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White Dwarf (1977-Present Games Workshop Magazine) comic books 1979-1981

  • Issue #2

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    Aug/Sept 1977. The Science Fiction & Fantasy Games Magazine. In this issue: Competitive D&D - scoring; Figures Review; Green Planet Trilogy - analysis and review; Before the Flood; Open Box; The Monstermark System - revised monster tables; Treasure Chest.

  • Issue #3

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    Oct/Nov 1977. The Science Fiction & Fantasy Games Magazine. In this issue: Solo Dungeon Mapping - do-it-yourself guide; Competitive D&D; The Monstermark System; Open Box; D&D Campaigns; Colouring Conan's Thews - figure painting hints; Treasure Chest. Cover by Alan Hunter.

  • Issue #4

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    Dec/Jan 1977/8. The Science Fiction & Fantasy Games Magazine. In this issue: Alice in Dungeonland - A Carrollian dungeon adventure; D&D Campaigns; Hyboria - a history; Open Box; Monsters Mild & Malign - friends of the DM; Treasure Chest; Competitive D&D. Cover by John Blanche.

  • Issue #5

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    Feb/March 1978. The Science Fiction & Fantasy Games Magazine. In this issue: Chivalry & Sorcery - warfare & wizardry; Figures Review - Der Kriegspielers; Monsters Mild & Malign; D&D Campaigns; Open Box; Metamorphosis Alpha - problems of food & water; Kalgar strip by David Lloyd; Treasure Chest.

  • Issue #6

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    April/May 1978. The Science Fiction & Fantasy Games Magazine. In this issue: Combat and Armour Class; The Fiend Factory - new monsters; Figures Review - Archive Miniatures; A Place in the Wilderness scenario; Open Box; Traveller - SF role-playing; Kalgar strip by David Lloyd; Treasure Chest. Cover price $1.50.

  • Issue #7

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    June/July 1978. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Chivalry & Sorcery; The Fiend Factory; Treasure Chest; Molten Magic; Open Box; Kalgar strip by David Lloyd; Lair of the Demon Queen scenario; Thoughts on the Proliferation of Magic Items in D&D. Cover price $1.50.

  • Issue #8

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    Aug/Sept 1978. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Monster Modelling - making your own monsters; The Fiend Factory; Molten Magic; Treasure Chest; Man-Beast; Open Box; Kalgar strip by David Lloyd; Valley of the Four Winds. Cover price $1.50.

  • Issue #9

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    Oct/Nov 1978. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Experienced Traveller; The Fiend Factory; Molten Magic; Valley of the Four Winds; The Lichway; Kalgar strip by David Lloyd; Open Box; Foresters; Treasure Chest (Tricks & Traps, Useless Items, Instant Abilities). Cover price $1.50.

  • Issue #10
    White Dwarf (1977-Present Games Workshop Magazine) 10

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    Dec/Jan 1978/9. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Light Sword; Talismen of Tekumel; Traveller. Cover price $2.00.

  • Issue #11

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    Feb/March 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Fire-Arms: 3000 A.D. - Traveller weapons; The Fiend Factory; D&D Bar-Room Brawl; Humanoid Variations; Open Box; Treasure Chest (Little Old Men, Ring of Arms, Weakling); Valley of the Four Winds. Cover price $2.00.

  • Issue #12
    White Dwarf (1977-Present Games Workshop Magazine) 12

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    April/May 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: The Fiend Factory; Dungeon Equipment; Open Box; Spellmaker; Molten Magic; Pool of the Standing Stones; Valley of the Four Winds; Treasure Chest; A Dip into the Players Handbook. Cover by Eddie Jones. Cover price $2.00.

  • Issue #13
    White Dwarf (1977-Present Games Workshop Magazine) 13

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    June/July 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Advanced Dungeons & Dragons Combat Tables; Expanding Universe - Traveller additions; Houri character class; Valley of the Four Winds; The Fiend Factory; Open Box; Treasure Chest. Cover price $2.00.

  • Issue #14
    White Dwarf (1977-Present Games Workshop Magazine) 14

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    Aug/Sept 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Expanding Universe - Traveller additions; Lair of the White Wyrm - RuneQuest mini-scenario; interview with Gary Gygax - the man who made it all possible; The Fiend Factory; Open Box; Molten Magic; Treasure Chest. Cover by Emmanuel. Cover price $2.00.

  • Issue #15
    White Dwarf (1977-Present Games Workshop Magazine) 15

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    Oct/Nov 1979. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: How to Lose Hit Points and Survive; Expanding Universe - Traveller additions; The Barbarian - a mini-boardgame; Descent into the Depths of the Earth - running D&D modules; Open Box; Treasure Chest; The Fiend Factory. Cover price $2.00.

  • Issue #16

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    Dec/Jan 1979/80. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Chronicle Monsters - Thomas Covenant in D&D; Expanding Universe - Traveller additions; Boot Hill Encounters; Paths of the Lil - Gamma World scenario; Games Day report; Open Box; The Fiend Factory; Treasure Chest; Molten Magic. Cover price $2.00.

  • Issue #17
    White Dwarf (1977-Present Games Workshop Magazine) 17

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    Feb/March 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: My Life as a Werebear; Magic Brush - fantasy figure painting as art; Sable Rose Affair; interview with Greg Stafford; Perception - a new requisite; The Fiend Factory; Open Box; Treasure Chest - Artifacts & Relics. Cover price $2.00.

  • Issue #18
    White Dwarf (1977-Present Games Workshop Magazine) 18

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    April/May 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Star Trek: The Motion Picture - Miniatures Scenario. Plus: The Halls of Tizun Thane - D&D Mini-Module. Enterprise cover. Cover price $2.00.

  • Issue #19
    White Dwarf (1977-Present Games Workshop Magazine) 19

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    June/July 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. In this issue: Criminals - an alternative livelihood for Travellers; Jorthan's Rescue - RuneQuest mini-scenario; Ogre Hunt - Chivalry & Sorcery Mini-Wilderness scenario; Wards - Magical Barriers for D&D; Starweb - The Final Frontier?; The Fiend Factory; Character Conjuring - Berserker character class; Open Box; Treasure Chest; Molten Magic. Cover price $2.50.

  • Issue #20
    White Dwarf (1977-Present Games Workshop Magazine) 20

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    Aug/Sept 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Dungeons &...Dragoons?; Star Patrol - Traveller Scout Service; Character Conjuring - the Alchemist; Open Box; Molten Magic; Grakt's Crag - D&D mini-module; The Fiend Factory; Starbase; Treasure Chest; Conversion - new clerical ability. Cover price $2.50.

  • Issue #21
    White Dwarf (1977-Present Games Workshop Magazine) 21

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    Oct/Nov 1980. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Survival! SF Mini-Boardgame. Plus: Tomb of the Maharaja - AD&D Mini-Module. Cover price $2.50.

  • Issue #22
    White Dwarf (1977-Present Games Workshop Magazine) 22

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    Dec/Jan 1980/81. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Robe & Blaster; Temple of the Golden Spire. Cover price $2.50.

  • Issue #23
    White Dwarf (1977-Present Games Workshop Magazine) 23

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    Feb/March 1981. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: An Introduction to Dungeons & Dragons; interview with Marc Miller; The Fiend Factory; The Hive of the Hrrr'l; Open Box; Character Conjuring - the Elementalist; Starbase; A Spellcaster's Guide to Arcane Power; Treasure Chest. Cover by Emmanuel. Cover price $2.50.

  • Issue #24
    White Dwarf (1977-Present Games Workshop Magazine) 24

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    April/May 1981. The Science Fiction & Fantasy Games and Miniatures Magazine. Printed in England. In this issue: Backdrop of Stars - Setting up Traveller Campaigns. Plus: The Lair of Maldred the Mighty - Prizewinning D&D Mini-Module. Cover price $3.00.