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Comic books in 'Gaming Hobby'

  • Issue #1-1ST
    DC Heroes Role-Playing Module The Joker Dream Machine SC (1986 Mayfair) 1-1ST

    DCHRPG #228 -1st printing - Written by Mark Acres. Art by Denys Cowan and Marshall Rogers. Cover by Ed Hannigan. A module adventure for the DC Heroes Role Playing Game. Supports up to 6-8 characters generated using 500-1,000 Hero Points. When an insane man is transferred to Arkham Asylum babbling about a mysterious dwarf that can make dreams come, the doctors don't listen. The police don't listen. No one sane would listen to this raving lunatic. But the Joker is not sane, and he listens. He listens, he blieves, and he makes plans. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 32 pages, Text (with B&W illustrations). Cover price $7.00.

  • Issue #227
    DC Heroes Role-Playing Module Watchmen (1987 Mayfair) 227

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    Watchmen game for the DC Heroes Role-Playing system by Mayfair Games. Written by Dan Greenberg with illustrations (reprinted from the graphic novel?) by Dave Gibbons. 8.5-in. x 11-in.; black and white; 32 pages on white paper; cardstock covers. Number 227 on front cover. Cover price $7.00.

  • Issue #235
    DC Heroes Role-Playing Module Watchmen (1987 Mayfair) 235

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    Watchmen game for the DC Heroes Role-Playing system by Mayfair Games. Written by Dan Greenberg with illustrations (reprinted from the graphic novel?) by Dave Gibbons. 8.5-in. x 11-in.; black and white; 32 pages on white paper; cardstock covers. Number 227 on front cover. Cover price $7.00.

  • Issue #0
    DC Heroes Role-Playing Module Wheel of Destruction SC (1985 Mayfair) 0

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    1st Printing. Can't Gotham take a joke? You wanted to spend a quiet evening at Wayne Manor, but your Bat-Signal flashed and it was time for Batman to fly into action! The police Commissioner has been kidnapped by the Joker. Now the foul fiend is using Gotham's landmarks like pawns in a devastating game. Can the Batman save these priceless landmarks from destruction? Or, will the city be forced to pay the Clown Prince of Crime? Softcover, 8.5" x 11", 32 pages, B&W. Cover price $6.00.

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    $16 1985 Heroes Siege Role Playing Module Wheel of Destruction DC Comics #206

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  • Issue #239
    DC Heroes Role-Playing Module Wonder Woman Strangers in Paradise SC (1988 Mayfair) 239

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    DCHRPG #239 - 1st printing. By Dan Greenberg and George Perez. Cover by George Perez. A Sourcebook and solitaire adventure featuring Wonder Woman - This extensive volume provides your imagination everything it needs to bring your favorite super-heroine, her supporting cast, and enemies to life. Play as Wonder Woman and defend Paradise Island against the likes of Darkseid, Cheetah, Silver Swan, Circe, and more! Includes maps and information on the Amazons of Themyscira, the Gods of Mt. Olympus, and a 32-page how-to-use booklet. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 64 pages (Main Source Book is 32 pages and how-to-use booklet is 32 pages), Text (with B&W illustrations).

  • Issue #205
    DC Heroes Role-Playing Reference Batman SC (1986 Mayfair) 205

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    DCHRPG#205 - 1st printing. This extensive volume provides your imagination everything it needs to bring your favorite super-hero, his supporting cast, and enemies to life. Play as the Caped Crusader himself, Robin the Boy Wonder, Batgirl, even Commissioner Gordon and take on the diabolical Rogues of Gotham City - the Joker, Riddler, Penguin, Catwoman, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Includes gaming maps of Wayne Manor and the Batcave! Softcover, 8 1/2-in. x 11-in., 80 pages, text with B&W(Blue) illustrations.

  • Issue #1-1ST
    DC Heroes Role-Playing Reference Legion of Super-Heroes SC (1987 Mayfair) 1-1ST

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    Volume 1 - 1st printing. DCHRPG #213 - From Brainiac 5 to Superboy, Cosmic Boy to Wildfire, this sourcebook has all the stats you need to play as your favorite DC heroes and villains from the 31st Century. Softcover, 96 pages, B&W. Cover price $10.00.

  • Issue #2-1ST
    DC Heroes Role-Playing Reference Legion of Super-Heroes SC (1987 Mayfair) 2-1ST

    Volume 2 - 1st printing. "The World Book!" DCHRPG #216 - From Brainiac 5 to Superboy, Cosmic Boy to Wildfire, this sourcebook has all the stats you need to play as your favorite DC heroes and villains from the 31st Century. Softcover, 96 pages, B&W.

  • Issue #230
    DC Heroes Role-Playing Reference The Belle Reve Sourcebook SC (1988 Mayfair) 230

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    DCHRPG: #230 - 1st printing. Cover by Karl Kesel. A Task Force X (a.k.a. The Suicide Squad) Sourcebook - This extensive volume provides your imagination everything it needs to bring your favorite super-heroes/villains, their supporting cast, and enemies to life. Play as the Deadshot, Nightshade, Captain Bommerang, Vixen, or Shade the Changing Man and take on the diabolical likes of Captain Cold, Javelin, Killer Frost, Parasite, and more! Includes maps and information on Belle Reve Prison. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 40 pages, Text (with B&W illustrations).

  • Issue #211
    DC Heroes RPG Darkseid Four Horsemen of Apokolips 211

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    Darkseid, the Dark Lord of Apokolips, has taken four men of knowledge and power and transformed them into Incarnations of Doom. Their mission: to destroy Earth. Then Darkseid will plunder the dead world for the ultimate key to power: the anti-life equation. It's up to your heroes to stop the Four Horsemen of Apokolips. By Troy Denning. Produced by Mayfair Games under license from DC Comics. Number 211 on cover. Cover price $7.00.

  • Issue #248
    DC Heroes RPG Justice League Europe Come on Down 248

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    This is the first full-length adventure for use with the second edition of the DC Heroes Role-Playing Game. It can be played four to six players and includes: statistics for Justice League Europe, Manga Khan, L-Ron, Catherine Cobert, and the Forgotten Villains; a fun-filled game show featuring 10 outrageous events; detailed maps; and much, much more! By Ray Winninger and Jack Barker. Produced by Mayfair Games under license from DC Comics. Number 248 on cover. Cover price $9.00.

  • Issue #210
    DC Heroes RPG Module Brainiac The Doomsday Program 210

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    Scientists perplexed! Military helpless! Superman defeated?! Behind it all, the most powerful, sophisticated, and dangerous computer in the universe, Brainiac! the fate of the Earth hangs imbalanced as Brainiac nears successful completion of the Doomsday Program! By Mark Acres. Produced by Mayfair Games under license from DC Comics. Number 210 on cover. Cover price $7.00.

  • Issue #212
    DC Heroes RPG Module Night in Gotham (Batman) 212

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    Batman battles the deadly "people of the night" who live in the shadows of Gotham City! By Walter Hunt. Produced by Mayfair Games under license from DC Comics. Number 212 on cover. Cover price $7.00.

  • Issue #251
    DC Heroes RPG New Gods The Law of Darkness 251

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    Cover by Paris Cullins and Mike DeCarlo. In The Law of Darkness, you will play the role of the New Gods, Darkseid's sworn enemies. As Highfather, Orion, Lightray, Lonar, the new Forager, Fastbak, or Jezebel, you will travel from New Genesis to New York City, Gotham City, and Metropolis, across the vast Sahara Desert, to the cold tundra of the North Pole, and finally to the Promethian Galaxy for a face-to-face confrontation with Darkseid. Will you be in time to prevent the Lord of Apokolips from realizing his twisted dreams of omnipotence? By Scott Paul Maykrantz. Produced by Mayfair Games under license from DC Comics. Number 251 on cover. Cover price $8.00.

  • Issue #1-1ST
    DC Heroes Watchmen Sourcebook SC (1990 Mayfair) Role-Playing Game 1-1ST

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    1st printing. By Ray Winninger. Cover by Dave Gibbons. Along with character and equipment stats, the Watchmen sourcebook is presented in scrapbook format that provides additional background information on the Watchmen universe and its characters by way of newspaper articles, government documents, movie scripts, letters to and from family members of the heroes, and friends of the Watchmen and Minutemen that slowly reveals the larger story. Role play as Nite Owl, Dr. Manhattan, Rorschach, The Comedian, Silk Spectre, and more. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game 2nd system. Softcover, 128 pages, text with B&W(orange) illustrations. Cover price $10.00.

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    $59 WATCHMEN Sourcebook Mayfair 1990 DC Alan Moore Dave Gibbons RPG Ray Winninger VG
    $100 Watchmen Sourcebook #nn CGC 9.4 Dave Gibbons Cover 1990

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  • Issue #1-1ST
    DC Universe Roleplaying Game Narrator's Screen and Book SC (1999 West End Games) 1-1ST



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    Includes Narrator's Screen and Book:

    Narrator's Book - Includes all the information and rules a game master needs to run a DCU RPG campaign. Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 80 pages, B&W.

    Narrator's Screen - This tri-fold cardstock pieces unfolds and reveals many references, notes, and rules to help the game master run his caimpiagn smoothly and quickly. Includes DC Universe Skill List, Comabt Basics, Damage Basics, stats, information, and so much more. Folded: 11-in. x 8 1/2-in. Unfolded: 33-in. x 8 1/2-in. Full color on 1 side, B&W on the other.

  • Issue #1-1ST
    Deadlands The Great Weird North SC (2002 Pinnacle) Role-Playing Game 1-1ST

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    1st printing. COLD AS HELL. This is a regional sourcebook for Deadlands: The Weird West covering Canada and Alaska and the weird things that live there. Rule sections are dual-statted both for Deadlands and Deadlands D20. Softcover, 8 1/2-in. x 11-in., 128 pages, B&W. Cover price $20.00.

  • Issue #NN
    Demon Pits of Caeldo (1983) NN

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    The Demon Pits of Caeldo is a role-playing scenario packed with possibilities for adventure. From the time the players encounter the highwaymen who lair in the gatehouse of the deserted pile of stone 'til they venture into the demon-ridden pits below the castle proper, the excitement never ends -- yet it is suitable for middle level characters. A fine play aid, usable with all major systems. Art and Graphics by Bob Charette, Larry Shade, & V.M. Wyman. Cardstock cover, 8.5 x 11, b&w, 28 pages on white paper.

  • Issue #1-1ST
    Demon The Fallen HC (2002 White Wolf Entertainment) Roleplaying Sourcebook 1-1ST

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    1st Printing - Reap The Whirlwind! Centuries of violence, corruption and cynicism have sown a bitter harvest throughout the world. Wars rage and spill the blood of the innocent. Mercy and compassion are ground to dust beneath the heel of religious extremism. Faith is perverted by the schemes of politicians, priests, and criminals. Now a storm is raging in the spirit world, and the gates of Hell lie broken. The angels of the Abyss are free once more, and the fate of mankind hangs in the balance. Raise a Fist to Heaven! hardcover, 8.5" x 11", 304 pages, B&W. Cover price $29.95.

  • Issue #412
    Demons Rule SC (1990 Hero Games) An Adventure Supplement for Champions the Super Role-Playing Game 412

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    Module #412 - By Charles Brown. DEMONS RULE is a CHAMPIONS adventure featuring the Demons, a group of extra-dimensional horrors masquerading as street kids. It includes an itricate mystery, 10 fully detailed short encounters, complete write-ups for all six Demons, and maps for the major encounter locations. There are also details for other street gangs in the city. The Demons rule the streets and their turf is expanding. Can you stop them before they take over everything? Softcover (Saddle-Stitched/Stapled), 8-in. x 11-in., 32 pages, B&W.

  • Issue #1-1ST
    Destroy All Humans, They Can't Be Regenerated GN (2024 Viz Media) A Magic the Gathering Manga 1-1ST


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    Includes Promotional Magic the Gathering Card

    Volume 1 - 1st printing. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. It's the nineties at Tokiwaga Middle School. And for gamers like Hajime Kano, the release of Magic: The Gathering means nothing will ever be the same again! In everything he does, it seems like geeky Tokiwagi Middle School student Hajime Kano comes in second place behind the popular honor student Emi Sawatari, but when Hajime takes a tripe to a new game store he's been hearing about, their rivalry takes an unexpected turn. Welcome to the early years of Magic: The Gathering, when a trading card game shaped a generation forever! Softcover, 6-in. x 8-in., 204 pages, B&W. Older Teen Cover price $14.99.

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    $13 Destroy All Humans They Cant - GOOD

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  • Issue #1N-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Does NOT include Promotional Card

    Volume 1 - 1st printing. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. It's the nineties at Tokiwaga Middle School. And for gamers like Hajime Kano, the release of Magic: The Gathering means nothing will ever be the same again! In everything he does, it seems like geeky Tokiwagi Middle School student Hajime Kano comes in second place behind the popular honor student Emi Sawatari, but when Hajime takes a tripe to a new game store he's been hearing about, their rivalry takes an unexpected turn. Welcome to the early years of Magic: The Gathering, when a trading card game shaped a generation forever! Softcover, 6-in. x 8-in., 204 pages, B&W. Older Teen Cover price $14.99.

  • Issue #2-1ST
    Destroy All Humans, They Can't Be Regenerated GN (2024 Viz Media) A Magic the Gathering Manga 2-1ST


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    Includes Magic the Gathering Promotional Card

    Volume 2 - 1st Printing. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. Its the summer of 1998, Japan. Hajime and Emi enjoy some fun in the sun at the pool, and cast spells and summon creatures at their first official Magic: The Gathering tournament…after which, they start to see fireworks—literally and figuratively! Softcover, 6-in. x 8-in., 186 pages, B&W. Older Teen Cover price $14.99.

  • Issue #2N-1ST
    Destroy All Humans, They Can't Be Regenerated GN (2024 Viz Media) A Magic the Gathering Manga 2N-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Does NOT Include Promotional Card

    Volume 2 - 1st Printing. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. Its the summer of 1998, Japan. Hajime and Emi enjoy some fun in the sun at the pool, and cast spells and summon creatures at their first official Magic: The Gathering tournament…after which, they start to see fireworks—literally and figuratively! Softcover, 6-in. x 8-in., 186 pages, B&W. Older Teen Cover price $14.99.

  • Issue #3-1ST
    Destroy All Humans, They Can't Be Regenerated GN (2024 Viz Media) A Magic the Gathering Manga 3-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Includes Magic the Gathering Promotional Card

    Volume 3 - 1st Printing. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. Travel back in time to the early days of Magic: The Gathering! It's the nineties at Tokiwagi Middle School. And for gamers like Hajime Kano, after the release of Magic: The Gathering, nothing will ever be the same again! As their 1998 summer vacation comes to an end, the release of Magic: The Gathering's new expansion, Urza's Saga, garners excitement from Hajime and the other players. Amidst the hype, Hajime runs into a mysterious yet somewhat familiar girl during an autumn field trip. Who is this girl and what does she have to do with the game?! Softcover, 6-in. x 8-in., 212 pages, B&W. Older Teen Cover price $14.99.

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    $17 Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, ...

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  • Issue #3N-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Does NOT Include Promotional Card

    Volume 3 - 1st Printing. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. Travel back in time to the early days of Magic: The Gathering! It's the nineties at Tokiwagi Middle School. And for gamers like Hajime Kano, after the release of Magic: The Gathering, nothing will ever be the same again! As their 1998 summer vacation comes to an end, the release of Magic: The Gathering's new expansion, Urza's Saga, garners excitement from Hajime and the other players. Amidst the hype, Hajime runs into a mysterious yet somewhat familiar girl during an autumn field trip. Who is this girl and what does she have to do with the game?! Softcover, 6-in. x 8-in., 212 pages, B&W. Older Teen Cover price $14.99.

  • Issue #4-1ST
    Destroy All Humans, They Can't Be Regenerated GN (2024 Viz Media) A Magic the Gathering Manga 4-1ST


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    Includes Magic the Gathering Promotional Card

    Volume 4 - 1st Printing. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. In 1998, as the world edges toward its prophesied end, Hajime makes a promise to his best friend Kurushima-to reunite at a major Magic tournament in Kyoto. But when a karaoke night with Emi takes a turn, he faces more than just winter's chill. Softcover, 6-in. x 8-in., 212 pages, B&W. Older Teen Cover price $14.99.

  • Issue #4N-1ST
    Destroy All Humans, They Can't Be Regenerated GN (2024 Viz Media) A Magic the Gathering Manga 4N-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Does NOT Include Promotional Card

    Volume 4 - 1st Printing. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. In 1998, as the world edges toward its prophesied end, Hajime makes a promise to his best friend Kurushima-to reunite at a major Magic tournament in Kyoto. But when a karaoke night with Emi takes a turn, he faces more than just winter's chill. Softcover, 6-in. x 8-in., 212 pages, B&W. Older Teen Cover price $14.99.

  • Issue #5-1ST
    Destroy All Humans, They Can't Be Regenerated GN (2024 Viz Media) A Magic the Gathering Manga 5-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Includes Magic the Gathering Promotional Card

    Volume 5 - 1st Printing - Include Dark Ritual Promo Card. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. Happy New Year, 1999! It's the Grand Prix Kyoto, the year's first big Magic: The Gathering tournament, where players travel from all over the country to test their skills and prove their worth. Hajime Kano will be up against mighty foes, but he'll also encounter a challenge of a different sort-an unexpected romance! Softcover, 6-in. x 8-in., 202 pages, B&W. Older Teen Cover price $14.99.

  • Issue #5N-1ST
    Destroy All Humans, They Can't Be Regenerated GN (2024 Viz Media) A Magic the Gathering Manga 5N-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Includes Magic the Gathering Promotional Card

    Volume 5 - 1st Printing - Does NOT Include Promo Card. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. Happy New Year, 1999! It's the Grand Prix Kyoto, the year's first big Magic: The Gathering tournament, where players travel from all over the country to test their skills and prove their worth. Hajime Kano will be up against mighty foes, but he'll also encounter a challenge of a different sort-an unexpected romance! Softcover, 6-in. x 8-in., 202 pages, B&W. Older Teen Cover price $14.99.

  • Issue #6-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Includes Magic the Gathering Promotional Card

    Volume 6 - 1st printing - Includes Dark Ritual Promo Card. Written by Katsura Ise. Art and cover by Takuma Yokota. Translated by David Evelyn. Adapted by Molly Tanzer. Travel back in time to the early days of Magic: The Gathering! Its the nineties at Tokiwagi Middle School. And for gamers like Hajime Kano, after the release of Magic: The Gathering, nothing will ever be the same again! Following the conclusion of the Grand Prix Kyoto, the spirit of romance is in the air! Hajime searches for a White Day gift for Emi! Will he find the perfect present? Softcover, 6-in. x 8-in., 202 pages, B&W. Older Teen Cover price $14.99.

  • Issue #1-1ST
    Dice Men HC (2022 Unbound) The Origin Story of Games Workshop 1-1ST


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    1st printing.

    By Ian Livingstone and Steve Jackson. Cover by Lain McCaig.

    Games Workshop is best known for creating Warhammer. But their story, and their origins, are full of nerd-tastic lore and legendary moments.

    From launching Dungeons and Dragons in the back of their van (and then securing rights to sell it through the whole of Europe) to creating the Fighting Fantasy series, co-founders Ian Livingstone and Steve Jackson tell their remarkable story for the first time in Dice Men.

    Dice Men is not just the story of an iconic store, but tells of the birth of an industry, one that has changed gaming forever-in full color, and highly illustrated with early memorabilia that will thrill fans.

    Hardcover, 9-in. x 12-in., 448 pages, full color.

    Cover price $39.95.

  • Issue #3
    Diceman (UK) 3
    Published 1986 by IPC Magazines.

    Mixture of fantasy gaming and comics. In this issue: Rogue Trooper in "Killothon" (story/game by Pat Mills, art by Mike Collins/Mark Farmer); Dice Man in "Dark Powers" (story/game by Mills; art by John Rodgway); Torquemada in "The Garden of Alien Delights" (story/game by Mills; art by Gryan Talbot). Glenn Fabry cover. 8-3/8 in. x 10-5/8 in.; black and white; 64 newsprint pages.

  • Issue #4
    Diceman (UK) 4
    Published 1986 by IPC Magazines.

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    Mixture of fantasy gaming and comics. In this issue: Slaine in "Ring of Danu"; Dice Man in "Bitter Streets" (story/game by Mills; art by Steve Dillon). Brendan McCarthy cover. 8-3/8 in. x 10-5/8 in.; black and white; 64 newsprint pages.

  • Issue #1
    Die RPG Quickstart Game Guide (2025 Image) 1

    (W) Kieron Gillen (A) Stephanie Hans (CA) Stephanie Hans DIE returns with DIE: Loaded this month. The temptation to try the Origins Award-winning DIE RPG will be strong. We make it easy for you with this self-contained, comic-format quickstart. It gives you all the rules and characters you need to play, and includes a complete multi-session scenario to get you started. Just add dice, friends, and a desire to be sucked into a game.  Written and illustrated by the creators of the comic, Kieron Gillen and Stephanie Hans, this is your gateway to making your own, bespoke DIE experience at home. 32 pages, full color, rated M. Cover price $6.99.

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    $6 DIE RPG Quickstart Game Guide NM
    $7 Die Role Playing Game Quickstart Game Guide
    $11 DIE RPG QUICKSTART GAME GUIDE (MR)Image Comics Comic Book 2025

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  • Issue #1
    Different Worlds (1979-1987 Different Worlds Publications) 1

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  • Issue #2
    Different Worlds (1979-1987 Different Worlds Publications) 2

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  • Issue #3
    Different Worlds (1979-1987 Different Worlds Publications) 3

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Role-playing gaming magazine. Bushido, Dungeons & Dragons, Bunnies & Burrows, Runequest. Tom Clark cover painting. 8.5-in. x 11-in.; black and white; 40 pages on white paper. Cover price $2.00.

  • Issue #4
    Different Worlds (1979-1987 Different Worlds Publications) 4

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Role-playing gaming magazine. HeroQuest, mastering first adventure, Star Trek, enchanted weapons. Paul Jaquays/Steve Oliff cover painting. 8.5-in. x 11-in.; black and white; 40 pages on white paper. Cover price $2.00.

  • Issue #5
    Different Worlds (1979-1987 Different Worlds Publications) 5

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Role-playing gaming magazine. Arduin, Gamma World Variant, developing a character's appearance, RuneQuest. Tom Clark cover painting. 8.5-in. x 11-in.; black and white; 40 pages on white paper. Cover price $2.00.

  • Issue #6
    Different Worlds (1979-1987 Different Worlds Publications) 6

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

  • Issue #7
    Different Worlds (1979-1987 Different Worlds Publications) 7

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

  • Issue #8
    Different Worlds (1979-1987 Different Worlds Publications) 8

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

  • Issue #9
    Different Worlds (1979-1987 Different Worlds Publications) 9

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

  • Issue #10
    Different Worlds (1979-1987 Different Worlds Publications) 10

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

  • Issue #11
    Different Worlds (1979-1987 Different Worlds Publications) 11

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

  • Issue #12
    Different Worlds (1979-1987 Different Worlds Publications) 12

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

  • Issue #13
    Different Worlds (1979-1987 Different Worlds Publications) 13

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

  • Issue #14
    Different Worlds (1979-1987 Different Worlds Publications) 14

    Role-playing gaming magazine. Cover by Tom Phillips. "Judges Guild and D&D: A Guide for the Discriminating GM" by Patrick Amory, "Character Personality Profile" by Mark Lukens,"Taverns And Inns" by Lewis Pulsipher and more! 8.5-in. x 11-in.; black and white; 48 pages on white paper. Cover price $2.50.

  • Issue #15
    Different Worlds (1979-1987 Different Worlds Publications) 15

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Role-playing gaming magazine. Traveller, tournament referees, sacrificing to gods, and more. Rick Becker cover painting. 8.5-in. x 11-in.; black and white; 48 pages on white paper. Cover price $2.50.