Gygax. These premium versions of the original AD&D rulebooks by Gary Gygax make ideal additions to any game collector's bookshelf or the perfect gift for the nostalgic player. Each book has been lovingly reprinted with the original art and content, but features an attractive new cover design commemorating this re-release of the AD&D core rules! Available in limited quantities for a short time only, these reprints of the Player's Handbook, the Monster Manual, and the Dungeon Master's Guide are sure to be highly collectible. Hardcover, 9-in. x 11-in., 128 pages, full color. Cover price $34.95.
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Tags: Advanced Dungeons and Dragons (part 2148)
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1st printing. Written by Rick Swan. Art by Larry Elmore. In savage wastes that would kill a civilized adventurer, the barbarian thrives, and this tome will help your Barbarian character do the same thing with detailed outlines of mystic talismans, rough equipment, and uncanny survival proficiencies! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with Color and B&W illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2127)
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1st printing. Written by Blake Mobley. Thief. Musician. Clown. Actor. Acrbat. Just a partial list of the many twists on the bard class presented in this book, along with Bard specific abilities, powers, and over 100 Bardic Instruments await you within! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with color and B&W illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2127)
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2nd and later printings. Written by Blake Mobley. Thief. Musician. Clown. Actor. Acrbat. Just a partial list of the many twists on the bard class presented in this book, along with Bard specific abilities, powers, and over 100 Bardic Instruments await you within! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with color and B&W illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2124)
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2nd Edition - 1st printing. Written by Jim Bambra. Presenting everything players want and need to know about dwarves and their way of life, including new magic, cultural details and abilities of dwarves of all types! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (With Full Color and B&W Illustrations). Cover price $20.00.
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Tags: Advanced Dungeons and Dragons (part 2124)
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2nd Edition - 2nd and later printings. Written by Jim Bambra. Presenting everything players want and need to know about dwarves and their way of life, including new magic, cultural details and abilities of dwarves of all types! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (With Full Color and B&W Illustrations). Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2131)
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2nd Edition - 1st printing. Written by Colin McComb. The glorious world of elvenkind shines from these pages! Detailed herein are their societies, rituals, myths, their physiology and psychology, and includes special elven equipment, spells and magical items! Softcover, 128 pages, Text (with color and B&W illustrations) Cover price $19.95.
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Issue #1-1ST
Tags: Advanced Dungeons and Dragons (part 2134)This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
1st printing. Written by Douglas Niles. Art by James Crabtree, Larry Elmore and Brom. Clever illusionists and sly practical jokers. Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you! Softcover, 8 1/2-in. x 11-in., 128 pages, Text(with color and B&W Illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2134)
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2nd and later printings. Written by Douglas Niles. Art by James Crabtree, Larry Elmore and Brom. Clever illusionists and sly practical jokers. Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you! Softcover, 8 1/2-in. x 11-in., 128 pages, Text(with color and B&W Illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part Supplement)
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1st printing.
Written by Bill Slavicsek.
Humans too boring? Elves too played out? Do you think Dwarves are past their prime?
Then this is the supplement for you, allowing players to run a "monster" as a character at last, detailing such creatures as Pixies, Satyrs, Minotaurs, Orcs, Gremlins and Hob-Goblins!
Softcover, 128 pages, Text (with Color and B&W Illustrations).
Cover price $18.00. -
Tags: Advanced Dungeons and Dragons (part 2150)
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1st printing. Written by David Pulver. Druids love forests, true - but they love the arctic tundra, tropical rain forests, broad savannas, and fungi caverns of the Underdark, too. This 128-page accessory expands the living world of the druid in the AD&D 2nd Edition game, bringing new homes, character kits, personalities, spells, magical items, herbal lore, and a hundred details on druidic society, sacred groves, and high-level aspirations. This book has it all - don't leave the woods without it! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with Color and B&W illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2110)
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1st printing. Written by Aaron Allston. Who says fighters are the poor cousins of the AD&D game? No one will say it aloud after reading this tome of mind-expanding advice on how to make your fighter the leanest, meanest threshing machine for leagues around. New weapons, new proficiencies, new fighting styles, and "Fighter Kits" make this optional AD&D accessory a useful item for players and DMs! Softcover, 8 1/2-in. x 11-in., 118 pages, Text (with Color and B&W Illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2110)
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2nd and later printings. Written by Aaron Allston. Who says fighters are the poor cousins of the AD&D game? No one will say it aloud after reading this tome of mind-expanding advice on how to make your fighter the leanest, meanest threshing machine for leagues around. New weapons, new proficiencies, new fighting styles, and "Fighter Kits" make this optional AD&D accessory a useful item for players and DMs! Softcover, 8 1/2-in. x 11-in., 118 pages, Text (with Color and B&W Illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2155)
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1st printing.
Written by Aaron Allston. Art by Jim Holloway, Clyde Caldwell, Fred Fields, and Les Dorscheid.
Superhuman feats of skill and daring are the on display in this informative tome that gives you all the information you need to role-play an exotic ninja, a lone wolf operative and other character types including new character kits, special rules and descriptions of the ninja's unique weapons, tools, and combat styles!
Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with Color and B&W illustrations).
Cover price $18.00. -
Tags: Advanced Dungeons and Dragons (part Handbook)
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1st printing.
Written by Rick Swan.
Are yo a player with a strict code of honor, and righteousness? Then the Paladin class is for you!
This supplement is packed with details on the creation and development of Paladins, with chapters including: Paladin requirements, level advancement, armor, weapons, magic, special powers (including a full description of the Aura of Protection), honor, Archetype kits (with such great examples as the Divinate, Inquisitor, Skyrider, and Wyrmslayer), proficiencies, equipment, role-playing tips, faith and divinities, holy orders, and more!
Softcover, 8 1/2-in. x 11-in., Text (with Color and B&W Illustrations)
Cover price $18.99. -
Tags: Advanced Dungeons and Dragons (part 2113)
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2nd Edition - 1st printing. Written by Aaron Alston. When the denizens of the dark are beguiling your intrepid adventurers where do you turn in the Dungeons and Dragons Universe? To the Priests of course! The supplemental guide provides unprecedented depth in the creation of your ideal Priest class character, with priest personality archetypes like the crusader, philosopher, hypocrite, and earnest novice; 60 sample priesthoods of deities for agriculture, birth, disease, elemental forces, hunting, literature, oceans, oracles, trade, wind, wisdom, and more; and rules for designing new faiths! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with Color and B&W Illustrations) Cover price $15.00.
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Tags: Advanced Dungeons and Dragons (part 2113)
This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
2nd Edition - 2nd and later printings. Written by Aaron Alston. When the denizens of the dark are beguiling your intrepid adventurers where do you turn in the Dungeons and Dragons Universe? To the Priests of course! The supplemental guide provides unprecedented depth in the creation of your ideal Priest class character, with priest personality archetypes like the crusader, philosopher, hypocrite, and earnest novice; 60 sample priesthoods of deities for agriculture, birth, disease, elemental forces, hunting, literature, oceans, oracles, trade, wind, wisdom, and more; and rules for designing new faiths! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with Color and B&W Illustrations) Cover price $15.00.
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Tags: Advanced Dungeons and Dragons (part 2117)
This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
1st printing. Written by Steve Winter. Are you ready for the mind-blowing potential of the psyche? This handbook describes over 150 paranormal powers - telepathy, ESP, clairvoyance, psychokinesis, biofeedback, out-of-body travel - plus many amazing talents never before revealed. The psionicist is a completely new character class for AD&D games, both for player characters and NPCs. Explore inner space! Now you can really put mind over matter! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (With Color and B&W Illustrations) Cover price $15.00.
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Issue #1-1ST
Tags: Advanced Dungeons and Dragons (part 2136)This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
1st printing. Written by Rick Swan. Art by Terry Dykstra and Julie Bell. Reveals the secrets of the ranger class. Players will learn everything they need to play this challenging and dynamic character class! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with color and B&W illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2136)
This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
2nd and later printings. Written by Rick Swan. Art by Terry Dykstra and Julie Bell. Reveals the secrets of the ranger class. Players will learn everything they need to play this challenging and dynamic character class! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with color and B&W illustrations) Cover price $18.00.
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Tags: Advanced Dungeons and Dragons (part 2111)
This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
2nd Edition - 1st printing. Written by John Nephew, Carl Sargent and Douglas Niles. Open locks; hide in shadows; move silently; find traps. If you thought that was all a thief was good for, think again. The masters of skulking and skullduggery are a force to be reckoned with. Is anyone or anything safe from a person who might be anywhere, anytime? Learn the thief's most closely guarded secrets in this devious accessory for the AD&D game! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with Color and B&W Illustrations) Cover price $15.00.
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Tags: Advanced Dungeons and Dragons (part 2111)
This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.
2nd Edition - 2nd and later printings. Written by John Nephew, Carl Sargent and Douglas Niles. Open locks; hide in shadows; move silently; find traps. If you thought that was all a thief was good for, think again. The masters of skulking and skullduggery are a force to be reckoned with. Is anyone or anything safe from a person who might be anywhere, anytime? Learn the thief's most closely guarded secrets in this devious accessory for the AD&D game! Softcover, 8 1/2-in. x 11-in., 128 pages, Text (with Color and B&W Illustrations) Cover price $15.00.

































































