Comic books in 'Games and Minis'
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Tags: GURPS (Generic Universal RolePlaying System) (part 6421), Anthology / CollectionPublished Feb 2004 by Steve Jackson Games.$6.00
1st printing. What's an ALL-STAR JAM? Take ten fan-favorite GURPS authors. Give them each 10,000 words to write about whatever they want. The result is GURPS All-Star Jam 2004. The Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting. Softcover, 8 1/2-in. x 11-in/, 128 pages, B&W.
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- Consignment. 3% buyer's premium charged at checkout. Graded by MCS, not consignor.
1st printing. Written by F.J. Lennon, Mike Harrison, and Gary T. Almes. Art by Ann Gruss, Jim Boyd, and Jane Yeager. This handbook was originally packaged with the Commodore 64/DOS computer game of the same title. This booklet includes chapters on Game Play, Biographies for characters in the game, and a brief History of Marvel Comics. Featuring biographies and illustrations of Spider-Man, Captain America, Doctor Doom, the Grey Gargoyle, Machete, Boomerang, Oddball, Rattan, Electro, Hobgoblin, Rhino, and Batroc. Softcover (Saddle-Stitched/Stapled), 7 1/2-in. x 8 1/2-in., 24 pages, B&W.
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Published Oct 2001 by Viking Games.$9.95
1st printing. Twin cities, two nations, vying for regional power have encountered a rise of goblin tribes and raids to their national coffers. After a brutal encounter, player characters are drawn into national intrigue, which must be handled quickly or else the region will fall to the hands of the goblins. The first question that needs answering is: who is supplying the enemy with its quality weaponry? Designed as the first in a series of adventures detailing the Axandar world at the brink of chaos and war, this d20 system adventure is for characters of beginning levels. Referees will be able to start new campaigns, or add exciting new dimensions to their current campaigns. Softcover, 8 1/2-in. x 11-in., 32 pages, B&W. NOTE: Requires the Dungeons and Dragons Player Handbook 3rd Edition for use.
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Tags: d20 System RPGPublished Apr 2002 by Mongoose Publishing.$8.99
1st printing. By Wil Upchurch. Home to over twenty-five thousand rampaging orcs, Skraag is a city of pure brutality, a place of nightmare that even the bravest adventurer will fear to tread. Built from the ruins of an ancient dwarven stronghold the orcs themselves destroyed, the hordes of Skraag range for miles in every direction, brining slaughter and misery to any community unfortunate enough to be within range of their predations. This sourcebook includes: City History, Government, Daily Life, Religion, a Tour of the City, and a list of Movers and shakers. Softcover, 8 1/2-in. x 11-in., 64 pages, B&W. Cover price $14.95.
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Published Oct 2002 by Fast Forward Entertainment.$8.00
$8.00
1st printing. Written by James M. Ward and William. W Connors. Maps, maps and more maps! Magical castles, enchanted pools, and arcane mountains are completely mapped out in this product with deadly and enchanted locations and wondrous maps perfect for any fantasy campaign. Magical portals lead to strange chambers and even stranger lands. Armies of undead guard a dark castle, but no one knows why they stand guard there. When wizards die they leave behind huge castles on lonely cliffs. All of these adventure opportunities are completely detailed and ready to play for any fantasy campaign. Each spread contains adventure locations with details on its denizens, traps and treasure, with a full map rendered in detail containing all the items found within. This handy tome puts together one of the most difficult tasks a game master faces - that of creating maps for each encounter! Hardcover, 8 1/2-in. x 11-in., 160 pages, Text (with B&W Illustrations) Cover price $29.99.
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$5.10
DCHRPG #228 -1st printing - Written by Mark Acres. Art by Denys Cowan and Marshall Rogers. Cover by Ed Hannigan. A module adventure for the DC Heroes Role Playing Game. Supports up to 6-8 characters generated using 500-1,000 Hero Points. When an insane man is transferred to Arkham Asylum babbling about a mysterious dwarf that can make dreams come, the doctors don't listen. The police don't listen. No one sane would listen to this raving lunatic. But the Joker is not sane, and he listens. He listens, he blieves, and he makes plans. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 32 pages, Text (with B&W illustrations). Cover price $7.00.
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Tags: DC Heroes Roleplaying Game (part 216), Legion of Superheroes$14.75
Volume 2 - 1st printing. "The World Book!" DCHRPG #216 - From Brainiac 5 to Superboy, Cosmic Boy to Wildfire, this sourcebook has all the stats you need to play as your favorite DC heroes and villains from the 31st Century. Softcover, 96 pages, B&W.
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Tags: Dungeons and Dragons (part Sourcebook)Published Sep 2017 by Wizards of the Coast.$40.00
1st printing. The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who`s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can`t be raised - and neither can anyone else, regardless of whether they`ve ever received that miracle in the past. Adventurers tasked with stopping the curse must travel to settlements such as Port Nyanzaru to secure guides to lead them into the dense jungle. At the end of the journey, a horrifying villain awaits with a familiar visage. Tomb of Annihilation is a Fifth Edition Dungeons & Dragons adventure for character levels 1-11. Hardcover, 8-in. x 11-in., 256 pages, full color. Cover price $49.95.
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Tags: Dungeons on a Dime RPG (part Quest 01)Published Mar 2021 by BHP Comics.$2.50
$2.50
1st printing.
By Brian Tyrrell.
A Wizard craving recognition, a Thief in hot water, and Bandit lord with everything to prove.
In the Red is an adventure where nothing is as it first seems. You will explore the tangled mess the theft of an enchanted gem can cause across a whole city in this first Quest from Dungeons on a Dime.
Dungeons on a Dime (DOAD) is designed to make roleplaying games accessible to first time players and game masters with short 2-3 hour campaigns. Inside this book are all the tools and tips you need to teach yourself how to run your first adventure! Focusing on roleplay over rules, Dungeons on a Dime contains some references to Wizards of the Coast's extremely popular Dungeons and Dragons.
Softcover, 8-in. x 11-in., 48 pages, PC.
Cover price $14.95. -
Tags: Champions Role-Playing Game (part E03), SupervillainPublished Sep 1984 by Hero Games.$6.30
Volume 3 - 1st printing. "Monstrous Supervillains for Champions: The SUPER Role-Playing Game!" Edited by Andrew Robinson, David Berge, and Dennis Mallonee. Champions role playing game supplement featuring supervillains for use in the game. Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.
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Published Jul 2000 by Troll Lord Games.$3.00
$3.00
1st printing. By Mac Golden. Another night of popcorn and dice, another quaint village with a friendly tavern, and another dungeon to map and explore. That's what your players think! To recover a fabled gem at the behest of a village, the Players must overcome their expectations of the familiar trappings of fantasy role-playing. Like the beautiful but deadly Red March in which it is set, twists and surprises make this, THE FANTASTIC ADVENTURE. THE FANTASTIC ADVENTURE is compatible with any fantasy role-playing system. For 4-8 characters of levels 1-3. Softcover (Cover is loose, interior pages are Saddle-stitched/stapled), 8 1/2-in. x 11-in., 24 pages, B&W. Cover price $5.00.
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Published Mar 1982 by Judges Guild.
1st printing. By Edward R.G. Mortimer. The Frontiers of Alusia come alive! Here numerous non-player characters to interact with your player's chracters. Approved for use with DragonQuest the award-winning fantasy role-playing game system. Softcover (Newsprint Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 48 pages, B&W. Cover price $7.00.
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Published Aug 2003 by Bad Axe Games.$7.99
1st printing.
Written by Jeremy Baldridge. Art by Andrew Hale.
Something turns up missing and all eyes immediately turn to the halfling. Are they an entire race of thieves, one and all, or are they merely misunderstood vagabonds, victims of their own wanderlust? Whatever the answer, it's clear that there is more to these half-sized heroes than meets the eye.
Each HEROES OF HIGH FAVOR book contains a toolkit of additional feats, skills, concepts, and prestige classes to explore your race's favored class. HALFLINGS features background information and role-playing tips for ten unique halfling prestige classes, as well as new feats and new uses for old skills specific to halflings and rogues. Inside you will find:
o Cunning new feats. Specially designed for halflings and rogues.
o Handy new skills. Lashworking, ropemaking, trapmaking, and more!
o Clever new rules. Pickpocket knacks, halfling graffiti, and dirty fighting!
o Ten new prestige classes. Explore every rogue multiclass combination.
o Adventure. A complete introductory adventure for your new halfling rogue!
HEROES OF HIGH FAVOR: HALFLINGS is the definitive sourcebook for halfling rogues of every kind.
Softcover, 6-in. x 9-in., 76 pages, B&W.
Cover price $9.95. -
$15.00
(W) W. Maxwell Prince (A/CA) Martin Morazzo. Continuing their exploration into just what a comic can BE, the award-nominated team responsible for ICE CREAM MAN—one of the most enduring comics of the last decade—have pushed the envelope so far it's fallen right off the table. Presented as a beautiful, custom-designed deck of cards (featuring custom backs and a custom box, too!), The Mortal Coil Shuffle is a one-time-only, one-of-a-kind ICE CREAM MAN story...told via 55 playing cards, rather than within the periodical pages of a traditional floppy comic book. All art is, as ever, by Ice Cream Man stalwarts Morazzo, Chris OHalloran, and Good Old Neon. Some cards will tell part of the story; while other cards cast inscrutable spells on unwitting characters; and some must be joined with other cards to form a complete piece of art (the card decks version of a spread.). It's a first-of-its-kind comic experiment, and also, perhaps, the last. The Mortal Coil Shuffle will be printed once and once only—no second printings, no new runs, and never collected in a trade of any kind. It will exist—and then, like magic—it wont. So get ready to Go Fish, Draw Four, Declare War, and (probably) Fold Your Hand in this exciting comic book delivery style—told, of course, in the creepy, strange voice readers have come to expect from Ice Cream Man yarns. Good luck, and watch out for those Wild Cards! Cover price $9.99.
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Published Jul 2020 by Van Ryder Games.$3.00
$3.00
1st printing.
Written by Moon. Art and cover by 2D.
In this Graphic Novel Adventure, while on an errand for your Wizard teacher you were bit by a werewolf! Can you master your werewolf abilities and solve the mysteries of the town of Whitehorn? Foes, traps, riddles, and more stand in your way, and only your choices can save you. A new way, in graphic novel form, to experience the kind of gamebooks popularized years ago. It's your choices, your adventure, and your story.
Hardcover, 5 1/2-in. x 8-in., 144 pages, full color.
Cover price $22.99.The listings below are from eBay, and MyComicShop is not responsible for these items in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.
Clicking on the links to the eBay listings shown above and then making a purchase may result in MyComicShop earning a commission from the eBay Partner Network.
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Published Apr 2014 by Eaglemoss Publications.$4.00
#1: Spider-Man (White Knight) - - NOTE: Magazine Only - The Marvel Chess Collection is a new bi-monthly series offering the comic fan and chess lover alike the chance to collect a unique chess set, featuring some of the greatest and most loved Marvel characters. The first set in the Marvel Chess Collection consists of the greatest heroes and villains from across the Marvel Universe. Will Spider-Man survive against Venom? Can Captain America overcome the villainous Red Skull? Or will the forces of evil defeat the assembled heroes? With the Marvel Chess Collection the battle is in your hands! Slick card-stock cover, 16 pages, 8 1/2-in. x 11-in., full color.
Note: Magazine Only -
Published Mar 2014 by Eaglemoss Publications.$4.00
#02 Iron Man (White Bishop) - NOTE: Magazine Only - The Marvel Chess Collection is a new bi-monthly series offering the comic fan and chess lover alike the chance to collect a unique chess set, featuring some of the greatest and most loved Marvel characters. The first set in the Marvel Chess Collection consists of the greatest heroes and villains from across the Marvel Universe. Will Spider-Man survive against Venom? Can Captain America overcome the villainous Red Skull? Or will the forces of evil defeat the assembled heroes? With the Marvel Chess Collection the battle is in your hands! Slick card-stock cover, 16 pages, 8 1/2-in. x 11-in., full color. Slick card-stock cover, 16 pages, 8 1/2-in. x 11-in., full color.
Note: Magazine Only -
Published Apr 2014 by Eaglemoss Publications.$4.00
#07 Red Skull (Black King) - NOTE: Magazine Only - The Marvel Chess Collection is a new bi-weekly series offering the comic fan and chess lover alike the chance to collect a unique chess set, featuring some of the greatest and most loved Marvel characters. The first set in the Marvel Chess Collection consists of the greatest heroes and villains from across the Marvel Universe. Will Spider-Man survive against Venom? Can Captain America overcome the villainous Red Skull? Or will the forces of evil defeat the assembled heroes? With the Marvel Chess Collection the battle is in your hands! Slick card-stock cover, 16 pages, 8 1/2-in. x 11-in., full color. Slick card-stock cover, 16 pages, 8 1/2-in. x 11-in., full color.
Note: Magazine Only -
Published Jul 2014 by Eaglemoss Publications.$4.00
#08 Thor (White Bishop) - NOTE: Magazine Only - The Marvel Chess Collection is a new bi-weekly series offering the comic fan and chess lover alike the chance to collect a unique chess set, featuring some of the greatest and most loved Marvel characters. The first set in the Marvel Chess Collection consists of the greatest heroes and villains from across the Marvel Universe. Will Spider-Man survive against Venom? Can Captain America overcome the villainous Red Skull? Or will the forces of evil defeat the assembled heroes? With the Marvel Chess Collection the battle is in your hands! Slick card-stock cover, 16 pages, 8 1/2-in. x 11-in., full color. Slick card-stock cover, 16 pages, 8 1/2-in. x 11-in., full color.
Note: Magazine Only -
$23.00
$25.00
1st printing. Written by Matt Forbeck, Jesse Scoble, Devinder Thiara, Elisa Teague, B. Dave Wlters, and Marty Forbeck. Cover by Iban Coello. Kang the Conqueror crosses the Multiverse to find the greatest weapon in any reality, and only your Super Heroes can stop him! Written by d616 System co-creator and New York Times Best Seller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Dungeonology) and packed with illustrations by Marvel's incredible army of artists, THE CATACLYSM OF KANG features a series of six linked adventures, one for each Rank of characters, 1 through 6. Play through with a new team each time, or form a campaign that takes players from street-level heroes to cosmic champions! The book also includes dozens of brand-new character profiles for use in your game. Your adventures in the Marvel Multiverse start now! Hardcover, 256 pages, full color. Cover price $49.99.
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$6.00
$6.00
NOTE: Comic Only (Is Missing some or All Game Pieces) -
Standard paper stock, cardstock cover, 32 pages, PC/PB&W.
Cover price $5.99. -
$30.00
Wolverine, Nightcrawler, Storm, and the other X-Men clash with their enemies in New York City, but they need you! The Marvel Super Dice Game is a fast-paced action game for two or more players based on characters from Marvel Comics. The box contains enough randomly assorted dice for one player to join the battle and win! Created by James M. Ward and David Wise, contains 18 die, area cards, and playing instructions. Cover price $14.95.
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Tags: Marvel Super Heroes RPG (part MH-1), X-Men$6.00
$6.00
Official Game Adventure #6851 - Starring the X-Men. By Jeff Grubb. From the producers of Dungeons and Dragons! Magneto, the Master of Magnetism, is back and deadlier than ever! Can even the mutant heroes known as the X-Men stop...The Breeder Bombs?! This adventure module is designed for use with the Marvel Super Heroes Role-Playing Game. This package includes a complete seven-chapter adventure, a two-sided, full color 22 1/2-in. x 17-in. map, detailed information on the X-Men, Professor X, Magneto and more! Softcover (Loose-Cover), 8 1/2-in. x 11-in., 16 pages, B&W.
The listing below is from eBay, and MyComicShop is not responsible for this item in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.
$6 Marvel Super Heroes Official Game Adventure MH-1 TSR 1984 FN+ Clicking on the links to the eBay listings shown above and then making a purchase may result in MyComicShop earning a commission from the eBay Partner Network.
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Tags: Marvel Super Heroes RPG (part MH-2), Avengers$4.00
Official Game Adventure #6853 - Starring the Avengers. By Bruce Nesmith. Cover art by John Byrne. Can a planet be saved after it's destroyed? The Avengers travel through time to save Earth. From the producers of Dungeons and Dragons! Includes a 16-page adventure book, a 17-in. x 22 1/2-in., two-sided full color map, and complete information onthe Mighty Avengers and some of their most dreaded enemies. Softcover, 8 1/2-in. x 11-in., 16 pages, B&W.
The listing below is from eBay, and MyComicShop is not responsible for this item in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.
$40 MARVEL SUPER HEROES TIME TRAP, NM-, #6853, MH 2, TSR 1984 RPG D&D Avengers Clicking on the links to the eBay listings shown above and then making a purchase may result in MyComicShop earning a commission from the eBay Partner Network.
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Tags: Marvel Super Heroes RPG (part HC1), Spider-Man$2.50
$2.50
Volume 1 - 1st printing.
This easier and more accessible RPG allows you to play more than 40 different super heroes and super villains from the Marvel Universe, or create your own. This guide contains everything needed to learn to play, including rules, character profiles, background information on Marvel Universe, and a beginning adventure with maps.
Hardcover, 130 pages, full color.
Cover price $24.99. -
$5.99
$5.99
Volume 1 - 2nd and later printings.
This easier and more accessible RPG allows you to play more than 40 different super heroes and super villains from the Marvel Universe, or create your own. This guide contains everything needed to learn to play, including rules, character profiles, background information on Marvel Universe, and a beginning adventure with maps.
Hardcover, 130 pages, full color.
Cover price $24.99. -
$9.95
$9.95
Volume 3 - 1st printing. "Guide to the Hulk and the Avengers!"
Includes dozens of new profiles for the Hulk, the Avengers and thier foes. As well as location maps including Avengers Mansion , Chronopolis, and the Blue Area of the Moon. Everything you need to play out your favorite adventures of the Green Goliath and Earth's Mightiest Heroes. is right here.
Hardcover, 96 pages, full color.
Cover price $19.99. -
Published Jul 2025 by Random House.$19.95
$19.95
Includes Dice
1st printing. Story and art by Matt Forbeck. Roll the dice to create your very own Minecraft story in this tabletop game—with dice, instructions, and an adventure book! When a village is raided by illagers, its poor inhabitants seek the aid of a mighty hero to track down the invaders. They need someone brave, clever, and determined. They need you! Make crucial decisions, craft powerful items, roll dice to battle mobs, and explore the Overworld on your epic journey to discover and destroy the mysterious Temple of the Charged Creeper. This book contains: A complete adventure book with a bestiary of wicked mobs and a collection of perilous adventure locations. Four dice to help—or hurt—you as you battle mysterious foes. A removable character sheet and rules reference to help you track your heroic progress (or to let you play with a friend as your narrator!). So sharpen your sword, prepare your pickaxe, and grab your green dice. Your epic Minecraft adventure begins now! Hardcover, 7 1/2-in. x 8 1/2-in., 224 pages, B&W. Cover price $20.00.
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Tags: Pathfinder/Starfinder RPG (part 92)Published Apr 2015 by Paizo Publishing.$7.50
Volume 2 - 1st printing. "The Hill Giant's Pledge!" The marauding orcs have been defeated, but great danger remains - the hill giant chieftain Grenseldek did not recover the treasures of the tomb beneath the besieged town of Trunau, and she will never rest until she has made them her own! The heroes must travel by riverboat through the orc-hold of Belkzen to the abandoned border fort that the giant has claimed as her lair and put a stop to the threat at its source! "The Hill Giant's Pledge" is a Pathfinder RPG adventure for 4th-level characters and continues the "Giantslayer" Adventure Path, a classic sword-and-sorcery campaign that pits the players against hordes of evil giants. Several new monsters, additional missions for the Mindspin Mountains region, an article on the ecology of drakes, and Michael Kortes's Pathfinder Journal round out this volume of the Pathfinder Adventure Path! Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $22.99.
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Tags: Pathfinder/Starfinder RPG (part 93)Published May 2015 by Paizo Publishing.$5.00
Volume 3 - 1st printing. "Forge of the Giant God!" The heroes explore the tomb of a legendary giantslayer before venturing into the Mindspin Mountains in search of the valley where the Storm Tyrant is recruiting giants for his army. The adventurers must confront the numerous giants inhabiting the winding valley before making their way to the giant headquarters, an ancient temple to the giant god Minderhal, which contains a powerful artifact. But the valley of the giants is just a recruiting station, and the Storm Tyrant's stone giant representative has been sending the most promising recruits to a training camp deeper in the mountains. Forge of the Giant God is a Pathfinder RPG adventure for 7th-level characters. This adventure continues the Giantslayer Adventure Path, an epic campaign of classic sword & sorcery thrills. Several new monsters, details of the faith of the giant god Minderhal, a gazetteer of the Mindspin Mountains, and the next installment of the Pathfinder's Journal written by Greg A. Vaughan round out this volume of the monthly Pathfinder Adventure Path! Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $22.99.
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Tags: Pathfinder/Starfinder RPG (part 128)Published Apr 2018 by Paizo Publishing.$7.00
Volume 2 - 1st printing. "Songbird, Scion, Saboteur!"
By Richard Pett.
As newly-appointed agents in Taldor's escalating struggle for succession, the heroes must help their Princess Eutropia build a power base by reclaiming her family's land from squatters-the debased Lotheed family, who feast as their subjects starve and their infrastructure crumbles. Can the heroes infiltrate the high-society of Meratt County through its extravagant balls and tournaments, while secretly undermining Count Bartelby Lotheed's authority, or will their clandestine attempts to repair the damage done and woo allies ultimately lead them to the headsman's blade?
Softcover, 8 1/2-in. x 11-in., 96 pages, B&W. Cover price $24.99. -
Published Sep 2021 by Van Ryder Games.$2.65
$2.65
1st printing.
Written by Shuky. Art and cover by Gorobei. Translated by Adam Marostica.
In Pirates: The City of Skulls, you'll explore the bustling pirate town. Will you be able to unlock its secrets and find what you are looking for? A new way, in graphic novel form, to experience the kind of game books popularized years ago. It's your choices, your adventure, and your story.
Hardcover, 5 1/2-in. x 8-in., 114 pages, full color.
Cover price $22.99. -
Published May 2021 by Van Ryder Games.$3.00
$3.00
1st printing.
Written by Shuky. Art and cover by Gorobei. Translated by Adam Marostica.
In this Graphic Novel Adventure, you will take the role of an intrepid pirate solving a curse that has befallen an island! How you catch them is up to you as you'll encounter foes, puzzles, traps, riddles, and more as your choices guide you through to victory or defeat. A new way, in graphic novel form, to experience the kind of gamebooks popularized years ago. It's your choices, your adventure, and your story.
Hardcover, 5 1/2-in. x 8-in., 144 pages, full color.
Cover price $22.99. -
Published 2001 by Sandwich Islands.$7.95
$7.95
2nd and later printings. Br Brian Brokaw and J. Douglas Arnold. It's the sequel to the hot-selling Pokémon trading Card Game Player's Guide. Now you can learn awesome strategies for using the new cards from the Fossil Expansion set. Every Fossil card featured and analyzed, with exclusive strategies, combos, and more! Collector's Guide for both U.S. and Japanese card sets! All new tournament winning chapter! Exclusive killer card combos - when to play you trainer cards most effectively. Also: Trading Card Pokédex, Evolution Guide, PokéLingo Glossary, and much more! Softcover, 7-in. x 9-in., 176 pages, full color. Cover price $12.95.
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Tags: Martial ArtsPublished Nov 2023 by Renegade Game Studio.$21.00
1st printing. From Renegade Game Studio. A Jump Through Time features a wealth of new options for your POWER RANGERS ROLEPLAYING GAME, both for players and Game Masters! Play as the Purple, Orange, or advanced Spectrum Quantum Ranger Roles. Customize your characters with new time travel-themed Origins and Influences. Master new Perks and equipment from Time Force, R.P.M., and other teams.Pilot a host of new Zords and Zord attack vehicles. Use all of this and more to protect the Grid as you face off against new Threats, ranging from Venjix Attack Bots to leaders such as the mutant criminal kingpin, Ransik! Features: New character options, including requested roles: Purple, Orange, and Quantum. Focus on time-themed seasons including Time Force and R.P.M. Dozens of new Threats to face. New Zords and other pieces of equipment. Accompanying product: THE PHANTOM GAMBIT: An A JUMP THROUGH TIME Adventure Hardcover, 8 1/2-in. x 11-in., 226 pages, full color. Cover price $50.00.
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Published Jul 2025 by Disney/Hyperion.$11.00
1st printing. Written by Nick Eliopulos. Art and cover by Ethan M. Aldridge. Adventure awaits in this middle-grade fantasy series that invites young readers to step into the shoes of of the storys hero! Combining elements of table-top roleplaying and pick-your-poison storytelling, a roll of the dice determines whether youll score a legendary win...or an epic fail. Set in a classic high-fantasy setting, Seth is last-surviving apprentice of the great wizard Bristleboor. One day, Bristleboor sends Seth on a mission to find an elusive flower that grows in the tunnels under the castle they live in. Aided by an imprisoned imp named Calivore, Seth traverses the tunnels and comes upon monsters to fight and puzzles to solve while learning secrets about himself…and his master. By the end, he and the reader will need to make choices about where and with whom their loyalties lie and what kind of hero they want to become. In this new adventure series from Nick Eliopulos and featuring art by Ethan M. Aldridge, the reader becomes the character, getting to make their own choices about how the story will unfold. Or do they? Some chapters will present options to choose from while others will ask the reader to roll a six-sided die and let fate decide their path. Its an interactive reading experience like no other that will allow young readers to tap into a Dungeon & Dragons style of storytelling while giving them an early introduction to pick-your-poison gamebooks and table-top roleplaying. Hardcover, 5 1/2-in. x 8 1/2-in., 272 pages, full color. Cover price $17.99.
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Published Jul 2025 by Disney/Hyperion.$6.95
Shape you HERO. Choose his PATH. Decide your fate with a SIX-SIDED DIE.
1st printing. Written by Nick Eliopulos. Art and cover by Ethan M. Aldridge. Adventure awaits in this middle-grade fantasy series that invites young readers to step into the shoes of of the storys hero! Combining elements of table-top roleplaying and pick-your-poison storytelling, a roll of the dice determines whether youll score a legendary win...or an epic fail. Set in a classic high-fantasy setting, Seth is last-surviving apprentice of the great wizard Bristleboor. One day, Bristleboor sends Seth on a mission to find an elusive flower that grows in the tunnels under the castle they live in. Aided by an imprisoned imp named Calivore, Seth traverses the tunnels and comes upon monsters to fight and puzzles to solve while learning secrets about himself…and his master. By the end, he and the reader will need to make choices about where and with whom their loyalties lie and what kind of hero they want to become. In this new adventure series from Nick Eliopulos and featuring art by Ethan M. Aldridge, the reader becomes the character, getting to make their own choices about how the story will unfold. Or do they? Some chapters will present options to choose from while others will ask the reader to roll a six-sided die and let fate decide their path. Its an interactive reading experience like no other that will allow young readers to tap into a Dungeon & Dragons style of storytelling while giving them an early introduction to pick-your-poison gamebooks and table-top roleplaying. Softcover, 5 1/2-in. x 8 1/2-in., 272 pages, full color. Cover price $9.99.
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Published Jan 1993 by West End Games.$7.70
1st printing.
By Shane Lacy Hensley.
The Return to Teraiter! This is a campaign supplement for the Shatterzone Role-Playing Game.
Softcover, 8 1/2-in. x 11-in., 64 pages, B&W.
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Published Mar 1982 by Flying Buffalo.$7.20
$7.20
Summer 1982. Cover by John L. Barnes. Role-playing gaming magazine. Cover by Ray Williams. This issue features "From the Tree of Time" by Fred Saberhagen, "The Sword and the Curse" by Lee Duigon, and more. 8 1/2-in. x 11-in., 44 pages, B&W. Cover price $2.50.
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Published Jun 1982 by Flying Buffalo.$7.20
$7.20
$4.80
$4.80
Summer 1982. Cover by John L. Barnes. Role-playing gaming magazine. This issue features "Magic Stuff in Tunnels & Trolls," "Skills in Tunnels and Trolls," and "We Who are About to Die," and "First Command" a Tunnels and Trolls Mini-solo Adventure. 8 1/2-in. x 11-in., 40 pages, B&W. Cover price $2.50.
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Tags: Star TrekPublished 1991 (est.) by Task Force Games/Amarillo Design Bureau.$4.00
This issue contains "Cease Fire Collapse!" fiction, and introduces rules for new playstyle Doomsday! 8 1/2-in. x 11-in., 80 pages
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Tags: Star TrekPublished 1992 (est.) by Task Force Games/Amarillo Design Bureau.$5.00
$4.49
Need tips on your tactics? Then this is the issue for you as it features in depth articles on high level play tactics, fiction, and a new SSD for the deadly Hydran War Destroyer! 8 1/2-in. x 11-in., 80 pages
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Tags: Star TrekPublished 1993 (est.) by Task Force Games/Amarillo Design Bureau.$4.00
An exciting preview of the new expansion module "The Early Years"! 8 1/2-in. x 11-in., 80 pages
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Tags: Star TrekPublished 1993 (est.) by Task Force Games/Amarillo Design Bureau.$6.00
$5.49
Fans demanded it, we're providing it! This issues features "The Best of Nexus!", including fiction, tactics, for the first timeanywhere, the Complete Star Fleet Battles Academy Files, and 4 new Klingon battlecruisers, the Klingon D7Z Phaser, D7Y Drone, D6F Anti-Fighter Cruiser, and the D6Y Semi-Carrier! 8 1/2-in. x 11-in., 80 pages
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Published Dec 2017 by Paizo Publishing.$5.00
$5.00
Volume 3 - 1st printing. "Splintered Worlds!" By Amanda Hamon Kunz. Each bimonthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more! Softcover, 8 1/2-in. x 11-in., 64 pages, full color. Cover price $22.99.
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Published May 2018 by Paizo Publishing.$5.00
$5.00
Volume 5 - 1st printing. "The Thirteenth Gate!"
By Stephen Radney-MacFarland.
The heroes journey deeper into the Vast to the Gate of Twelve Suns, an alien megastructure incorporating no fewer than a dozen stars. They must explore the vast construction to learn how to open a portal to the demiplane that contains the alien superweapon they have been seeking, but the heroes must contend with the Cult of the Devourer for control of the alien technology. Only by finally defeating the cult can the heroes keep the superweapon out of the wrong hands-though the cult is far from the only threat facing the heroes.
Softcover, 8 1/2-in. x 11-in., 64 pages, full color. Cover price $22.99. -
Published Dec 1983 by Decision Games.$18.00
View scan- Staple rust.
Iwo Jima
NOTE: Includes complete game. -
Published Oct 1988 by Decision Games.$23.00
View scanThe Indian Mutiny
NOTE: Includes complete game. -
Tags: Villains and Vigilantes RPG (part 2005), SupervillainPublished Jan 1982 by Fantasy Games Unlimited.$8.00
$8.00
1st printing. Written by Jeff Dee and Jack Herman. Art by Jeff Dee. This is a game module meant to be used with the Villains and Vigilantes Role-playing Game. It provides a scenario, maps, character dossiers, game pieces, rules, hours of role-playing fun. Softcover (saddle-stitched/stapled), 8 1/2-in. x 11-in., 20 pages, B&W.
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Published May 2001 by White Wolf.$6.00
A 32-page introduction tot he roleplaying game! B&W.





































































