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Comic books in 'Games and Minis'

  • Issue #1-1ST
    Pathfinder Adventure Path: Giantslayer SC (2015 Paizo) RPG 1-1ST


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    Volume 1 - 1st printing. "Battle of Bloodmarch Hill!" The Giantslayer Adventure Path begins! In the town of Trunau, a beleaguered settlement surrounded by brutal orcs, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc army, and the heroes must help defend it, only to discover the real reasons behind both the murder and the orc raid-both were just distractions from a wider conspiracy involving a giant chieftain, who seeks the treasures of the forgotten tomb of an ancient giant hero beneath the town. Battle of Bloodmarch Hill is a Pathfinder Roleplaying Game adventure for 1st-level characters. This adventure kicks off the Giantslayer Adventure Path, an epic campaign of classic sword & sorcery thrills. Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $22.99.

  • Issue #2-1ST
    Pathfinder Adventure Path: Giantslayer SC (2015 Paizo) RPG 2-1ST


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    Volume 2 - 1st printing. "The Hill Giant's Pledge!" The marauding orcs have been defeated, but great danger remains - the hill giant chieftain Grenseldek did not recover the treasures of the tomb beneath the besieged town of Trunau, and she will never rest until she has made them her own! The heroes must travel by riverboat through the orc-hold of Belkzen to the abandoned border fort that the giant has claimed as her lair and put a stop to the threat at its source! "The Hill Giant's Pledge" is a Pathfinder RPG adventure for 4th-level characters and continues the "Giantslayer" Adventure Path, a classic sword-and-sorcery campaign that pits the players against hordes of evil giants. Several new monsters, additional missions for the Mindspin Mountains region, an article on the ecology of drakes, and Michael Kortes's Pathfinder Journal round out this volume of the Pathfinder Adventure Path! Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $22.99.

  • Issue #3-1ST
    Pathfinder Adventure Path: Giantslayer SC (2015 Paizo) RPG 3-1ST

    Volume 3 - 1st printing. "Forge of the Giant God!" The heroes explore the tomb of a legendary giantslayer before venturing into the Mindspin Mountains in search of the valley where the Storm Tyrant is recruiting giants for his army. The adventurers must confront the numerous giants inhabiting the winding valley before making their way to the giant headquarters, an ancient temple to the giant god Minderhal, which contains a powerful artifact. But the valley of the giants is just a recruiting station, and the Storm Tyrant's stone giant representative has been sending the most promising recruits to a training camp deeper in the mountains. Forge of the Giant God is a Pathfinder RPG adventure for 7th-level characters. This adventure continues the Giantslayer Adventure Path, an epic campaign of classic sword & sorcery thrills. Several new monsters, details of the faith of the giant god Minderhal, a gazetteer of the Mindspin Mountains, and the next installment of the Pathfinder's Journal written by Greg A. Vaughan round out this volume of the monthly Pathfinder Adventure Path! Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $22.99.

  • Issue #4-1ST
    Pathfinder Adventure Path: Giantslayer SC (2015 Paizo) RPG 4-1ST


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    Volume 4 - 1st printing. "Ice Tomb of the Giant Queen!" Following the trail of the Storm Tyrant's armies, the heroes come to a frost giant village that serves as a training camp, led by a frost giant graveknight who issues orders from within an icy crypt. As the heroes engage in guerrilla tactics to weaken the army of giants and disband the training camp, they can ally with a red dragon who is attempting to infiltrate the giant camp for her own purposes. Once they've broken the ranks of the giants in the camp outside, the heroes venture into an icy crypt to defeat their undead leader, learning that the best graduates of the training camp are sent on to an elite military academy run by fire giants. Ice Tomb of the Giant Queen is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Giantslayer Adventure Path, a classic sword & sorcery campaign that pits the players against hordes of evil giants. Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $22.99.

  • Issue #5-1ST
    Pathfinder Adventure Path: Giantslayer SC (2015 Paizo) RPG 5-1ST

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    Volume 5 - 1st printing. "Anvil of Fire!" Tracking down the Storm Tyrant's fire giant allies, the heroes head for the elite military academy where the Storm Tyrant is training officers for his giant army, a subterranean dungeon complex beneath the caldera of a dormant volcano in the Mindspin Mountains. Facing off against the fire giant king Tytarian and his family, the heroes learn about the Storm Tyrant's plans to invade Belkzen and lead an army of giants and orcs to conquer the nations of Avistan and gain valuable intelligence about the Storm Tyrant's flying cloud castle and his top generals. Anvil of Fire is a Pathfinder Roleplaying Game adventure for 13th-level characters. This adventure continues the Giantslayer Adventure Path, an epic campaign of classic sword & sorcery thrills. Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $22.99.

  • Issue #6-1ST
    Pathfinder Adventure Path: Giantslayer SC (2015 Paizo) RPG 6-1ST


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    Volume 6 - 1st printing. "Shadow of the Storm Tyrant!" The thrilling conclusion of the "Giantslayer" Adventure Path! The heroes emerge from a fire giant dungeon into a volcano's caldera, where the Storm Tyrant's stolen cloud castle floats high above. As the castle takes off into the sky, the heroes must storm the castle and defeat the Storm Tyrant's guardians and elite giant allies. Finally, they must face the Storm Tyrant himself and his dominated red dragon to put an end to his megalomaniacal push for power. Will the heroes defeat Volstus the Storm Tyrant, or will all of Avistan bend its knee to the mighty warlord and his giant armies? Shadow of the Storm Tyrant is a Pathfinder RPG adventure for 15th-level characters and concludes the epic, six-part "Giantslayer" Adventure Path, a classic sword-and-sorcery campaign that pits the players against hordes of evil giants. Several new monsters, an article on the ecology of the planar giants called gigases, ideas for further adventures beyond the bounds of the "Giantslayer" campaign, and the final installment of the Pathfinder's Journal, written by Patrick Renie, round out this volume of the Pathfinder Adventure Path! Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $22.99.

  • Issue #1-1ST

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    Volume 1 - 1st printing. "Shards of Sin!" In Varisia's bustling frontier town of Magnimar, the Pathfinder Society's newest lodge recruits a team of rookie Pathfinder agents to track down rogue agent Natayla Vancaskerkin-who also happens to be a member of the Varisian criminals known as the Sczarni. Yet when Magnimar's newest heroes track down the missing woman, they find far more than a Pathfinder on the run, becoming embroiled in a quickly expanding hunt for a fragmented artifact from the height of the ancient empire of Thassilon that will take them to some of the most dangerous corners of Varisia! Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $19.99.

  • Issue #2-1ST

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    Volume 2 - 1st printing. "Curse of the Lady's Light!" Varisia's newest heroes have stumbled across a powerful relic from the ancient empire of Thassilon - yet the artifact has been sundered into seven fragments. The third of these fragments lies in the swampy Mushfens south of the city of Magnimar, hidden within an ancient, towering lighthouse known as the Lady's Light. Continuing the Shattered Star Adventure Path, Curse of the Lady's Light is a Pathfinder Roleplaying Game adventure for 4th-level characters. This volume offers additional details on the Mushfens swamps of Varisia and a thorough investigation of the Gray Maidens. Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $19.99.

  • Issue #3-1ST

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    Volume 3 - 1st printing. "The Asylum Stone!" The hunt for the seven shards of the Shattered Star continues, with the heroes following the trail across the face of Varisia and into the notorious City of Strangers - Kaer Maga! There, the heroes encounter strange enemies and stranger allies as their quest for the ancient Thassilonian artifact embroils them in the politics of Varisia's most exotic city. What secrets lie hidden in the dark and deadly realms deep under Kaer Maga, where things best shunned from day's light and sane minds lie in wait? The Asylum Stone includes several short, bonus, city-based encounters and side-quests and a look at the strange factions of Kaer Maga. Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $19.99.

  • Issue #4-1ST

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    Volume 4 - 1st printing. "Beyond the Doomsday Door!" The hunt for the seven shards of the Shattered Star leads the heroes back to the western coast of Varisia, to the monastery known as Windsong Abbey. The next shard of the Shattered Star appears to be hidden somewhere within the dungeons below the abbey. But they find the monastery in ruins and held by savage giants and twisted fey! Beyond the Doomsday Door is a Pathfinder Roleplaying Game adventure for 8th-level characters. This volume offers an examination of the monstrous proto-demons known as qlippoth and an essay on Groteus (god of oblivion and ruins). Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $19.99.

  • Issue #5-1ST
    Pathfinder Adventure Path: Shattered Star SC (2012 Paizo) 5-1ST

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    Volume 5 - 1st printing. "Into the Nightmare Rift!" By Richard Pett. With five shards of the Shattered Star secured, visions point toward one of Varisia's most remote corners as the site protecting the sixth fragment of the powerful artifact. Yet the heroes are not the first to search for this shard - upon arriving at the ancient ruin known as Guiltspur, they find a small army of giants (said to be ruled by a blue dragon) already excavating the site. And as the heroes soon learn, there are other forces searching for the final shards from the Darklands below, and even from beyond reality itself, for Guiltspur lies dangerously close to the nightmare realm of Leng! Into the Nightmare Rift is a Pathfinder RPG adventure for 13th-level characters. This volume continues the Shattered Star Adventure Path, including articles on Lissala, the ancient goddess of runes and fate, a gazetteer of the weird demiplane of Leng, and several new monsters (including Lovecraftian terrors like the Nightgaunt) in the Pathfinder Bestiary. Author Bill Ward (Return of the Sword) continues a new novella in the Pathfinder's Journal. Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $19.99.

  • Issue #6-1ST

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    Volume 6 - 1st printing. "The Dead Heart of Xin!" The seven shards of the Shattered Star have been recovered, and the Pathfinders prepare a grand festival on Magnimar's Irespan to celebrate this incredible achievement. The culmination of this celebration is to be the reassembly of the seven shards into the legendary Sihedron itself, rebuilt for the first time in over ten thousand years. But a lot can change in that amount of time, and as the dead heart of Thassilon begins to beat again, all of Magnimar is put in terrible danger. With the power of the Sihedron on their side, the heroes take a stance against this risen evil - but will the aid of an ancient artifact be enough to save them all? Softcover, 8 1/2-in. x 11-in., 96 pages, full color. Cover price $19.99.

  • Issue #2-1ST
    Pathfinder Adventure Path: War for the Crown SC (2018 Paizo) RPG 2-1ST


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    Volume 2 - 1st printing. "Songbird, Scion, Saboteur!"

    By Richard Pett.

    As newly-appointed agents in Taldor's escalating struggle for succession, the heroes must help their Princess Eutropia build a power base by reclaiming her family's land from squatters-the debased Lotheed family, who feast as their subjects starve and their infrastructure crumbles. Can the heroes infiltrate the high-society of Meratt County through its extravagant balls and tournaments, while secretly undermining Count Bartelby Lotheed's authority, or will their clandestine attempts to repair the damage done and woo allies ultimately lead them to the headsman's blade?

    Softcover, 8 1/2-in. x 11-in., 96 pages, B&W. Cover price $24.99.

  • Issue #1-1ST
    Pathfinder Book of the Dead HC (2022 Paizo) 2nd Edition 1-1ST


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    2nd Edition - 1st printing.

    By Jason Bulmahn and Jessica Catalan.

    The dead are rising!

    This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures.

    GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies.

    Hardcover, 8 1/2-in. x 11-in., 224 pages, full color.

    Cover price $49.99.

  • Issue #1-1ST
    Pathfinder Campaign Setting: Carrion Crown Poster Map Folio SC (2011 Paizo) 1-1ST

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    1st printing. Cartography by Rob Lazzaretti. TRAIL OF TERROR! Stand against the denizens of the night in the Carrion Crown Adventure Path. In battles against dreaded vampire lords, brutal werewolves, and abominations from beyond space and time, you'll scour the breadth of the mysterious realm of Ustalav. The Carrion Crown Poster Map Folio is your lantern in the dreadful dark, charting your course through the entire campaign. Within the map folio, you'll find a huge 8-panel poster map of the country of Ustalav, along with four 4-panel poster maps of the gothic cities of Ardis, Caliphas, Karcau, and Lepidstadt, all major locations in Ustalav, the setting for the terrors of Carrion Crown Adventure Path, the maps inside can serve as the sinister surroundings for all manner of mysteries, murders, and macabre machinations in any RPG campaign. The shadows of Ustalav gather - dare you gaze within? Cover price $15.99.

  • Issue #1-1ST
    Pathfinder Campaign Setting: Construct Handbook SC (2018 Paizo) 1-1ST


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    1st printing.

    by Paris Crenshaw.

    Unleash the awesome power of golems, clockworks, robots, and other automatons on the Pathfinder world! In Pathfinder Campaign Setting: Construct Builder's Handbook, you'll learn the secrets of Pathfinder's mightiest magical creations and new methods for making them more versatile than ever before! Vast suites of variations and modifications mean that no construct need ever be the same, and allow you to customize even the most familiar arcane mastercrafts. New options for characters also allow adventurers to bring their creations to the battlefield like never before. Finally, the heights of magical creation are laid bare in this guide to the golemcrafter's art!

    Softcover, 8 1/2-in. x 11-in., 64 pages, full color.

    Cover price $22.99.

  • Issue #1-1ST
    Pathfinder Campaign Setting: Misfit Monsters Redeemed SC (2010 Paizo) 1-1ST

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    1st printing. With the trepidation of an adventurer exploring a dungeon with a sweating forehead and a 10-foot pole, Paizo proudly presents Misfit Monsters Redeemed, an in-depth look at 10 of the lamest, most-hated, and flat-out goofiest monsters ever to haunt a fantasy RPG campaign. People tell us we can improve any monster, so we've recruited the most misunderstood denizens of fantasy role-playing to put that theory to the test. This soon-to-be legendary 64-page full-color volume includes all-new backgrounds, expansions, and tips for monstrous lovable losers like the Adherer, Delver, Dire Corby, Disenchanter, Flail Snail, Flumph, Lava Child, Lurker Above, Tojanida and, of course, the insidious Wolf-in-Sheep's Clothing. The gaming world will never be the same again! Softcover, 8 1/2-in. x 11-in., 64 pages, full color. Cover price $19.99.

  • Issue #1-1ST
    Pathfinder Campaign Setting: Shattered Star Poster Map Folio (2013 Paizo) 1-1ST

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    1st printing. Designed to compliment and enhance play of the Shattered Star Adventure Path, the three huge poster maps in this map folio are an invaluable aid for any campaign set in the frontier region of Varisia. Included in this folio are two huge player-friendly maps featuring the cities of Magnimar and Kaer-Maga, and a third illustrative map of Varisia presented as an in-world handout. With gorgeous city maps and an overview of the most popular region in the Pathfinder campaign setting, these beautiful maps serve as a great resource for any Pathfinder campaign. Cover price $19.99.

  • Issue #1-1ST
    Pathfinder Campaign Setting: Skull and Shackles Poster Map Folio SC (2012 Paizo) 1-1ST

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    1st printing. Command the seas of the Pathfinder world with the Skull & Shackles Poster Map Folio! Chart your pirate empire on three huge poster maps designed for use with the Skull & Shackles Adventure Path, Pathfinder's bloodthirsty new pirate campaign! Within this map folio, you'll find three huge 8-panel poster maps - one of the pirate city of Port Peril, the unexplored Island of Empty Eyes that Skull & Shackles players must claim as their own, and the entire Shackles Isles region! With a closer look at the treacherous southern oceans and island chains, these beautiful maps transcend the Adventure Path and serve as a great resource for any Pathfinder campaign. Cover price $19.99.

  • Issue #1-1ST
    Pathfinder Companion: Sargava the Lost Colony SC (2010 Paizo) 1-1ST

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    1st printing. Perched on the edge of the treacherous jungles of the Mwangi Expanse, Sargava was once the cherished southern colony of the great Empire of Cheliax. When the empire fell to devils a century ago, turbulent oceans and fierce pirates cut Sargava from the support and defenses of its parent nation, stranding it in a wilderness of disease and death. Pathfinder Companion: Sargava, the Lost Colony provides players with everything they need to survive the Serpent's Skull Pathfinder Adventure Path. Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, full color. Cover price $10.99.

  • Issue #1-1ST
    Pathfinder Module: Murder's Mark SC (2012 Paizo) RPG Adventure 1-1ST

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    1st printing. By Jim Groves. The circus has come to town! But rather than herald a time of festive joy and exotic entertainment, this normally wondrous event instead heralds a sudden rash of violent murders. The folk who run the circus claim innocence, but as the murder spree continues, the town's patience swiftly wears thin and the threat of mob justice looms near. Desperate for aid in a town that's forbidden them to leave before an opportunity for justice presents itself, the carnies turn to adventurers for aid-can they find the culprit before the murderer finds them? This Pathfinder adventure is for a group of four 1st-level characters, and takes place in the heartland of Varisia, a region featured in many beloved adventures! Softcover (Saddle-Stitched/Stapled), 8 1/21-in. x 11-in., 32 pages, full color. Cover price $13.99.

  • Issue #1-1ST
    Pathfinder Module: The Harrowing SC (2011 Paizo) RPG Adventure 1-1ST

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    1st printing. By Crystal Farsier. THE HARROWING is an adventure for 9th level characters, written for Pathfinder Role-Playing Game and compatible with the 3.5 edition of the world's oldest RPG. It features an entire plane of fanciful locations and characters inspired by the popular harrow deck of the Pathfinder campaign setting. In addition, you'll find a brand-new monster and an optional rules subsystem allowing players to bend reality to their wills by using all 54 cards in the PATHFINDER CAMPAIGN SETTING: HARROWING DECK to manipulate the strange demiplane in which they adventure. Softcover (saddle-stitched/stapled), 8 1/2-in. x 11-in., 32 pages, full color. Cover price $13.99.

  • Issue #1-1ST
    Pathfinder Player Companion: Merchant's Manifest SC (2018 Paizo) RPG 1-1ST


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    1st printing.

    Some say that money makes the world go 'round, and it's Golarion's merchants who make this a reality. This player-focused volume examines commerce in the setting through the lens of important trade hubs such as Absalom, Goka, and Katapesh, where smart shoppers can secure myriad fine wares (presented here for players to purchase for their heroes). Want a piece of the profits? You'll also find information about the most successful trading companies that have developed specialized tools and techniques to make the biggest profits and outwit their competitors. Whether you're aiming to secure up a rare item, hire on with these organizations, or make your own fortune, Pathfinder Player Companion: Merchant's Manifest is your key to success.

    Softcover (Saddle-Stitched/Stapled), 8-in.x 11-in., 32 pages, full color. Cover price $14.99.

  • Issue #1-1ST
    Phantasia Zoologica SC (2011 4Winds) Pathfinder RPG Compatible 1-1ST

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    Volume 1 - 1st printing. "Cats, Dogs, and Horses!" CATS, DOGS, AND HORSES, OH MY! When faced with the wide assortment of magical and wondrous creatures fantasy settings present, its easy to forget about the animals so similar to the ones we know in real life. The mundane critters we know so well seemingly have no role to play in a game full of the beatss of dreams and nightmares. But how far can your adventuring party get without horses? PHANTASIA XOOLOGICA tales a fresh look at real world animals species for inclusion in your fantasy game. This first volume explores cats, dogs, and horses - mundane and fantastic alike. Among the dozens of entries, you'll find everything from Golden Retrievers abd Clydesdales, to orcish wolf-dogs and scimitar cats, to magical maeki beko and horrific zombie steeds. If having such amazing creatures wasn't enough, you can outfit them from the gear and equipment also included in this book. Softcover, 8 1/2-in. x 11-in., 68 pages, B&W. Cover price $15.95.

  • Issue #4-1ST
    Pirates of Hagrost SC (1982 Judges Guild) Wilderness Role-Playing Game Supplement 4-1ST

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    1st printing. "Wilderness: Book 4!" By Bryan Hinnen and Dan Haufee. This exciting, fun-packed module brings to life part of JG's campaign map one. Numerous wilderness, village, and dungeons maps, complete with fascinating descriptions are crammed into this 48-pages fantasy adventure. Compatible with Dungeons and Dragons system. Softcover (Newsprint Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 48 pages, B&W. Cover price $4.98.

  • Issue #1-1ST
    Pirates The City of Skulls HC (2021 Van Ryder Games) A Graphic Novel Adventure 1-1ST


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    1st printing.

    Written by Shuky. Art and cover by Gorobei. Translated by Adam Marostica.

    In Pirates: The City of Skulls, you'll explore the bustling pirate town. Will you be able to unlock its secrets and find what you are looking for? A new way, in graphic novel form, to experience the kind of game books popularized years ago. It's your choices, your adventure, and your story.

    Hardcover, 5 1/2-in. x 8-in., 114 pages, full color.

    Cover price $22.99.

  • Issue #1-1ST
    Pirates The Cursed Isle HC (2021 Van Ryder Games) A Graphic Novel Adventure 1-1ST


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    1st printing.

    Written by Shuky. Art and cover by Gorobei. Translated by Adam Marostica.

    In this Graphic Novel Adventure, you will take the role of an intrepid pirate solving a curse that has befallen an island! How you catch them is up to you as you'll encounter foes, puzzles, traps, riddles, and more as your choices guide you through to victory or defeat. A new way, in graphic novel form, to experience the kind of gamebooks popularized years ago. It's your choices, your adventure, and your story.

    Hardcover, 5 1/2-in. x 8-in., 144 pages, full color.

    Cover price $22.99.

  • Issue #1-1ST
    Pirates The Great Chase HC (2020 Van Ryder Games) A Graphic Novel Adventure 1-1ST


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    1st printing.

    Written byShuky. Art and cover by Gorobei.

    In this Graphic Novel Adventure, you will take the role of an intrepid pirate looking for an escaped fugitive! How you catch them is up to you as you'll encounter foes, puzzles, traps, riddles, and more as your choices guide you through to victory or defeat. A new way, in graphic novel form, to experience the kind of gamebooks popularized years ago. It's your choices, your adventure, and your story.

    Hardcover, 5 1/2-in. x 8-in., 144 pages, full color.

    Cover price $22.99.

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  • Issue #1-REP
    Pokémon Trading Card Game Fossil Expansion Player's Guide SC (1999 Gamebooks) 1-REP

    2nd and later printings. Br Brian Brokaw and J. Douglas Arnold. It's the sequel to the hot-selling Pokémon trading Card Game Player's Guide. Now you can learn awesome strategies for using the new cards from the Fossil Expansion set. Every Fossil card featured and analyzed, with exclusive strategies, combos, and more! Collector's Guide for both U.S. and Japanese card sets! All new tournament winning chapter! Exclusive killer card combos - when to play you trainer cards most effectively. Also: Trading Card Pokédex, Evolution Guide, PokéLingo Glossary, and much more! Softcover, 7-in. x 9-in., 176 pages, full color. Cover price $12.95.

  • Issue #1-1ST
    Pokémon Trading Card Game Player's Guide SC (1999 Gamebooks) 1-1ST

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    1st printing. By Brian Brokaw and J. Douglas Arnold. The ultimate player's guide for the ultimate trading card game! This independent, uncensored, full-color book features the most in-depth analysis available, including: tournament-winning playing; collector's guide to U.S. and Japanese card sets; "Deck-struction" deck construction secrets to unbeatable decks; exclusive Killer Card Combos - when to play your trainer cards most effectively; and Pokemania! A look at everything Pokemon. Includes a bonus full color chapter covering Pokmon Snap for the Nintendo 64. Softcover, 7-in. x 9-in., 144 pages, full color. Cover price $12.95.

  • Issue #1-1ST
    Portals of Torsh SC (1980 Judges Guild) Role-Playing Game Supplement 1-1ST


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    Includes a full color cover sheet - 1st printing. By Scott Fulton. Featuring a mini-campaign of Lazan, Torsh and Lizardmen, maps, Treasures, Cities, Ruins, Monsters, and fantastic historical background. Compatible with Advanced Dungeons and Dragons system. Softcover (Newsprint Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 48 pages, B&W. Cover price $3.98.

  • Issue #1-1ST
    Power Rangers Roleplaying Game A Jump Through Time Sourcebook HC (2023 Renegade Game Studio) 1-1ST


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    1st printing. From Renegade Game Studio. A Jump Through Time features a wealth of new options for your POWER RANGERS ROLEPLAYING GAME, both for players and Game Masters! Play as the Purple, Orange, or advanced Spectrum Quantum Ranger Roles. Customize your characters with new time travel-themed Origins and Influences. Master new Perks and equipment from Time Force, R.P.M., and other teams.Pilot a host of new Zords and Zord attack vehicles. Use all of this and more to protect the Grid as you face off against new Threats, ranging from Venjix Attack Bots to leaders such as the mutant criminal kingpin, Ransik! Features: New character options, including requested roles: Purple, Orange, and Quantum. Focus on time-themed seasons including Time Force and R.P.M. Dozens of new Threats to face. New Zords and other pieces of equipment. Accompanying product: THE PHANTOM GAMBIT: An A JUMP THROUGH TIME Adventure Hardcover, 8 1/2-in. x 11-in., 226 pages, full color. Cover price $50.00.

  • Issue #840
    Prey of Darkness SC (1982 Judges Guild) Role-Playing Game Supplement 840

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    #840. By Edward R.G. Mortimer. Brigands are terrorizing the Elephand Lands. Dare you enter their haunted stronghold to bring them to justice? Or, are you bad enough to join them? The decision is yours! Softcover (Newsprint Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 48 pages, B&W. Cover price $6.00.

  • Issue #1-1ST
    Psionics Unleashed: Core Psionics System SC (2010 Dreamscarred Press) Pathfinder RPG Compatible 1-1ST

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    1st printing. Tap into the mysteries of psionics, using sheer force of will to allow psionic characters to let loose power to rival any physical force or magical energy. Contained in this book, you will find the secrets of psionics, the magic of the mind. Contained within the pages of Psionics Unleashed you will find: Four 20-level psionic base classes: the psion, psychic warrior, soulknife, and wilder Nine psionic prestige classes, including the elocater and the thrallherd Eight psionic races to create new characters, from the blue, to the elan, to the serpentine ophiduan. Dozens of psionic feats for psionic characters of all classes Hundreds of psionic powers, ranging from precognition to reality revision Updated to support the rules of the Pathfinder Roleplaying Game, Psionics Unleashed contains everything needed to easily integrate psionics into any campaign, including characters, items, monsters, and powers. Softcover, 8 1/2-in. x 11-in., 230 pages, B&W. Cover price $24.99.

  • Issue #1-1ST
    Restormel SC (1981 Judges Guild) Role-Playing Game Supplement 1-1ST

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    1st printing. By Scott Fulton. Terror stalks the night! Highly detailed village and castle fir 1st level RPG adventure! Area and 3-story castle maps with new monster! Hours of fun for beginning play. Compatible with Dungeons and Dragons system. Softcover (Newsprint Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W. Cover price $5.98.

  • Issue #415
    Road Kill SC (1991) An Adventure Supplement for Champions the Super Role-Playing Game 415

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    Module #415 - By Larry Johnson. A complete game adventure for the Champions the Super Role-Playing Game. The most popular heavy metal band today is also the most wanted. They are Road Kill, a super-powered rock group with a message of chaos to spread and the power to back it up. This is a Champions adventure featuring a struggle with not only super-powered rock stars, but their adoring public as well. Includes complete write-ups for six new super villains, the group's manager, and their Road Kill followers. Your mission: Stop Road Kill before their music controls the world! Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.

  • Issue #4-1ST
    Robotech The Role-Playing Game SC (1986-1995 Palladium) 1st Edition 4-1ST

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    Book 4: Southern Cross - 1st printing. Written by Kevin Siembieda. Item #553 - Includes rules and information stats for mech and characters from the Robotech Universe. This book covers Robotech: Masters. The only limits are your imagination. Softcover, 8 1/2-in. x 11-in., 112 pages, B&W. Cover price $11.95.

  • Issue #4-REP
    Robotech The Role-Playing Game SC (1986-1995 Palladium) 1st Edition 4-REP

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    Book 4: Southern Cross - 2nd and later printings. Written by Kevin Siembieda. Item #553 - Includes rules and information stats for mech and characters from the Robotech Universe. This book covers Robotech: Masters. The only limits are your imagination. Softcover, 8 1/2-in. x 11-in., 112 pages, B&W. Cover price $11.95.

  • Issue #5-REP
    Robotech The Role-Playing Game SC (1986-1995 Palladium) 1st Edition 5-REP

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    Book 5: Invid Invasion - 2nd and later printings. Written by Kevin Siembieda. Item #556 - Includes rules and information stats for mech and characters from the Robotech Universe. This book covers Robotech: The New Generation. The only limits are your imagination. Softcover, 8 1/2-in. x 11-in., 112 pages, B&W.

  • Issue #1-1ST
    Roll for Danger: The Cursed Catacombs HC (2025 Disney Hyperion) 1-1ST


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    1st printing. Written by Nick Eliopulos. Art and cover by Ethan M. Aldridge. Adventure awaits in this middle-grade fantasy series that invites young readers to step into the shoes of of the storys hero! Combining elements of table-top roleplaying and pick-your-poison storytelling, a roll of the dice determines whether youll score a legendary win...or an epic fail. Set in a classic high-fantasy setting, Seth is last-surviving apprentice of the great wizard Bristleboor. One day, Bristleboor sends Seth on a mission to find an elusive flower that grows in the tunnels under the castle they live in. Aided by an imprisoned imp named Calivore, Seth traverses the tunnels and comes upon monsters to fight and puzzles to solve while learning secrets about himself…and his master. By the end, he and the reader will need to make choices about where and with whom their loyalties lie and what kind of hero they want to become. In this new adventure series from Nick Eliopulos and featuring art by Ethan M. Aldridge, the reader becomes the character, getting to make their own choices about how the story will unfold. Or do they? Some chapters will present options to choose from while others will ask the reader to roll a six-sided die and let fate decide their path. Its an interactive reading experience like no other that will allow young readers to tap into a Dungeon & Dragons style of storytelling while giving them an early introduction to pick-your-poison gamebooks and table-top roleplaying. Hardcover, 5 1/2-in. x 8 1/2-in., 272 pages, full color. Cover price $17.99.

  • Issue #1-1ST
    Roll for Danger: The Cursed Catacombs SC (2025 Disney Hyperion) 1-1ST


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    Shape you HERO. Choose his PATH. Decide your fate with a SIX-SIDED DIE.

    1st printing. Written by Nick Eliopulos. Art and cover by Ethan M. Aldridge. Adventure awaits in this middle-grade fantasy series that invites young readers to step into the shoes of of the storys hero! Combining elements of table-top roleplaying and pick-your-poison storytelling, a roll of the dice determines whether youll score a legendary win...or an epic fail. Set in a classic high-fantasy setting, Seth is last-surviving apprentice of the great wizard Bristleboor. One day, Bristleboor sends Seth on a mission to find an elusive flower that grows in the tunnels under the castle they live in. Aided by an imprisoned imp named Calivore, Seth traverses the tunnels and comes upon monsters to fight and puzzles to solve while learning secrets about himself…and his master. By the end, he and the reader will need to make choices about where and with whom their loyalties lie and what kind of hero they want to become. In this new adventure series from Nick Eliopulos and featuring art by Ethan M. Aldridge, the reader becomes the character, getting to make their own choices about how the story will unfold. Or do they? Some chapters will present options to choose from while others will ask the reader to roll a six-sided die and let fate decide their path. Its an interactive reading experience like no other that will allow young readers to tap into a Dungeon & Dragons style of storytelling while giving them an early introduction to pick-your-poison gamebooks and table-top roleplaying. Softcover, 5 1/2-in. x 8 1/2-in., 272 pages, full color. Cover price $9.99.

  • Issue #1-1ST
    Shatterzone Contact SC (1994 West End Games) Role-Playing Game 1-1ST

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    1st printing.

    By Dustin Browder and Evan Jemieson.

    This book contains descriptions and stats for dozens of new alien species for your Shatterzone campaign, suitable for use as player or gamemaster characters.

    Softcover, 8 1/2-in. x 11-in., 96 pages, B&W.

    Cover price $15.00.

  • Issue #1-1ST
    Shatterzone Crosshairs SC (1993 West End Games) Role-Playing Game 1-1ST

    1st printing.

    By Shane Lacy Hensley.

    The Return to Teraiter! This is a campaign supplement for the Shatterzone Role-Playing Game.

    Softcover, 8 1/2-in. x 11-in., 64 pages, B&W.

  • Issue #1-1ST
    Shatterzone Fringers Guide SC (1993 Role-Playing Game) 1-1ST

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    1st printing. By Samuel Witt, Jr. The Few. The Proud. The Criminally Insane... They're demented by nature, violent by design, outcasts by choice, and they're everywhere. In this book, you'll meet some of the galaxy's most bizarre and dangerous fringer groups. They're eccentrics and fanatics, theorists and terrorists, and the only thing they have in common is that they're all on the outside breaking in. These are the groups Fleet warned you about - but you didn't listen. For use with the Shatterzone RPG rules. Softcover, 8 1/2-in. x 11-in., 128 pages, B&W.

  • Issue #1-1ST
    Shatterzone Players' Guide SC (1993 Role-Playing Game) 1-1ST

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    1st printing. By Ed Stark. Life is hard... Surviving the Shatterzone universe isn't easy, but this book gives players everything they need to know to lead their characters to success in space or on any of countless worlds. Included here are details on character generation, attributes and skills, basic rules players should know, psionics, and character profiles to get you started. This book is designed for use by both players and gamemasters. Softcover, 8 1/2-in. x 11-in., 96 pages, B&W.

  • Issue #1-1ST
    Shatterzone The Rule Book SC (1993 Role-Playing Game) 1-1ST

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    1st printing. By Ed Stark. The universe isn't a game anymore. The only hope for a better tomorrow lies in surviving today, and to do that, you have to know the rules. This book gives gamemasters what they need to know to run adventures in the Shatterzone universe: details on combat and interaction, space travel, ships, tips on how to design adventures and campaigns, and much more! Softcover, 8 1/2-in. x 11-in., 96 pages, B&W.

  • Issue #1-1ST
    She-Hulk Goes to Murderworld SC (2022 Aconyte) A Marvel Multiverse Missions Adventure Gamebook 1-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing.

    Written by Tim Dedopulos. Art by Xteve Abanto. Cover by David Nakayama.

    When She-Hulk decides to represent old foe Ruby Thursday, who swears she is being framed for murder, she must overcome her bias to demonstrate Ruby's innocence. Her investigation leads her into a conspiracy involving tech companies wielding insurmountable powers... and yet who are all mysteriously dying like flies.

    While trying to get Ruby out on bail, She-Hulk discovers a mysterious Expo being held in L.A., but a swarm of zany villains have been sent to slow her down. But for She-Hulk, nothing will stand in the way of true justice - even if it means facing a villain who believes mazes and games should only end one way: in murder!

    Softcover, 5-in.x 8-in., 352 pages, Text (with B&W Illustrations).

    Cover price $16.95.

  • Issue #1-1ST
    Sherlock Holmes and Moriarty: Associates HC (2020 Van Ryder Games) A Graphic Novel Adventure 1-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing.

    Written by Ced. Art and cover by Boutanox.

    In this Graphic Novel Adventure, you once again find yourself with a mystery afoot. You'll take on the role of Sherlock, Watson, or even Moriarty himself to solve the mysteries at hand, but how you do it is up to you! You'll encounter foes, puzzles, riddles, and more as your choices guide you through to victory or defeat. A new way, in graphic novel form, to experience the kind of gamebooks popularized years ago. It's your choices, your adventure, and your story.

    Hardcover, 5 1/2-in. x 8-in., 144 pages, full color.

    Cover price $22.99.

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    $23 Van Ryder Graphic Novel Sherlock Holmes & Moriarty - Associates New

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  • Issue #SET
    Sherlock Holmes Baker Street Irregulars GN/Game Set (2021 Van Ryder Games) A Graphic Novel Adventure SET











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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    A Slipcase of 4 softcover adventure graphic novels.

    Written by Shuky. Art and Cover by Gorobei.

    The Baker Street Irregulars is a cooperative Graphic Novel Adventure Game for 1-4 players in which you will work together with the other players to explore the city of London and solve mysteries, all in an effort to prove yourselves to the world's greatest detective. A new way, in graphic novel form, to experience the kind of game books popularized years ago.

    It's your choices, your adventure, and your story.

    Softcover (4 Volumes with Slipcase), 6 1/2-in. x 8 1/2-in., full color.

    Cover price $29.99.

  • Issue #1-1ST
    Sherlock Holmes The Beginning HC (2021 Van Ryder Games) A Graphic Novel Adventure 1-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing.

    Story and art by Ced. Translated by Adam Marostica.

    In this Graphic Novel Adventure, you pick up the pieces of Sherlock Holmes's life immediately following the plummet at Reichenbach Falls. You'll encounter puzzles, traps, riddles, and more as your choices guide you through to victory or defeat. A new way, in graphic novel form, to experience the kind of gamebooks popularized years ago. It's your choices, your adventure, and your story.

    Hardcover, 5 1/2-in. x 8-in., 144 pages, full color.

    Cover price $22.99.

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    $23 Van Ryder Graphic Novel Sherlock Holmes - The Beginning SW (New)

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