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Dungeon comic books issue 1

  • Issue #1-1ST
    Bouledogue Barbarian TPB (2024 Strangers) A Dogs in Dungeon Tale 1-1ST


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    1st printing. Written by Justin Morales. Art by Justin Morales, Gunner Leatherwood, William Melo, and Benjamin Wright. Cover by Goran Gligovic. WAR: What humans survived the nuclear holocaust can no longer be called human…Dog and insect remain, evolved, fighting for scraps. Out of the muck and more, a hero rises…Set in a post apocalyptic world, a bulldog barbarian wanders a desolate wasteland saving his own and fighting everything that gets in his way. Written and partially drawn by Justin Morales with additional pages by Benjamin Wright, Gunner Leatherwood and William Melo- THE BOULEDOGUE BARBARIAN is an action packed violence fest of the nth degree! Softcover, 46 pages, 5 1/2-in. x 8 1/2-in., full color. Teen Cover price $8.00.

  • Issue #1-1ST
    Dungeon Siege Battle For Aranna GN (2005 Digest) 1-1ST

    1st printing. Written by PAUL ALDEN. Art by AL RIO, CLIFF RICHARDS, and FABIANO NEVES. Enter the mystic world of Aranna in Dungeon Siege: The Battle for Aranna. Based on the upcoming game Dungeon Siege II from Gas Powered Games, The Battle for Aranna tells the thrilling story of two of Aranna's most influential legends, Zaramoth the Unmaker and Azunai. The magical River of Souls holds the energy used to make magic possible. The evil giant Zaramoth seeks to claim the River for himself. The brave human chieftain Azunai knows that the River's magic belongs to all of Aranna. When Zaramoth and Azunai finally meet on the battlefield, Aranna will be changed forever! Softcover, 5 1/4-in. x 7 1/2-in., 88 pages, full color. Cover price $6.95.

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    $8 Dungeon Siege Battle for Aranna GN (2005) VF (8.0) Dark Horse FREE Ship Over $50

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  • Issue #1-1ST
    Dungeons and Dragons Arms and Equipment Guide HC (2003 WotC) 1-1ST


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    1st printing.

    By Eric Cagle, Jesse Decker, Jeff Quick, Rich Redman, and James Wyatt.

    Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:
    oA caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles.
    oOver 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor.
    oOver 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops.
    oRules for vehicle combat on land, sea, and air.
    oWithin these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.

    Hardcover, 8 1/2-in. x 11-in., 160 pages, full color.

    NOTE: To use this accessory, a Dungeon Master also needs the Players Handbook and the Dungeon Masters Guide. A player needs only the Players Handbook.

    Cover price $26.95.

  • Issue #1-REP
    Dungeons and Dragons Arms and Equipment Guide HC (2003 WotC) 1-REP


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    2nd and later printings.

    By Eric Cagle, Jesse Decker, Jeff Quick, Rich Redman, and James Wyatt.

    Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:
    oA caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles.
    oOver 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor.
    oOver 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops.
    oRules for vehicle combat on land, sea, and air.
    oWithin these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.

    Hardcover, 8 1/2-in. x 11-in., 160 pages, full color.

    NOTE: To use this accessory, a Dungeon Master also needs the Players Handbook and the Dungeon Masters Guide. A player needs only the Players Handbook.

    Cover price $26.95.

  • Issue #1-REP
    Dungeons and Dragons Art and Arcana HC (2018 Ten Speed Press) A Visual History 1-REP


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    2nd and later printings.

    Text by Michael Witwer, Kyle Newman, Jon Peterson, and Sam Witwer.

    Dungeons and Dragons is the most iconic and pervasive gaming franchise in the world. This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork-from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. This is the most comprehensive collection of D&D imagery ever assembled, making this theit the ultimate collectible for the game's millions of fans around the world.

    Including over 700 pieces of art collected from Wizards of the Coasts archives, collectors, and the artists and illustrators of the game.

    Hardcover, 9 1/2-in. x 12-in., 464 pages, full color.

    Cover price $50.00.

  • Issue #1-1ST
    Dungeons and Dragons Fortune Finder TPB (2024 IDW) 1-1ST


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    1st printing. Collects Dungeons and Dragons: Fortune Finder (2023 IDW) #1-5. Written by Jim Zub. Art by Jose Jaro and Maria Keane. Cover by Max Dunbar. Back Cover by Jose Jaro. Get lost in the PLANESCAPE setting in this all-new D&D tale! In the city of Sigil, an amnesiac hero only known as Finder tries to uncover who they are and why they're being chased by planar beings intent on capturing them or worse. But as their tumultuous journey unfolds across the multiverse, they discover that their fate is tied to grand forces that dictate reality itself throughout the planes! A shocking surprise lurks around every corner in FORTUNE FINDER, a story inspired by the new DUNGEONS & DRAGONS sourcebook PLANESCAPE: ADVENTURES IN THE MULTIVERSE. Softcover, 128 pages, full color. Cover price $19.99.

  • Issue #1-1ST
    Dungeons and Dragons Honor Among Thieves HC (2023 Random House) The Deluxe Junior Novelization 1-1ST


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    Includes Insert Poster

    1st printing.

    Based on the Screenplay by Jonathan Goldstein and John Francis Daley. Adapted by David Lewman.

    This deluxe junior novelization retells the exciting story of Dungeons & Dragons: Honor Among Thieves–arriving in theaters March 3, 2023. The novel also features a full-color insert with images from the film, plus a pull-out movie poster!

    Dungeons & Dragons: Honor Among Thieves is an upcoming high-fantasy heist film based on the popular role-playing game! Co-written and co-directed by Jonathan Goldstein and John Francis Daley (Spider-Man: Homecoming, Game Night), and produced by Jeremy Latcham (Spider-Man: Homecoming, Guardians of the Galaxy), the film stars Chris Pine, Michelle Rodriguez, Hugh Grant, Regé-Jean Page, Justice Smith, and Sophia Lillis.

    The feature film is retold in this hardcover deluxe junior novelization, perfect for children ages 8 to 12, and includes a full-color eight-page insert and a poster!

    Hardcover, 5 1/2-in. x 7-in., 144 pages, Text (with 8 pages of full color photos from the film). All Ages

    Cover price $10.99.

  • Issue #1-1ST
    Dungeons and Dragons Honor Among Thieves The Druid's Call SC (2023 Random House) A YA Prequel 1-1ST


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    1st printing. By E K Johnston. Cover by Alice Duke. Explore the thrilling origins of the druid Doric in this original prequel to Dungeons & Dragons: Honor Among Thieves. For as long as she can remember, Doric has felt alone. Abandoned by her human parents, she wandered for years before being taken in by a community of Neverwinter Woods elves. But her horns and tail proclaim a tiefling heritage, and even among the kindest of elves, her fledgling druidic abilities mark her as different from the rangers around her. And as humans begin to encroach farther and farther into the once pristine woods, Doric knows she needs to master her druidic capabilities if she is to be any help to her adopted family. With no means of helping Doric themselves, her guardians see no choice but to send her somewhere she can come into her own. Tucked among the ancient pines of the Ardeep Forest hides the Emerald Enclave, an order of warriors tasked with preserving the natural world. They fight to maintain balance between the forces of the wild and civilization, and in doing so, protect the sanctity of each. Among their order, Doric begins to find power in her differences. But not all her fellow initiates are so capable of new growth, and as her training continues, Doric is forced to confront the very beliefs that brought her into the Enclaves fold. If she's going to protect her home, shell have to reckon with her people, her power, and the walls she's built to keep herself safe from both. Softcover, 5 1/2-in. x 8 1/2-in., 336 pages, Text Only. Cover price $16.00.

  • Issue #1-1ST
    Dungeons and Dragons Honor Among Thieves The Road to Neverwinter SC (2023 Random House) A Prequel Novel 1-1ST


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    1st printing. By Jaleigh Johnson. Cover by Steve Anderson. Discover the thrilling origin stories of the bard Edgin, the barbarian Holga, and their whole adventuring party in this official prequel to Dungeons & Dragons: Honor Among Thieves. Edgin Darvis life is a mess. All that he has left are his lute, his dashing good looks, and...not much else. After a chance encounter with badass bruiser Holga, Edgin is forced to take a hard look at his bad choices. But the road to redemption is long, and paved with unforeseen expenses. Fortunately, the world is full of rich fools begging to be parted from their money. And so Edgin and Holga do what any sensible entrepreneurs would do—they form a crew. Joined by a charming rogue, Forge Fitzwilliam, and Simon, a sorcerer with an intense inferiority complex, the team sets out to line their pockets with both well-earned and ill-gotten gold. Together, Edgins crew battles monsters across the realms: gnoll raiders, fey witches, and more fall beneath their sharp weapons and sharper wit. But when they encounter a new, more sophisticated villain, keen blades and piercing blue eyes may not be enough. Their target? Torlinn Shrake, a wealthy eccentric known for abusing his servants and hosting lavish parties. The plan? Play dress-up, sneak into the Shrake estate, and fill their pockets with as much loot as they can carry. The catch? Shrake is hiding a terrible secret: one that could endanger the lives of everyone Edgin has come to care for—even if the loot is too good to pass up. Softcover, 6-in. x 9-in., 320 pages, Text Only. Cover price $18.00.

  • Issue #1-1ST
    Dungeons and Dragons Lore and Legends HC (2023 Ten Speed Press) 1-1ST


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    A Visual Celebration of the Fifth Edition of the World's Greatest Roleplaying Game!

    1st printing. Written by Michael Witwer, Kyle Newman, Jon Peterson, and Sam Witwer. Foreword by Tom Morello. When the reimagined fifth edition of DUNGEONS & DRAGONS debuted in the summer of 2014, tabletop roleplaying games were on the brink of obsolescence. But within a few short years, D&D found greater success than it had ever enjoyed before, even surpassing its 1980s golden age. How did an analog game nearly a half century old become a star in a digital world? For the first time, LORE & LEGENDS reveals the incredible ongoing story of DUNGEONS & DRAGONS fifth edition from the perspective of the designers, artists, and players who bring it to life. This comprehensive visual guide illuminates contemporary D&D-its development, evolution, cultural relevance, and popularity-through exclusive interviews and more than 900 pieces of artwork, photography, and advertising. Hardcover, 9-in. x 12-in., 416 pages, full color. Cover price $50.00.

  • Issue #1-1ST
    Dungeons and Dragons Psionics Handbook HC (2001 WotC) 1-1ST


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    1st printing.

    By James Wyatt and Rich Redman.

    Masters of the Mind

    Adventurers speak of a rare breed of heroes who can bend the laws of nature to their bidding through sheer force of will. This mental manipulation is not magical, nor is it the stuff of superstitious gossip. It is the art of psionics.

    This supplement for the D&D game provides psionic character classes, psionic skills and feats, a psionic combat system, and a piethora of psionic powers, items, and monsters--everything you need to include psionics in your campaign.

    Hardcover, 8 1/2-in. x 11-in., 160 pages, full color.

    NOTE: To use this supplement, a Dungeon Master also needs the Player's Handbook, the Dungeion Master's Guide and the Monster Manual. A player needs only the Player's Handbook.

    Cover price $26.95.

  • Issue #1
    Dungeons and Dragons Shadow of the Vampire (2018) Greatest Hits Edition 1

    Written by Jim Zub. Art by Nelson Daniel. Cover by Max Dunbar. Fear the shadow of the vampire! Based on the hit role-playing game, this series takes readers into the world of Baldur's Gate with some of the funniest, most fearless heroes (and miniature giant space hamsters) of all time! Catch up with this classic issue for a special introductory price so you can be ready for next month's Dungeons & Dragons: Adventurers series! 28 pages, full color. Cover price $1.00.

  • Issue #1-1ST
    Dungeons and Dragons The Perfect Party HC (2025 Golden Books) A Little Golden Book 1-1ST


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    1st printing. Written by David Lewman. Art and cover by Maria Malandrino. Meet The Fallbacks, a ragtag adventuring party travelling the Forgotten Realms in search of adventure! Made up of a magic-wielding wizard, a stealthy rouge, a brave fighter, a healing cleric, and a charismatic bard, each member of the team brings their own special skills and talents to a mission! And they'll need every skill they have as they journey into the Undermountain dungeon to save their beloved pet Uggie in this LITTLE GOLDEN BOOK. This storybook is perfect to introduce children to several iconic playable classes of DUNGEONS & DRAGONS and teach them that differences help make a great team! It's a great book for kids ages 2 to 5 years old as well as collectors and DUNGEONS & DRAGONS fans of all ages. Hardcover, 7-in. x 8-in., 24 pages, full color. All Ages Cover price $5.99.

  • Issue #1-1ST
    Dungeons and Dragons Tomb of Annihilation HC (2017 Wizards of the Coast) 1-1ST


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    1st printing. The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who`s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can`t be raised - and neither can anyone else, regardless of whether they`ve ever received that miracle in the past. Adventurers tasked with stopping the curse must travel to settlements such as Port Nyanzaru to secure guides to lead them into the dense jungle. At the end of the journey, a horrifying villain awaits with a familiar visage. Tomb of Annihilation is a Fifth Edition Dungeons & Dragons adventure for character levels 1-11. Hardcover, 8-in. x 11-in., 256 pages, full color. Cover price $49.95.

  • Issue #1-1ST
    Good vs. Evil: Dungeon of Seven Dooms GN (2012 Capstone) 1-1ST

    1st printing. Written by Michael Dahl. Art and cover by Roberta Pares. Young Prince Arel has been imprisoned by his evil brother, Prince Kalban, who seeks to steal the throne. Arel must use his wits and his sword arm to battle through the monstrous traps of the Dungeon of the Seven Dooms in order to rescue his father and save the kingdom. Hardcover, 48 pages, full color. Cover price $4.95.

  • Issue #1-REP
    Is It Wrong to Try to Pick Up Girls in a Dungeon? GN (2015 Yen Press) 1-REP


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    Volume 1 - 2nd and later printings.

    Written by Fujino Omori. Art and cover by Kunieda.

    In this manga adaptation of the farcical fantasy light novels, a hapless young lad tries to find love and fortune alike in the gigantic, monster-ridden dungeons beneath the city of Orario.

    Bell Cranel is just trying to find his way in the world. Of course, in his case, the "world" is an enormous dungeon filled with monsters, below a city run by gods and goddesses who have way too much time on their hands. He's got big dreams but not much more when a roll on the random encounter table brings him face-to-face with the girl of his dreams - but what's a beginning adventurer have to offer a brilliant swordswoman? And what if the lonely goddess who sponsors his solo adventuring gets jealous?

    Softcover, 5-in. x 7-in., 176 pages, B&W.

    NOTE: These are Japanese manga-style GNs and are meant to be read right-to-left.

    Cover price $13.00.

  • Issue #1-1ST
    Is It Wrong to Try to Pick Up Girls in a Dungeon? GN (2018 Yen Press) Familia Chronicle: Episode Lyu 1-1ST


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    Volume 1 - 1st printing.

    Written by Fujino Omori. Art and cover by Hinase Momoyama.

    In Orario, the only place in the world that hosts the entrance to the massive subterranean Dungeon, there's a certain tavern where the most desperate and vulnerable bring their troubles. There, the ex-adventurer Lyu Lion uses her terrifying strength to wrest what justice she can from the shadows of the Labyrinth City! But when a girl goes missing and all evidence points toward the powerful Grand Casino, she may need more than brute force to help...!

    Softcover, 5-in. x 7-in., 176 pages, B&W.

    Cover price $13.00.

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    $7 Is It Wrong to Try to Pick Up Girls in - Paperback, by Omori Fujino - Very Good

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  • Issue #1-1ST
    Is It Wrong to Try to Pick Up Girls in a Dungeon? GN (2018 Yen Press) Odd Days of Goddess 1-1ST


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    Volume 1 - 1st printing.

    Written by Fujino Omori and Masaya Takamura. Art and cover by Suzuhito Yasuda.

    For the gods and goddesses who give their followers Blessings to dive into the Dungeon, there's nothing they won't do for the sake of their familia. But have you ever wondered how they spend their days while their brave adventurers are busy fighting down below? Get a rare glimpse into the rare and just a tiny bit slapstick daily lives of the deities of Orario, 4-koma style!

    Softcover, 5-in. x 7-in., 144 pages, B&W. Cover price $13.99.

    The listing below is from eBay, and MyComicShop is not responsible for this item in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.

    $18 Is It Wrong to Try to Pick Up Girls in a Dungeon Four-Panel Comic: - VERY GOOD

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  • Issue #1-1ST
    Is It Wrong to Try to Pick Up Girls in a Dungeon? On the Side SC (2016- Yen Press Novel) Sword Oratoria 1-1ST

    Volume 1 - 1st printing.

    Written by Fujino Omori. Art and cover by Kiyotaka Haimura. Translated by Dale DeLucia.

    Aiz Wallenstein, the Sword Princess, is known as one of the most powerful warriors from one of the most powerful groups in the city of Orario: Loki Familia. With them, she ventures into the deepest parts of the labyrinthine Dungeon beneath the city, stalking the monstrous denizens that lurk there and vanquishing them with the blazing light of her sword. But when she meets a certain white-haired boy, the encounter will change both of them forever...

    Softcover, 5-in. x 7-in., 240 pages, Text (with B&W Chapter Illustrations). Ages 13 & Up

    Cover price $14.00.

  • Issue #1-1ST
    Modern Dungeon Capture Starting with Broken Skills GN (2024 Seven Seas) 1-1ST


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    Volume 1 - 1st printing. Written by Yuuki Kimikawa. Art and cover by Sturkey. Translated by Ben Trethewey. Is this another world? No, it's modern-day Japan! Four years have passed since dungeons suddenly appeared all over the world, sparking conflict over the resources hidden within. Then one fateful day, a financial securities salaryman named Mizuki, who was relegated to an office branch in the countryside, arrives at his new workplace to find it transformed into one of those very dungeons. Entering to search for anyone who might be stuck inside, Mizuki realizes the dungeon is straight out of a video game! During his search, he comes across a fairy and, using his new mysterious skill book, saves her from being roasted alive by goblins. The former wage slave's adventure begins now, as he sets out to clear modern dungeons with his skill book and his partner from another world! Softcover, 5-in. x 7-in., 178 pages, B&W. Older Teen (15+) Cover price $13.99.

  • Issue #1-1ST
    My Yandere Girlfriend Hiding in the Dungeon Kills Me Over and Over Again SC (2026 Yen On) A Light Novel 1-1ST


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    Volume 1 - 1st printing. Written by Nikita Kitagawa. Art and cover by tomo. Translated by Dale DeLucia. Framed for a crime he didn't commit, Kiska is warped to the deepest level of the dungeon, a death sentence for a non-adventurer with no abilities. But just as he's preparing to die, a mysterious voice grants him the skill "Save & Reset," allowing him to rewind time. This blessing is only the beginning of a new hell, however. The true powerhouses of this dungeon are a pack of beautiful girls out to destroy him, and unless Kiska can use his infinite tries to charm them, he'll be stuck in the abyss forever. Softcover, 5-in. x 7-in., 212 pages, Text (with B&W Chapter Illustrations). Teen+ Cover price $16.00.

  • Issue #1-1ST
    Practically Complete Guide to Dragons HC (2023 WotC) A Dungeons and Dragons Illustrated Book 1-1ST


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    1st printing. With tips on everything from fighting dragons to riding them, The Practically Complete Guide to Dragons offers abundant insight into the most awe-inspiring creatures in all the worlds. Detailing the appearance, capabilities, habits, lairs, and treasures of ten dragon kinds, and annotated with the extraordinary wizard Sindri Suncatcher's personal observations and experiences, this beautiful volume will inspire endless adventures in the imagination. Fully updated with all the latest lore, this indispensable volume contains everything new adventurers need to know about the most iconic monsters of fantasy! Hardcover, 8 1/2-in. x 11-in., 128 pages, full color. Cover price $39.95.

  • Issue #1-REP
    Rick and Morty vs. Dungeons and Dragons TPB (2019 IDW) 1-REP


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    Volume 1 - 2nd and later printings. Collects Rick and Morty vs. Dungeons and Dragons (2018 IDW) #1-4.

    Written by Patrick Rothfuss and Jim Zub. Art and cover by Troy Little.

    #1 New York Times-bestselling fantasy author Patrick Rothfuss, acclaimed comics writer Jim Zub, and Eisner-nominated artist Troy Little bring you the comics crossover of the year! You've got to (bellllch!) roll for initiative, Morty!

    Two pop culture juggernauts are teaming up and neither multiverse is prepared for what comes next! When Morty sees a cute girl at school playing Dungeons & Dragons, he asks Rick to show him the ropes, only to discover that his grandfather is a veteran gamer. Next thing he knows, the entire family has been pulled into a campaign that escalates from virtual D&D simulations to alternate universes governed by the rules of the game. And as it turns out, Rick isn't the only one who knows his way around a d20.

    Softcover, 96 pages, full color.

    Cover price $19.99.

  • Issue #1B&N-1ST
    Rick and Morty vs. Dungeons and Dragons TPB (2019 IDW) 1B&N-1ST

    Volume 1 - 1st printing. Barnes & Noble exclusive cover by Tess Fowler. Collects Rick and Morty vs. Dungeons and Dragons (2018 IDW) #1-4.

    Written by Patrick Rothfuss and Jim Zub. Art and cover by Troy Little.

    #1 New York Times-bestselling fantasy author Patrick Rothfuss, acclaimed comics writer Jim Zub, and Eisner-nominated artist Troy Little bring you the comics crossover of the year! You've got to (bellllch!) roll for initiative, Morty!

    Two pop culture juggernauts are teaming up and neither multiverse is prepared for what comes next! When Morty sees a cute girl at school playing Dungeons & Dragons, he asks Rick to show him the ropes, only to discover that his grandfather is a veteran gamer. Next thing he knows, the entire family has been pulled into a campaign that escalates from virtual D&D simulations to alternate universes governed by the rules of the game. And as it turns out, Rick isn't the only one who knows his way around a d20.

    Softcover, 96 pages, full color.

    Cover price $19.99.

  • Issue #1-1ST
    Rise of the Dungeon Master GN (2017 Nation Books) Gary Gygax and the Creation of D&D 1-1ST

    1st printing. Written by David Kushner. Art and cover by Koren Shadmi. Rise of the Dungeon Master tells, in graphic form, the story of Gary Gygax, co-creator of Dungeons & Dragons, one of the most influential games ever made. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax, an imaginative misfit, escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game, determining the rules and inventing the signature 20-sided dice. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture. Softcover, 6-in. x 9-in., 144 pages, B&W. Cover price $16.99.

  • Issue #1-1ST
    Suppose a Kid from the Last Dungeon Boonies Moved to a Starter Town GN (2020- Square ENIX) 1-1ST


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    Volume 1 - 1st printing.

    Written by Toshio Satou. Art and cover by Hajime Fusemachi. Translated by Andrew Cunningham.

    Optimistic young Lloyd would like nothing more than to achieve his life's dream of becoming a soldier in the capital. Unfortunately, his neighbors and friends consider him the weakest boy in the village and are sure Lloyd will meet his doom the minute he sets out on his foolhardy journey. But no one realizes that by living near the most dangerous dungeon in the land, what the locals consider to be everyday annoyances would be apocalyptic for anybody else! And when Lloyd defies the townspeople and makes off for a starter town for adventurers, the rest of the kingdom is about to find out just how overpowered Lloyd really is!

    Softcover, 5-in. x 7-in., 192 pages, B&W. Teen

    Cover price $10.99.

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    $5 Suppose a Kid from the Last Dungeon Boonies Moved to a Starter Tow - VERY GOOD
    $8 Suppose a Kid from the Last Dungeon Boonies Moved to a Starter Town (Ma - GOOD

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