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Comic books in 'Gaming Hobby'

  • Issue #1-1ST
    Golden Medusas SC (1987 FASA) 1-1ST
    Published 1987 by FASA.

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    FASA's Interceptor game scenarios book. Softcover, 8.5" x 10.5", 80 pages, B&W.

  • Issue #1
    Green Place to Die (2001 Guildhouse) 1

    A Green Place to Die is an introductory adventure for the d20 system for characters 1st-3rd level. Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. A blue ocean to sail, A brown soil to till, A black night to fear, A green place to die. Haelin is a poor province dominated by the ever-present horror of the Bahgdair Swamp. The province's new noble, Duke Rassos, seeks to find a grand treasure, lost decades ago. A rich prize, a noble patron, and an adventure; what more could any person want? There is, however, an obstacle to this glorious future. The Bahgdair Swamp is a lush and verdant hellhole that has claimed many victims over the years. Swampfolk and bizarre monsters lurk in the fetid waters and sodden spits of ground. Hidden in the heart of the swamp a force grows to an unstoppable might. Can the adventurers save their hard won victories and crush this gathering of evil? The fate of the lands of Haelin, and Duke Rassos, lie in the balance. 32 pages, B&W. Cover price $4.99.

  • Issue #1
    Grey Worlds (1993) 1

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  • Issue #2
    Grey Worlds (1993) 2

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    Magazine for the games of Iron Crown Enterprises. Mistaken Identity (an adventure for Rolemaster), ramming rules for Silent Death, the realityh of illustions, channeling, and more. 8.5-in. x 11-in.; black and white; 64 pages on white paper; squarebound. Cover price $6.00.

  • Issue #1-1ST
    Guide to Military Modeling SC (1987 Argus) 1-1ST

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    1st printing. By Ken Jones. This book is an introduction to one of the most absorbing and fascinating of hobbies. Jones describes figure and vehicle scales, the necessary tools and materials needed, and the use of dioramas. Softcover, 5-in. x 8-in., 144 pages, B&W.

  • Issue #1-1ST
    Gurps Space HC (2006 4th Edition) 1-1ST

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    4th Edition - 1st printing. Updated for GURPS Fourth Edition, this ultimate spacefaring toolkit explores options for space travel and technology, designing alien races and monsters, and creating campaigns of every style including science fantasy, space opera, and star merchants. Hardcover, 8 1/2-in.x 11-in., 240 pages, full color. Cover price $34.95.

  • Issue #1-1ST
    HackMaster: The Hacklopedia of Beasts Monster Matrix SC (2002 Kenzer) Role-Playing Game 1-1ST

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    1st printing. The first bonus volume in this encyclopedic set of reference manuals is a must for HackMaster GMs. Among other features, readers will learn about methods for expanding a monsters' abilities and power, as well as details on monster quirks and flaws, Fatigue Factors, monster critical hit tables, random encounter tables, creature groupings by terrain, and more! Softcover, 144 pages, B&W. Cover price $19.99.

  • Issue #1-1ST
    HackMaster: The Hacklopedia of Beasts SC (2001-2002 Kenzer) Role-Playing Game 1-1ST

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    Volume 1 - 1st printing. "Aarakians to Cats, Great!" A series of comprehensive reference manuals for the Fourth Edition Hackmaster RPG, this 7th volume of the dreaded Hacklopedia introduces a host of terrifying monsters to unleash upon your unwary adventurers. Every creature has been revised, edited, and updated accordingly, plus readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging monster remains of potential value. Softcover, 112 pages, B&W. Cover price $19.99.

  • Issue #3-1ST
    HackMaster: The Hacklopedia of Beasts SC (2001-2002 Kenzer) Role-Playing Game 3-1ST

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    Volume 3 - 1st printing. "Elemental to Hippopotamus!" A series of comprehensive reference manuals for the Fourth Edition Hackmaster RPG, this 7th volume of the dreaded Hacklopedia introduces a host of terrifying monsters to unleash upon your unwary adventurers. Every creature has been revised, edited, and updated accordingly, plus readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging monster remains of potential value. Softcover, 128 pages, B&W. Cover price $19.99.

  • Issue #4-1ST
    HackMaster: The Hacklopedia of Beasts SC (2001-2002 Kenzer) Role-Playing Game 4-1ST

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    Volume 4 - 1st printing. "Hoar Fox to Medusa!" A series of comprehensive reference manuals for the Fourth Edition Hackmaster RPG, this 7th volume of the dreaded Hacklopedia introduces a host of terrifying monsters to unleash upon your unwary adventurers. Every creature has been revised, edited, and updated accordingly, plus readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging monster remains of potential value. Softcover, 128 pages, B&W. Cover price $19.99.

  • Issue #0
    Halo Graphic Novel Preview (2006) 0
    • Consignment. 3% buyer's premium charged at checkout. Graded by MCS, not consignor.

    A preview of the Halo graphic novel (HC 2006, TPB 2010).

    The listings below are from eBay, and MyComicShop is not responsible for these items in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.

    $500 Halo Graphic Novel Preview #NN CGC 9.6 2006 Marvel Comics 1st Master Chief *S14
    $550 CGC 9.8 Halo Graphic Novel Preview #nn 2006 1st App Master Chief In A Comic Rare
    $709 Halo Graphic Novel Preview #nn CGC 9.8 2006 1st App Master Chief WHITE PAGES
    $850 Halo Graphic Novel Preview #nn CGC 9.8 2006 1st App Master Chief In A Comic Rare
    $1,875 SIGNED BY DOWNES, DAVID, TAYLOR HALO GRAPHIC NOVEL PREVIEW MASTER CHIEF CGC 9.6

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  • Issue #1
    Harbinger (2003 Magazine) 1

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    News/Reviews/Previews - 100% Miniatures. Step by Step Painting Guide, Warmachine, Flesh Tones Masterclass, I-Kore Competition. Cover price $5.00.

  • Issue #2
    Harbinger (2003 Magazine) 2

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    This issue: Gen Con Report, The Netherlord - Heresy's Giant Rebuilt, When Aliens Attack - A Complete Miniatures Game, Water War - A Warmachine Scenario, Mining Rights Void Scenario, Reviewed - Dwarf Wars/Shadow and Flame. Cover price $5.00.

  • Issue #3
    Harbinger (2003 Magazine) 3

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    This issue: Sabertooth Games - The Lord of the Rings Goes Tradeable, Mike Noe of Iron Wind Speaks Out, Scenery Build the Seeing Seat, Step by Step Guide to Painting the Harbinger of Vengeance, Christmas Presents for Gamers. Cover price $5.00.

  • Issue #4
    Harbinger (2003 Magazine) 4

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    This issue: Collectors Guide to The Lord of the Rings, Dogged Defence - A Confrontation Scenario, New Promo Figure - The Harbinger of the Fallen, Hybrid - Spotlight on Rackham's New Game, Constructing the Netherlord. Cover price $5.00.

  • Issue #5
    Harbinger (2003 Magazine) 5

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    Dark Frame (part 1 of a new miniatures game), Pirates of the Caribbean variant Vampire Wars game, The Art of War--Dark Ages, step-by-step guide to painting GW's new Bretonnian Knights, the secrets of layering, and more. 8-in. x 11-in.; full color; 72 pages on slick paper. Cover price $5.00.

  • Issue #6
    Harbinger (2003 Magazine) 6

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    Dark Frame (part 2 of a new miniatures game), 50 Fathoms scenario, The Art of War--Dark Ages (part 2), step-by-step guide to painting a Tau Pathfinder, the secrets of layering, and more. 8-in. x 11-in.; full color; 72 pages on slick paper. Cover price $5.00.

  • Issue #10
    Harbinger (2003 Magazine) 10

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    The Miniatures Gaming Magazine. This issue: Dragons, Dragons, Dragons! Plus: The City of Confrontation Part 2, IWM's Make a Wish Dragon, Miniaturansichten II, Netherhells Part II. Cover price $5.00.

  • Issue #16
    Harbinger (2003 Magazine) 16

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    The Miniatures Gaming Magazine. This issue: Alone in the Night - A Full Thrust Scenario, 'Maryse of Runegattery Part II, Batteltech Quick Start Rules, Sebeki Strategy Guide, Rag'Narok Overview. Cover price $6.00.

  • Issue #17
    Harbinger (2003 Magazine) 17

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    The Miniatures Gaming Magazine. This issue: The Trial of Anpu - A Scenario for Wargods, Rezolution Fast Play Rules, Painting Flesh Large Scale Style, Secrets of the Scorpion, Building Crocodiliopolis. Cover price $6.00.

  • Issue #18
    Harbinger (2003 Magazine) 18

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    The Miniatures Gaming Magazine. This issue: Tools of the Trade - Figure Cases in Review, Wargods - Two New Units, Urban War Battle Report, 2000 AD Painting Guide, Breakout - A Scenario for Starship Troopers. Cover price $6.00.

  • Issue #19
    Harbinger (2003 Magazine) 19

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    The Miniatures Gaming Magazine. This issue: Arena of Death, Strike - The 7th Guxiss Scenario, Temple of Dusk - Wargods Scenario, Simple Bases, Ultra Realistic Terrain. Cover price $6.00.

  • Issue #20
    Harbinger (2003 Magazine) 20

    The Only Independent Miniatures Gaming Magazine - Reclaiming the Hobby One Dwarf At a Time. This issue: Metal vs. Plastic, Enter the Ronin, Wargods - Fields of Battle, Arena of Death Part II. Cover price $6.00.

  • Issue #21
    Harbinger (2003 Magazine) 21

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    The Only Independent Miniatures Gaming Magazine - The Real Miniatures Hobby. This issue: Confrontation 3rd Edition, Spotlight - Your Move Games, Basti Strategy Guide, Free World Works Scenery Inside. Cover price $6.00.

  • Issue #0-1ST
    Held's Guide to the Game of Checkers SC (1933 David McKay) 0-1ST

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    First printing, 1933. Written by Lawrence Held. 5-in. x 7 1/4-in. 114 pages, B&W.

  • Issue #1-1ST

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    1st printing. Use the full color stickers provided to complete the story and help the legendary Hercules along in his journey. Softcover, 8-in. x 10 1/2-in., 14 pages (plus 4 pages of unused sticker sheets), B&W (with full color stickers). Cover price $0.99.

  • Vol. 1 #1
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 1 #1

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  • Vol. 1 #2
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 1 #2

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  • Vol. 1 #3
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 1 #3

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  • Vol. 1 #4
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 1 #4

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  • Vol. 1 #5
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 1 #5

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  • Vol. 1 #6
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 1 #6

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  • Vol. 2 #1
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 2 #1

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  • Vol. 2 #2
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 2 #2

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  • Vol. 2 #3
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 2 #3

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    Vol. II, No. 3. Companion magazine for Avalon Hill Games. 8.5" x 11". 46 pages. Black and white. Cover price $3.00.

  • Vol. 2 #4
    Heroes (1984-1987 Avalon Hill) The Role-Playing Magazine Vol. 2 #4

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    Vol. II, No. 4. Companion magazine for Avalon Hill Games. 8.5" x 11". 46 pages. Black and white. Cover price $3.00.

  • Issue #2-1ST
    Heroes and Heroines Present Maxx SC (1993 RPG Supplement) 2-1ST

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    EXCL 3010 - 1st printing. "Heroes and Heroines Present: Book 2!" This extensive volume provides your imagination everything it needs to bring your favorite super-hero, his supporting cast, and enemies to life. Play as the Maxx himself (Real World State or Dream World Stat) or as the ravishing Julie and take on the diabolical Mr. Gone! These game rules work in conjunction with the Heroes & Heroines Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 64 pages, Text (with B&W Illustrations). Cover price $14.95.

  • Issue #1-1ST
    Heroes and Villains SC (1982 Judges Guild) A DragonQuest Adventure Role-Playing Game 1-1ST

    1st printing. By Edward R.G. Mortimer. The Frontiers of Alusia come alive! Here numerous non-player characters to interact with your player's chracters. Approved for use with DragonQuest the award-winning fantasy role-playing game system. Softcover (Newsprint Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 48 pages, B&W. Cover price $7.00.

  • Issue #2005
    Heroes and Villains, Beckett Spotlight (2005 Magazine) 2005

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    The most comprehensive guide to superhero gaming. Is Wolverine #1 with collectors?; Hot 2006 superhero movies; Marvel Armor Wars; Teen Titans; Video Game Reviews - X-Men Legends II, City of Villains, Incredible Hulk, Ultimate Spider-Man; Top 10 Heroclix and Vs. strategies; Price Guides for - Marvel/DC Heroclix, Vs. System Cards, Marvel Legends figures. Cover price $5.99.

  • Issue #2006
    Heroes and Villains, Beckett Spotlight (2005 Magazine) 2006

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    The most comprehensive guide to superhero gaming. Alex Ross cover art. Alex Ross pull-out centerfold poster. The Top 25 HeroClix of All-Time, City of Villains, X-Men Legends II, Justice League of America player's guide, plus price guides for HeroClix, Vs. System, and Action Figures. 8-in x 10.75-in; color, 72 pages Cover price $5.99.

  • Issue #1-1ST
    Heroes of High Favor: Halflings SC (2003 Bad Axe Games) d20 System 1-1ST


    (see more images)

    1st printing.

    Written by Jeremy Baldridge. Art by Andrew Hale.

    Something turns up missing and all eyes immediately turn to the halfling. Are they an entire race of thieves, one and all, or are they merely misunderstood vagabonds, victims of their own wanderlust? Whatever the answer, it's clear that there is more to these half-sized heroes than meets the eye.

    Each HEROES OF HIGH FAVOR book contains a toolkit of additional feats, skills, concepts, and prestige classes to explore your race's favored class. HALFLINGS features background information and role-playing tips for ten unique halfling prestige classes, as well as new feats and new uses for old skills specific to halflings and rogues. Inside you will find:

    o Cunning new feats. Specially designed for halflings and rogues.
    o Handy new skills. Lashworking, ropemaking, trapmaking, and more!
    o Clever new rules. Pickpocket knacks, halfling graffiti, and dirty fighting!
    o Ten new prestige classes. Explore every rogue multiclass combination.
    o Adventure. A complete introductory adventure for your new halfling rogue!

    HEROES OF HIGH FAVOR: HALFLINGS is the definitive sourcebook for halfling rogues of every kind.

    Softcover, 6-in. x 9-in., 76 pages, B&W.

    Cover price $9.95.

  • Issue #1ST
    Heroes of the Forgotten Kingdoms SC (2010 Wizards of the Coast) 1ST

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    First edition, Nov. 2010. New builds and character classes for Clerics, Druids, Paladins, Warlocks and Rangers. New powers, new destinies, paragon paths and more. 6-in. x 9-in., 364 pages, partial color. Cover price $19.95.

  • Issue #0-6TH
    Heroes Unlimited Second Edition SC (1998 Palladium Books) 0-6TH

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    Sixth printing, June 2006. Heroes Unlimited Revised Second Edition has virtually every type of superhero imaginable, whether inspired by comics, pulps, novels or film. Features a Jim Steranko cover. Written by Kevin Siembieda. This book is a complete role-playing game complete with over 100 super abilities, over 100 magic spells, robots, vehicles, aliens, mutants, fast combat rules and adventure guidelines and much more. 8 1/2-in. x 11-in., 352 pages, black and white. Cover price $26.95.

  • Issue #1-1ST
    Heroic Adventures SC (1989 Champions The Super Role-Playing Game) 1-1ST

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    Volume 1 - 1st printing. By Chris Avellone, Bruce Tong and Jim Crocker. Do your heroes have what it takes? This volume contains three exciting adventures for use with Champions or Dark Champions. Featuring three complete adventures; a brand new campaign city; and 18 new super villains! Softcover, 8 1/2-in. x 11-in., 96 pages, B&W. Cover price $16.00.

  • Issue #2
    HFX Magazine 2
    Tags: Batman
    Published 1997

    Philly's Vampire world, overview of collecting Batman and Star Trek, brief Anne Rice interview, and model kit reviews. 8.25-in. x 10.75-in.; black and white; 64 pages on slick paper. Weir Dass Inc. Publication. Cover price $6.95.

  • Issue #1
    Historical Miniature Gamer (2005-) 1

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  • Issue #2
    Historical Miniature Gamer (2005-) 2

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  • Issue #5
    Historical Miniature Gamer (2005-) 5

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  • Issue #6
    Historical Miniature Gamer (2005-) 6

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  • Issue #1-1ST
    History of Nintendo SC (2012) 1-1ST

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    Volume 1 - 1st printing. "1889-1980: From Playing Cards to Game and Watch!" Written by Florent Gorges, and Isao Yamazaki. This highly detailed publication delves into the rich and varied (and often forgotten) 120 year history of the world's leading video game company. For the very first time ever Nintendo's historical product portfolio is catalogued in painstaking and loving detail, with over 500 card games, tabletop games, toys, electronic, and arcade games all compiled into one superbly crafted book. This book details Nintendo's humble beginnings as a playing card manufacturer, charting progress through the entire range of toys and games, including such legendary products as Love Tester, Ten Billion, Ultra Hand, Custom Gunman and hundreds more, progressing up to the first video arcade games, home consoles, and Game & Watch series. Hardcover, 6-in. x 8-in., 242 pages, full color. Cover price $40.00.